GOTM 73: Japanese, King, 75 x 120, 7 civs, Raging Hordes. 520 Turn Game. Starting tech BW, WC, IW. Hut; Forest and Whale visible -- possible to build settler w/o losing citizen.
Opening thoughts: Pop hut as 1st move. Set tax 60% to RB Settler before city grows. Raging hordes suggests PHX to defend each city, a little closer placement and some horses for chasing down leaders. King level is like a free Temple -- a direct run to Republic can be tried but none of the starting techs support that. City blessed with many shield grass, can evolve to SSC, Wonderville, or even settler factory.
Day 1: Sunday Feb 18, 2007
4000 HUT--> ALPH. Would greatly prefer a horse. Now we're behind.
Tax set to 60 %
3950 Kyoto Founded. Citizen works Whale, Prod=Settlers. Research = CB
3600 Worker moved from whale to forest.
3400 RB Settler; worker to Whale, tax to 40 %.
3350 Settler produced, Warriors Next.
3300 Kyoto size 2
3250 1st warriors produced. Prod = Settlers
3100 Osaka founded. A slip of the mouse cost 2 turns
3050 CB-->CoL
3000 HUT--> 50g. Used to IRB Kyoto Settlers. They will build a few roads enroute new site.
2600 RB Phx in Kyoto. Warriors are off exploring.
2550 Phx defending Kyoto, settlers next. Edo founded on river.
2500 CoL-->MON
2350 HUT--> 1 Barb Horse
2250 PRB Phx for Edo.
2200 HUT-->50g. RB Edo's Phx and Osaka's Settlers.
2050 MON-->Writing. REVOLUTION.
1950 HUT-->1 barb horse.
1850 Monarchy formed. Obviously messed up the Oedo year for the switch. Not happy with this opening, too many mistakes. Kyoto Phx sent to defend settlers from barb horse. Kagoshima founded.
1800 HUT-->WRI. That's what we were working on. Select Lit, aiming for Phil.
1700 IRB settlers in Osaka. Kyoto begins wonder pre-build.
1450 HUT-->Horseman, assigned None
1350 LIT--> MYST. City of Nara founded
1300 Nagoya founded. Horse spots a road -- we're not alone after all!
1250 Horse finds French city of Rhiems. We decline peace and they ignore our feeble threat for tribute.
1200 French warriors kill our horse. Well, we know where they are now.
950 French chariot kills our exploring Warriors. What a game

Izumo founded.
925 Nagasaki founded.
825 IRB Diplomat in Nagasaki.
750 WHEW. French nearly raze Nagasaki. We defeat one horse and bribe another, then kill their warrior. PHIL-->freebee MAS-->CURR. Kyoto Wonder Prod changed to Great Wall. City of Shimonoseki.
700 Decline Cease-Fire with French. War continues. 2 Phx in Nagasaki now.
525 CURR-->TRADE
500 IRB Legion in Nagasaki. French are pesky today!
475 Our Legion loses vs. French Phalanx.
450 French warriors kill our wounded phalanx.
375 French trireme unloads chariot at Nagasaki. Not enough gold for bribe.
350 Our phalanx holds out. City would have vanished if we lost.
325 We refuse French Cease-fire request. War continues.
300 TRA-->MAPS. All Settler production changed to Caravans.
250 Barracks in Nagasaki. Legion Next.
175 Two French Catapults approach, can't be bribed. RB Great Wall in Kyoto. IRB Legion in Nagasaki.
150 Legion takes out catapults. We're looking good now with Gr Wall and Vet Legion.
100 French city of Marseilles discovered. Purple trireme spotted. 4th caravan arrives Kyoto for Marco Polo.
50 We use Marco to get all available techs and maps. No Chinese map as they don't have map tech. Celts have the best homeland, English the worst. We don't bother with the French as we want them by force. Cities:
Celts 8, French 4, Spanish 4, Chinese 5, English 4, Mongols 5, Japanese 14.
+ 10 Quit for awhile. 14 cities in Monarchy, Taxes 4.6.0 17-1, 12 turns. 18 Techs. Empire connected by roads. Two Wonders; caravans in Production. We are researaching FEUD and will take the Sun-Tzu. Then we will build some Marketplaces, get the Republic and switch over.