GOTM 57 - Pre-game discussion

ainwood

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GOTM 57 - America!




Civilization: America
Rivals: 5 pre-selected.
Barbarians: Restless
Difficulty: Monarch
Land Form: Pangea, 80% ocean, small map.
Geology: 3 billion years old, warm, wet
gotm57large.jpg

gotm57mini.jpg


Conquest-Class Bonuses:
  1. Start with additional technologies of bronze working & alphabet.
  2. Start with a bonus worker and spearman.

Predator-Class Equalisers:
  1. Start knowing no technologies.
  2. AI free units increased to emperor level.
 
Would a move SE towards the coastline be worthy on a pangea?
 
I'll be sending my scout to the gold mountain, see what he uncovers. If nothing good, I'll be settling 1 SE and going for 20k, hoping my scouts can get Ceremonial Burial quickly. Or even better, a free town.
 
I'd rather move my scout to the hill in hope to see something other than swamp... :rolleyes:
My settler might settle down on the grass to the east to have some RCP3 towns in this crowded map.

I need another fast game, 80% water pangea should be right for a quick sword rush. Predator Conquest Challenge anybody? :mischief:

We might see some BC finishes this time... (although regarding my usual luck we have a rival on a different continent... :wallbash: )
 
Most likely I'll go east and settle on the grass for RCP3.

Perhaps the plains/river/peninsula city will then build The Colossus for the Golden Age. The Lighthouse is useless and Copernicus' and Magellan's come too late.

I'll set research on Ceremonial Burial at 0% and wait for what the scouts pop and trade. After Alphabet I'll start own research. At least two more scouts, then warrior, granary, settler.

Whether the worker should road the wine (a bit over two turns net for a luxury and more commerce) before mining the bonus grasslands? Must calculate it. But roading BG before mining is a complete loss, since we have the wine.

Without any real food bonus we'll have to build barracks pretty soon and start fighting.
 
Più Freddo said:
Whether the worker should road the wine (a bit over two turns net for a luxury and more commerce) before mining the bonus grasslands? Must calculate it. But roading BG before mining is a complete loss, since we have the wine.
Roading the wine won't give any commercial benefit if my thinking is correct. Wines give +1 commerce so the tile will have a base commerce of 2; the additional gp for roading will be lost under the despot penalty. Also there is no immediate need for happiness as we'll have 2 content citizens so I'll be mining and roading the river bg before getting onto the wines.

I quite fancy a 20K attempt, in which case SE is the move to make. OTOH maybe I should go all out with aggression on a diddy pangea map in which case E for RCP 3 sounds like a good plan. I've still got a few days to decide which way to go I guess.
 
settle on spot, I dont care about coastal, this is pangaea! does settling on wines give extra commerce? Im gonna go for WC -> BW -> IW, and then conquer the world. As for worker moves, settling on wines makes it obvious to move towards the river BG.
tr1cky said:
America means world domination :D and predator, of course! :D :D
Domination, or conquest, is my goal too. :evil: though im not going for Predator. :blush:
 
I'm up for whatever predator challenge people want to play. :evil:
So far there's been calls for both Conquest and Domination, I think it would be more fun if we could settle on one of them.

There seem to be a large number of possible good locations for a capitol, which is nice for a change. SE, E, E-NE, NE-NE and N-NE will all get both BGs and the wines in range, and be on the river. I'll probably move the scout NE-N to the hills to see if settling further inland is worthwhile.
 
I expect to send the scout to the mountain. The BGs and gold look like a trail of bread crumbs. If I see something good the settler follows. If it is descent settle southwest, get this area in the first ring. If I see more jungle there settle east.
 
Scout to the mountain, settler probably 2ne.
 
Intriguing map. Complex start position, with many possible settling places for the capital. Which one will be the best? The answer will probably come after scout NE-N.

We'll need wonders for the Golden Age. Colossus or Great Lighthouse for the expansionist trait. Pyramids, Great Wall or Hanging Gardens for the industrious one. Colossus + Hanging Gardens looks like the best combo (considering also the timing), but Colossus is likely to go elsewhere, so it could be Pyramids + Lighthouse (with early leader) or Lighthouse + HG or GW. With no early leader, a bold attempt would be captured wonders + Forbidden Palace.

The fastest domination ever is a victory in 230 AD by WackenOpenAir in GotM 37 with the Iroquois (deity). Let's see if this date can be beaten. And, of course, red path. Noblesse oblige! :D
 
Beating that date will be a challenge no doubt. And doing it without a good offensive early UU like the Mounted Warrior, and with no settler factory in the capitol, it will be really really tough. But then again, it's a small map with 80% ocean, so why not! :D

Predator Domination Challenge it is, here we go! :ninja:
 
Well, after a successful venture into CotM 26, I'm up for another challenge with this one. I'll move NE-NE for the capital, and hope for perhaps a forest based luxury to go with the wines. As said above, it looks like domination and conquest victories are going to be the easiest, so I'll definitely have a sword stack hoping to win that way. If that fails, Knights and Cavalry are always possibilities.

But, knowing the way I play, the game will probably end around the year 2025 with a diplomatic victory... I really need to learn to not worry about hurting the AI's feelings. :sad:
 
tr1cky said:
We'll need wonders for the Golden Age. Colossus or Great Lighthouse for the expansionist trait. Pyramids, Great Wall or Hanging Gardens for the industrious one. Colossus + Hanging Gardens looks like the best combo (considering also the timing), but Colossus is likely to go elsewhere, so it could be Pyramids + Lighthouse (with early leader) or Lighthouse + HG or GW. With no early leader, a bold attempt would be captured wonders + Forbidden Palace.
But you cant get a golden age that way, can you? :confused:

Anyways, with all these different moves for the city, I guess the scout will tell all. :mischief:
 
Niklas said:
Predator Domination Challenge it is, here we go! :ninja:
I'm giving up on the epthatlon. It wouldn't be the same anyway now so many have retired. Instead I'll take the pleasure by being beaten by you lot in a domination challenge. :D
 
Niklas & Redbad: welcome aboard!

Ansar: you can, if the captured wonders fill your civilization traits. Once you build the next wonder, the golden age starts. Any wonder will do the job, small ones included.
 
:hmm: never knew that, thanks though! :thumbsup:

My builder side will probably take over and I will build the Hanging Gardens for the fact that I'm a wonder freak(not that addicted,though). ;)
 
last time a wander a little too much,
with a scout, I want wander 5 turns to expect a good bonus.
even a forest deer.
 
Are those forests or jungles anyways?

I'm thinking of the RCP 3 move to grass. Will go for the predator dom thingy, although this is my non-C3C devirginization, so I'll try and cope with not knowing what's up in vanilla ;)
 
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