GOZ-2 (Workers unite-stuff the Emperor)
Years: 850 AD - 950 AD
Theme: "Population is power"
IHT. Decide to go full builder mode. Make some money out of France by selling Gems for 175 gold + 3 gpt + WM.
Switch Dallas to temple. Smith's is way too important to let Teoti go for it. Switch it to bank (loosing 6 shields). MM the city.
Caliente is supposed to be our FP site, so switch it to granary for growth. FP next.
Switch other cities to granaries, markets and banks. Temples in the north.
Ravenna is (food wise) our only really well irrigated site. Going to turn Ravenna into a worker pump. I just hope I can get the shields.
This will be fast turns.
IBT. Greece talks about a Gem for their gpt deal. I'll wait. Americans have started Shakes.
Teoti Bank -> Knight (nothing else to build really)
Pisae temple -> harbor
Taco Granary -> bank
Tanalco temple -> musket
[1] 860AD. MM cities. No trades possible, expcept Free Artistry is around. Keep it; we don't want it. Rush temple in Dallas.
IBT.
I just rushed a temple there, We loose a lot of military power.
[2] 870AD. MM cities. No trades possible.
IBT. Abe is annoyed by our troops (workers who were improving the Dallas area) in his lands. I am withdrawing them. This is adding insult to injury!
Ottomans start Smith's. French start Shake's.
Xochi aqua -> granary
[3] 880AD. Rush Musket in Ravenna. MM cities. No good trades possible.
IBT. Greek start Shake's.
Caliente Granary -> FP
Ravenna musket -> court
Tamuin temple -> court
[4] 890AD. MM cities. No good trades possible. Can someone tell our workers I want our tiles irrigated as well ?
IBT. Wine deal expires. Resell it for Horses + Gems + 9 gpt. Tradepartner is India. Zulu start Shake's. Indians as well.
Zalco Granary -> bank
[5] 900AD. Rush Court in Ravenna for 316 gold. MM cities. No good trades possible.
IBT.
Ravenna Court -> Granary.
[6] 910AD. America, India, France have Physics. Ottomans have Free Artistry, but not Metallurgy. Let's see what I can do...
France: Phys for Ivory + 43 gpt.
India : Phys for 58 gpt.
America: Phys for 64 gpt.
Nope, I hold out. Greece is Ivory and Gems down on us; they will ask less when they know it.
MM cities, doing no trades.
IBT.
Teno Bank -> Smith's (prebuild for ToE or Factory).
Teoti knight -> knight
Tula court -> aqua
[7] 920AD. Send knight towards the north.
Checking trades: Greece has no Physics yet. France wants Ivory + 37 gpt for it now. Our lone scientist researching Physics earns us 6 gpt. Or is is that Zulu have it now as well ?
MM cities, doing no trades.
IBT. Indians want to talk. They want to trade WM for our WM + 29gold. Do I look like santa Claus ? Have I got a money-tree in my garden ? I tell him: "No deal".
War !!!
Romans, French, Greeks also start Smith's. Zulu city of Bapedi has finished Magellan's. Otto's, Greek, Indians, French start with Shake's. Those 2 guys are popular !
Zulu ally with America.
Rikem Bank -> granary
[8] 930 AD. France, Zulu, America and India are now Physics + Military Tradition up on us. The Greeks are up Mil Trad. France and India asks the lowest for it; 53 gpt. Buy Physics from India for 53 gpt; we already have gpt deals to India and if they back out, we'll get more back than from France.
Trade Physics + Ivory to Greece for Mil Trad + WM.
Trade Metallurgy for Free Artistry with Ottoman's.
We are on tech-equality with everyone, except Otto's are a bit down and Romans are way down. As we can always give Rome a city, I decide to trade Metallurgy to Rome for WM + RoP + 15 gpt. We have to keep an eye on Rome for the next 20 turns.
Change musket in Tanalco to rax and rush it for 52 gold. We have knights to upgrade ! Rush Granary in Ravenna for 228 gold.
Funds: America has 186 gold, India has 136 gold, Ottoman's are bankrupt, So are Greece, Zulu and Rome. France has 208 gold.
Keep research confined to sole Scientist in Teno.
MM cities. no interesting trades.
IBT. Romans want to talk. Do I want to ally against the Americans. Uhm... no.
Calix Aqua -> harbor
Ravenna Granary -> worker
Tanalco rax -> musket
[9] 940AD. Rome still has all it's cities. Upgarde 7 vet knights in Tanalco to Cavs. Sending more vets to there for money-spending. I don't upgrade elite knight. Rename him "Leader hope"
Funds: America 362 gold, India 2 gold, France 31 gold. Rest have little funds, no new techs.
IBT. We lost our supply of Spices.
Loco bank -> granary
No unhappyness.
[10] I'm going to take the most out of Rome, before they die. They haven't lost any cities yet. Trade them Democracy for Spices + WM + 10 gold. He must slowly realise we are helping him survive; he turns from furious to annoyed.
Funds: America has 47gold. India: 215. Greece: 0. Ottoman's 14. France 241. Zulu 24. Rome 0.
No new techs. Upgrade 2 knights to cavs. Send some cavs to other norhtern cities.
MM Loco and Rikem to grow in 1.
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And that's it for my turns. I lifted our Economy from 79 gold, 85gpt to 178 gold, 130gpt. Pop grew from 3.811.000 to 4.704.000. Our Productivity rose from 408 to 497. Not bad, considering we lost a city through a flip.
America's peace treaty will end in 4 turns. We are currently paying him 36 gpt. And he is furious. We have 9 cavs and 1 more vet knight to upgrade. We also have a fortified elite knight in Tanalco. America should be a walk in the park, seeing all terrain is flat, ideal for cavs.
Ravenna is up to 5 fpt and 2 spt. With a little assistance of the workers (mines in the hills) this city can churn out a worker in 3 or 4 turns. It needs 9 shields to get 3 uncorrupted shields.
Teno is building a wonder, as prebuild for Theory of Evolution; it has 21 uncorrupted spt.
Don't move the scientist from Teno, the city is perfectly balanced at 0 fpt, size 12 and a full granary.
And do pay attention to Rome, we have some important deals with them; don't let them die. As a last option, gift them a city; for instance Ixa or Tamuin.
Good luck !
For the lurkers
Next Better duck.
Ankka.