I find if I tell the city to specialize (production or commerce) I only get healer when I run out of other ggp slots.
Hahaha ...
if you have no more ggp slots... any specialists becomes a healer....banzaï capt'n obvious !!
Well the issue is that I can't understand half of the things you are saying.
You refer to your self in third person singular with an impersonal pronoun (one) rather than the regular first person singular (I).
You are full of such incoherences, like for example you used the verb "argue" as a noun in a way that has no meaning at all.
You lack coherence in many of your phrases and seem to have no overall plan as to what you are saying. Maybe I am just a grammar Nazi (and I am not) but I am having a hard time making sense of what you are saying.
PPQ : while on the whole I agree much more with you than with Sjru on the topics discuted here, I can't really allow you to say that.
If you open your eyes a bit, you'll see that Sjru is from Argentina. Ergo, english is not his maternal tongue (neither it is mine).
So IMO, you should be a little more tolerant about his mistakes, as the meaning of each of his sentences (save "consumist"

) is cleary understandable even with them.
Well, maybe, being french, I understand some of his mistakes more easily than you (English native speaker) as I am prey to the same deceptive cognates (faux amis).
Edit: On the topic of the thread :
I never automate my cities.
I think I don't understand why one would do it.
I never have to micromanage it (only the construction side of it)
The city manager always chose the best plots for a balanced city and never assigne a healer. It will even change exploited tiles if some better tiles are created by the workers.
sometimes, once in a while, while choosing what the city will build next, you look in front of your eyes and say "
oh, I want to improve commerce" : it is as easy to click on "enhance commerce" (that I never do) as it is to move around your citizens, some on villages, some on ressources as normaly you are more efficient than the computer. furthermore sometimes, it is more interesting to have a craftsman than a river mine.
For every city you have, on the whole, the difference between what you'll do and what the computer would do accounts to genereally less than 2-3 tiles : it doesn't take much time.
And if you want to go back to "

1st then

, click on the city square, then make the 1-2tiles changes you want)
It's true that it could be time consuming if you have 20+ cities : But who would do that for 20 cities? only your top 3-4 cities need to be looked close by, the others don't amount to much on the gpp pool nor on production/

/

.
I never moved the citizen around for more than 1 city per 2-5 round. not to much time-consumming eh.
The only time I ever do it is when I'm rushing to a tech or I want much gold quickly. Then I'll shuffle to every city, producing gold/science and creating scientists/merchant, reducing

, even going into famine to allow for some more commerce.
But I think you'll have to do the same even if you usually are fond of automation..
So even if I
could understand to automate when you have 20+ cities.... I don't understand how being trapped with Great healers can happen : automating your 1st city, for the 100 early turns can not gain you much play-time.
It's not micromanaging to check every 10-turns (or at every odd acomplished construction) how your city is managed.
and
microing (even if it is not really micromanaging) your capital can't take you more than 30sec per hour !!