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Gotm 70

Discussion in 'Civ2 - Game of the Month' started by Duke of Marlbrough, Nov 2, 2006.

  1. Duke of Marlbrough

    Duke of Marlbrough The Quiet Moderator Retired Moderator

    Joined:
    Jun 23, 2001
    Messages:
    9,702
    Location:
    Southern CA, USA
    We started with a new World map made by Andu Indorin. Your civ is the
    Aborigines, and you start on one of the islands in southeast Asia. The
    other civs are renamed and scattered around the world. Note that their city
    names do not correspond to where they historically started. Just to be
    nice, there is a 4-special spot somewhere on your island, or a few grassy
    locations with nearby specials for some close-knit cities.

    Then we got creative. Since you are the Aborigines, the other civs were
    given a head start. It is now 2000BC, and each of them has a couple of
    cities and some units out. Since the Barbarians are on the move too, we
    gave you a vet Warrior. Oh, and just for fun we experimented with the tech
    research function. Research has been set to require 50% more beakers. We
    don't have much experience with this, so we'll just have to see how it goes.
    Enjoy.

    The game settings
    Civilization: Abubu of the Aborigines (Blue)
    Map: World Map; 99 x 109 Round World; 7 Civs
    Difficulty: Emperor
    Barbarians: Raging Hordes
    Restarts: Off

    Starting location:
    http://civ2gotm.civfanatics.net/gotm_games/GOTM70.jpg

    Starting Techs:
    ~ Alphabet
    ~ Bronze Working
    ~ Ceremonial Burial

    Games will be due on December 9th, 2006.

    Saved Game:
    http://civ2gotm.civfanatics.net/civ2gotmdownload_70.shtml

    Please be sure to follow the submission guidelines when submitting your game.
     
  2. Peaster

    Peaster Chieftain

    Joined:
    Sep 26, 2004
    Messages:
    1,295
    I guess it's clear that this will be a "direct tech" game.

    If you don't like "Berlin" as the capitol of your Aborigine, here are some town names from Australia that sound better to me: Wangaratta, Wollongong, Narooma, Buckambool, Tooraweenah, Kalabity, Mallacoota, Goolagong.
     
  3. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

    Joined:
    May 29, 2002
    Messages:
    2,930
    Location:
    Michigan, USA
    Good point. Yes, it is a scenario so it should be.

    I thought the map is going to be the same as the one we used in GOTMs 50 and 60. But it is not, the dimensions are different though the overall size is only slightly so.

    My only strategy thought is that the extra research cost is less of a problem for a conquest strategy than a space ship one.

    I would like to suggest to those who are interested to keep and post a status of their game to do so at -1000, -500, 1, 500, 1000, 1500, 1750, 1800, 1850, and then every 25 turns.
     
  4. Magic_gorter

    Magic_gorter Moderator Moderator Civ2 GOTM Staff

    Joined:
    Apr 6, 2006
    Messages:
    2,699
    Location:
    Amersfoort (Netherlands)
    I'm already beyond 1 AD and do not have the saves of -1000 and -500. So that part will miss in my log. The other years I will make te statusreport.
     
  5. LordValuna

    LordValuna High Lord

    Joined:
    Apr 14, 2002
    Messages:
    270
    Location:
    Hamilton Ontario Canada
    :confused:


    Where did you get the names for the other AI's? (Eldraken, Forentian, Charuvian, Gualathan, Batruscan and one other)
     
  6. Peaster

    Peaster Chieftain

    Joined:
    Sep 26, 2004
    Messages:
    1,295
    I was wondering the same thing! Since there is one each for ABCDEFG, I'm guessing they were made up out of the blue.
     
  7. Duke of Marlbrough

    Duke of Marlbrough The Quiet Moderator Retired Moderator

    Joined:
    Jun 23, 2001
    Messages:
    9,702
    Location:
    Southern CA, USA
  8. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

    Joined:
    May 29, 2002
    Messages:
    2,930
    Location:
    Michigan, USA
    This is a bit too late, but just for the sake of completeness, there are no huts in this game.
     

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