One city conquest victory. 1785AD.
Moved the scout 1NW to reveal pigs and corn. Moved the settler 1W to settle on the PH. Good food, good production for a single city.
Diplo or conquest
Diplo was the obvious easy victory path. Almost assured Qin would be the UN opponnent. But conquest fits Monty better.

Also Qin's tech rate stalled during the early/mid game due to size of empire with no courthouses, so I think his large empire was actually a net-negative for him.
Tech Path:
Ag-AH-writing were the initial techs. No horses complicates things a little.
Oracle->CS sling 1600BC
alphabet-Literature for backfill low techs and Great Library 525BC.
NE/HE shortly after. I was able to trade ivory to Toku (haha) for marble.
Then onto the necessary techs for MT. I saved liberalism for steel. In the end, cavalry would have been sufficient. Cannons were a fallback plan and moderately useful to break Qins army. MT in 1180AD which is ~15 turns later than my goal, but by that time I had 11 flank2 horses ready to upgrade and just enough gold to do it.
builds
worker -> lots of warriors for fogbusting considering our location and I'm not filling land with cities. Barbs were annoying, but I kept them mostly in check. Quite a few missionaries to keep neighbors from attacking while i was weak. Mix in Oracle, Glibrary, HG, NE/HE. Horse archers to upgrade to cavalry later. Then one cavalry every two turns most of the game...eventually some cannons and grenadiers.
Horses
With no horses, my initial plan was to trade Elizabeth for them, but I couldn't get her 'pleased' fast enough and she traded them away to someone else. I spread Confu to Elizabeth, Alex, and MM to avoid attack early. Tao to Qin to keep everyone against him. But in the end, I traded iron to Qin for horses by switching to Tao.
Great People:
I used most of my great people for bulbs. Rough estimate based on memory:
6? GSci: academy, bulb philo, partial bulbs on edu, PP, chem, one settled
4? GPro: bulb Theo, Kong Miao, Dai Mao, one settled
3? GArt: partial bulb DivR, Nat, can't remember what I did with the 3rd
Wars
I took out the tech leaders first to keep the tech rate slower...so less pikes/knights to contend with until Qin. He had a large army by the end, but didn't use it effectively because the AI is stupid. I had Qin join in some of the wars along the way to speed up things.
MM 1190AD - 1330AD RIP
Eliz 1340AD - 1410AD RIP
Toku 1430AD - 1535AD RIP
Hatty 1540AD - 1590AD RIP
Alex 1605AD - 1640AD RIP
Qin 1650AD - 1785AD RIP
Fun game. Thanks for hosting.
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