GOTM59 Final Spoiler

argh!!
I actually finished this game, (think culture in 1888),But saw the "session 3 begins" message when the replay started and thought that I had stuffed up the beginning and had reloaded.
Oh well, guess I should have saved it anyway.
What counts is that I know that I won:)
 
Nothing to be concerned about. I checked this morning and it was something I did when I made the map. :blush:

Thanks for the confirmation. I was trying to remember what I had done at the start.
 
argh!!
I actually finished this game, (think culture in 1888),But saw the "session 3 begins" message when the replay started and thought that I had stuffed up the beginning and had reloaded.
Oh well, guess I should have saved it anyway.
What counts is that I know that I won:)
Reload from your last autosave. You can then win again and click on "lemme play a few more turns", make a save and submit it, if you would like. :)
 
Lost.

I was going for a cultural victory and was about a dozen turns away from winning when Asoka finished the spaceship. I lost track of who had built what (Washington and Elizabeth were cranking out parts too) but it didn't really bother because of my... well... enormous freakin' miscalculation! You see, it didn't bother me because I was thinking "After whoever finish it first, they have to launch it and I'll still have 15-20 turns. No problem."

Yeah Fred... wrong game...
:blush:

I'm debating submitting the score or not.
F

Hah, we played the same way :) ?

I lost to Spaceship India in 1954, being 7 turns away from cultural victory :)

A really weird game. I finally got my PC after a long long time and had little time to play GOTM. I took chalenger save.
Leader i don\t like, but who cares :)
I'm too lasy to play oversea, so i decided to take peaceful way :)
In the meantime i realised it is not BTS but Vanilla, so my second city seemed to be useless (no Moai allowed ;/ )

Anyway
Military? - no. I don't like travelling a lot :)
After meeting Mansa it was sure, i won't win space ship.
Cultural - no religions, and any of them spread to my land for ages !
After hundred of years i finally joined hinduism block.

My military units? 1 phalanx each city = no more :) pacifism and philos. My first other unit was built in 1934 - artillery :)

and when i was on my way to late cultural victory, (49k, 48k, 46,5k and 0,6k CP/turn) Asoka won ;/ damn it

if i used some great people in other way - i would win.

Final thought - as you said - ""After whoever finish it first, they have to launch it and I'll still have 15-20 turns. No problem."
:D

Nonetheless - win or lose :) i submit
 
Well, with lymond completing diplo at 1800, maybe my 1848 diplo isn't so pathetic after all! ;)

Game status: Diplomatic Victory for Greece
Game date: 1848AD
Turns played: 294
Base score: 4227
Final score: 35535

I think I settled in place, next two cities were SW and south, I think, then filled out the land mass after noting that most AI reachable by the scouting WB were in a mutual hindu happyfest, except for Louis. I would normaly attack the nearest neighbor, but I decided to try a front door diplo this time. So avoided warring on the hindu block.

Fueled research with GLib, GLH, and Parthenon.

This meant the first war was attacking Asoka, before any other AI had met him. I was in the transition from Mace/cat army to gren cannon army as my galleons (Lib>astro) ferried over the first 16 units for the assault. The slowly took over that land mass, and my bio fueld pop growth got me to about 30%, with Liz, Musa, and GW all Friendly with me.

As I was completing radio and MM, the army sailed (nice with circnav bonus) to western France. Louis was the #2 in pop, and I was not sure if it would hold up and wanted a UN gift option, as Liz was #2 in score, an Musa even happier with her than with me. Louis had declare on Musa just before I did, and promply lost Lyon to Musa as I took is SW coast city, so I worried that Musa might overrun him and be # 2 in pop. But Louis took Lyon back, which I then captured, made peace since Musa already had, (this city was north of my first coastal conquest), and used my two GE to insta-build the UN in the coastal former French city.

Simple win on first vote, for a real front door diplo for a change.

dV
 

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:goodjob:Retired in 1720 after winning UN vote to secretary.

Way too far (60 at least) votes away from the victory condition; getting those last votes by expanding would have taken a long time.

Many mistakes. But consider my long break and that I havnt played much Civ4 anyway ( I grew up with Civ1, though :) dont :lol: too loud :). At least I stayed ahead the whole game and was pretty happy with my city placements.

Funniest mistake I think was the following (see Screenshot). I build this "line of farms" (see red line on screenshot) to maximize city size before the votes and get irrigation/farms to the western city. Then to built the UN in the capital (east) I build some mills at the black crosses, not realizing I was cutting off the other cities food supply.

------

Questions:

1) There seems to be much luck involved in Diplo. I had the very (:mad:) annoying situation that my game was so well balanced (hehe).
Isabell and the French guy were always about the same in size.

What does one do? I need to know who I'll be up against, or you can end up for example with the wrong religion or wrong military partner - fatal.

a) I could not trade with Isabell and/or attack her to reduce her size to get an obvious leader (the French) of the opposition, but then the 3rd in population (Isabell) would have always been unhappy with me (BAD).

b) Other option, what I did: After finding Asok I thought he has good land, I push him a little to be 2nd in population to become leader of my opposition. That worked, but of course it improved my relations with him (worthless!) while it didnt improve my relations with everyone else (important!).

Better option?

2) Is it normal when you get 4-5 Great persons in a city where you are supposed to have 33% GA, 33% GE and 33% GS that you get 1 GS and the other GA? Is there a hidden bias towards GA? Just one GE would have really helped with the UN in the end...

Anyway, I really enjoy the GOTM. Thanks :goodjob:. Really!
 
Lots of Diplomacy wins this time.
I too was going for diplomacy as it is a victory condition I don't often achieve.
Decided to make Louis my bestest buddy. Conquered Saladin (catapults), then Liz (cannons), then Mansa (infantry). Planned for Asoka to be my opponent.
When UN built in1872, Louis has ten more votes than Asoka. ARGH!!!! :mad:

Mistake 1: gifting biology to Louis instead of to Asoka
Mistake 2: while building UN, Asoka DOWs on me (1832) and lands a Princely assault force of 3 cavalry near Timbuktu which is coming out of disorder. My army has moved on, but I manage to stop the cav with a couple infantry.
I should have let him conquer Timbuktu! (It had lots of wonders I didn't want to lose) That would have been the vote difference and I could have won diplomacy on first vote.

Asoka won't take any cities as gifts. Guess this is a vanilla thing where AIs need their culture on a city to accept it.

Long story short: I conquer America (bombers) and then half of India (tanks) and vote myself in. Would have won domination if I'd waited for cities to come out of revolt.
Took me 8+ hours to conquer America/India.
Finished game one hour before deadline. :whew:
 
Spoiler :
I played this one shortly after a long drawn out late-game warfare game... which was a mistake. I was still suffering from war weariness, I guess. :(

Anyhow, after snagging Confucianism... I decided I could get several religions and go for a totally peaceful culture victory. If that's what I decided on from the start, I would have done much better taking care to get some of the early religions founded or spread to me. But oh well, I ended up 9 cities on the home continent, founded Confu, Taoism, and Islam... spread to all cities, built temples and cathedrals of each religion in the three Legendary cities. Took Nationalism with Liberalism and built the Taj and Hermitage in capitol.
My GP farm was subpar... two seafood but could not irrigate the green tiles so only got to size 12 and made 5 GA's (plus the Music freebie), settled the first two and bombed the rest. Synchronicity was fine, but I definitely did not optimize the legend cities, only producing about 700 culture per turn at the end. Also the slow decision t ogo for culture meant that my first four GP's were scientists (academies in each legend, and settled one for the culture from Sistines). Got another one later which I should have saved for use with that GPro I got late too on a golden age, but did not anticipate that low odds GPro event so settled it. Settled the GPro as well.

Basically... the finish was about as one would expect if you switch to a culture VC late. 1850 or so. But I did stay at peace the whole game, so at least I accomplished something that I wanted to accomplish. Funny thing is, though, I have this nagging feeling that if I took my huge tech lead after Liberalism and used it to build the UN, I'd have gotten a decent finish date for that VC. Up until heading for Islam, I hadn't really focused on anything except getting fast tech rate. As I played it, I am rather disappointed with the date. But at least I free up more time for the SGOTM. :crazyeye: Building lots of wonders was fun, too.
I was rather content with my effort of a cultural victory in the early 1900s until I read your report kcd! :p Seems like I still have a lot to learn... of course I already knew that. :)

Well I am happy as well that I managed to win without any wars. Next time I need to focus on getting 9 cities first, somehow I kept building culture and all of a sudden the places where I wanted the last 2 cities were taken by others. One of them flipped pretty soon, the last only in the late 1800s so I could not build enough temples.
I was very happy though to get all religions founded except for buddhism and hinduism.
 
I was rather content with my effort of a cultural victory in the early 1900s until I read your report kcd! :p Seems like I still have a lot to learn... of course I already knew that. :)

Well I am happy as well that I managed to win without any wars. Next time I need to focus on getting 9 cities first, somehow I kept building culture and all of a sudden the places where I wanted the last 2 cities were taken by others. One of them flipped pretty soon, the last only in the late 1800s so I could not build enough temples.
I was very happy though to get all religions founded except for buddhism and hinduism.

So you had 5 religions? That's quite a lot. So if you had 6 cities you'd still be able to get 3 cathedrals in 2 of your legendary cities, and 4 in the third. That's more than adequate for a good finish, as long as you have tons of cottages and a good Great Artist farm.

BTW: you shouldn't be taking culture victory tips from me... I'm pretty mediocre at them (and that's probably being generous). I recommend you read through this guide by Jesusin to improve your understanding of culture games.

Congrats on the win! :goodjob:
 
So you had 5 religions? That's quite a lot. So if you had 6 cities you'd still be able to get 3 cathedrals in 2 of your legendary cities, and 4 in the third. That's more than adequate for a good finish, as long as you have tons of cottages and a good Great Artist farm.

BTW: you shouldn't be taking culture victory tips from me... I'm pretty mediocre at them (and that's probably being generous). I recommend you read through this guide by Jesusin to improve your understanding of culture games.

Congrats on the win! :goodjob:
Thx!!
Yes I had 5 religions, so that was a great help! Also in getting enough cash to keep me going.
I probably should have built more cottages / maybe put the slider at 100% culture sooner.

Thx for the link, I will read the article and improve my skill somewhat. :D
 
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