Pre-Turn:
We're at war with Mongols and Gozpel has left a nice two stack set-up to deal with those mongols. Let's see what I can come up with them.
Our Golden Age hasn't gone yet, so I guess I'll be the one to start that. We're in rebublic, we have 14 towns and could use the boost to speed up infrastructure. Going to trigger GA during my turns.
I see that we're building a lot of archers. They are cheaper than swords/MW's, but that's about it. I'll change some of them to other military units, especially trebuchet's as otherwise our regulars won't do well in the field. Will also build more MW's. We're running out of time to use them, so let's take the advantage of them.
We're also paying 34gpt for unit upkeeps. We have to bring that number down by getting some markets. I'll start some already now to get them ready during our GA.
IT:
Mongols bring one warrior next to stack 2 and a spear/settler pair 2 squares away. Workers, nice, we need 'em

Salamanca Trebuchet (Pommi 1 = Bomb 1) -> Market
730BC (1):
I have lower sci 40% as we're making -3gpt.
Snugglepus kills the mongol warrior on hill flawless
IT:
Grand River MW (Paavo) -> Market
710Bc(2):
Pommi 1 misses mongol warrior on hill.
Snugglepus kills mongol spear guarding the settler and captures 2 slaves, redlining in process.
Schmuck kills mongol archer flawless, no promotion.
I thought for a while should I postpone GA for a few more turns, but our unit support is way too high. Therefore:
Ciardi attacks and kills mongol warrior promoting in process (3/4). Our civilization enters GOLDEN AGE!
Now I can rise sci from 40% to 60% and we still make +1gpt. Feudalism due in 5.
690BC(3):
Troop movements, nothing special.
IT:
Alleghny Trebuchet (Pommi 2) -> market
Atlantus Trebuchet (Pommi 3) -> settler
670BC(4):
Mongols founded a town on the single square iron island. That has to be taken in peace negotations.
IT:
Peter defends against Mongol archer and promotes to veteran

Oil springs sword (Pietu) -> settler
Mauch chunk revolts! Missed that

Centralia MW (Pelle) -> temple
650BC(5):
Move units ready next to mongol city, name unknown. Who needs those anyway as they'll BURN soon enough
630BC(6):
Siege on mongol city starts.
Pommi 1 misses. Schmuck kills spearman, no promotion.
Spud dies, SallyBob kills second spear and auto-razes the city (name was Kazan).
Ciardi kills nearby archer.
IT:
Salamance market -> Wonder (we're doing 23 shields for 16 more turns, let's try to secure on wonder)
Niagra Falls market -> temple
English finish Temple of Artemis! They just became our top target!
Sumerians start Sun Tzu -> They have Feudalism, we have it due in 1.
610BC(7):
Move stack 2 towards mongol capital. They have 6 cities left.
IT:
We get Feudalism. Start Invention as that should have better trade potential than the others.
590BC(8):
Stack 1 attacks Almarikh on the coast.
Pommi 2 hits spear, Pommi 3 misses.
Alex dies against archer, Pongo kills that archer flawlessly, but no promotion.
Elvis attacks town, retreat. Paavo kills defending spear, no promotion.
Slobodan attack 2/3 spear, kills him, promotes and auto-razes the town and captures 2 slaves. Good work!
570BC(9):
Move forces next to Karakorum. Wonder how much they have left of the pyramids?
IT:
Oil springs settler -> market
Mongols have HORSES! A horse attacks our archer, but it retreats.
550BC(10):
SallyBob finishes off that retreated horse redlining in process.
Paavo kills mongol archer and promotes to veteran
Ciardi kills one spear from Karakorum, leaving it with a wounded spear.
Notes:
Next to Karakorum are fortified troops that CAN take the city. We should think
do we want to wait if the Mongols finish the wonder for us?
There are two active settlers in the old mongol lands, build towns with those.
After Mongols we should hit English hard and fast to get a culture boost from the Temple of Artemis.
Keep using the improved shield production to get our infrastructure into better shape.
The pikeman soon coming from Oka should free one MW from the coastal city.
The lone warrior next to Ulanbataar is searching the mongol horses, find them and PILLAGE! He's going west.
That's it, have fun!
THE SAVE