The Save
Pre-turn - Everything looks good. MM a couple cities for faster builds.
Upgrade a jag to sword
260AD - Zalco galley -> sword
Rush barracks in Poxyx for 32g
Upgrade another jag
The galley survives and we meet Zulu. They knows Monotheism, Feudalism and Republic.
Ottomans, French and the Greeks are somewhere closeby. No trade.
Research down to 10%
270AD - Teoti sword -> horse
Loco aqueduct -> horse
Rikem courthouse -> horse
Calix sword -> horse
Poxyx barracks -> spear
Tula temple -> barracks
Attack the stack:
sword loses against reg spear, but takes off 2hp
sword 3/4 kills reg spear
4/5 elite attacks reg sword, wins losing another hp
sword loses against reg sword, but takes off 2hp
4/5 elite sword kills reg warrior
sword kills reg archer, losing nothing
sword kills hurt spear, losing nothing
sword kills hurt reg sword, losing nothing. 3 more enemy swords are on next tile
We know Ottomans, France and Greece. Of course they all know Feudalism and Mono.
280AD - IT - We lose wines, decide to not renew the deal, they ask for a bunch.
American swords attack our 2 swords, they lose 2 and we one
Of course, Teno riots. Turn up luxes to 10% and science to zero. A scientist do his job.
Teayo founded -> barracks
I trade TM's with the other civs, pitching in 13g.
I make peace with India, gaining their WM and 32g
Give them Ivory and 87g for their wines
I give Caesar ROP, horses and 52g for spices
290AD - Teno market -> spear
Teoti horse -> market
Xochi spear -> horse
Zalco sword -> horse
Attack hurt american sword in jungle, pfft kill it but lose 2 swords.
300AD - American sword kills one of ours
Teno spear -> spear
Loco horse -> horse
Taco horse -> horse
Tamuin spear -> worker
France is building Sistine
Kill hurt sword with elite, no luck. 5 more american swords approaching
310AD - We lose 3 swords and kill 2
Teno spear -> horse
Rikem horse -> market
Caliente horse -> horse
Taxy jag -. jag
320AD - We kill a sword
Our galley is sunk by a 1 hp barbgalley
Calix horse -> horse
Zalco horse -> horse
330AD - We kill 2 sword and lose one
Teno horse -> horse
Loco horse -> horse
Xochi horse -> horse
Upgrade 5 jags
340AD - Our GA ends
Kill 6 american units, lose 2
They know Feudalism, no reason to push on when they get pikes, we take them when we learn Chivalry.
Finally I see the opportunity I've been waiting for, Ottomans knows Engineering.
Time to trade.
I get Engineering from Ottomans for contact with America, WM and 69g
Monotheism and 42g from France for WM and contacts America and Rome
Theology, Feudalism and 2g from Greece for Engineering, WM and contacts America and Rome
Rome/India contacts to Ottomans for their WM and 79g
Chivalry and WM from France for Engineering
Peace with America, give them contact Zulu and WM and get 13 gpt and 58g
Republic and 15 gpt and 84g from India for contact France, Feudalism and WM
5 techs plus Republic and we are on par
Put a few cities to build markets.
Research PP with a scientist
350AD - Nothing really
We have 379g and 47 gpt.
Teno is building knight, we can change that to pre-build on Leo's?
I traded away the contacts, since the AI yet again was about to run away from us.