ThERat
Deity
since my computer is acting up every time I start it, I'll post what I played until I had to go to see a doctor...
Pre-Turn
the game is immense, the first IT is always confusing as you don't have the feeling for what is going on
start to MM really properly, we can employ far more scientist and reduce the research time
we get steam now in 3 iso 4 at the same research
defeat a lone LB
IT an exposed e knight gets attacked, goes to red and produces a MGL only to be taken out by the next knight
a big stack of lone slaves gets caught by German knights
America lands a warrior next to empty Moscow
1.1540AD
Germany and America seem to have Mil Tradition now, we got to be a tad more careful with exposing our units
defeat the warrior, defeat a knight and get all those workers back
defeat a musket in Los Angeles
then a lot of unit move about on automove
start to attack Cuszco taking out 2 muskets
defeat 3 units and raze Nasca for 36gold and a few slaves
found Blue Sky
defeat a musket in Riobamba and kill 4 strays
succeed to found a city, but in a real awkward place, it seems someone is fighting and razing cities somewhere
our frigates in the east discover a black border, maybe Zulu?
try to assemble a force of 2 galleon and 2 frigates, which will then meet our other frigates
IT nothing but a few enemy units roaming around...
2.1545AD
kill 7 wannabe intruders
defeat 2 units and capture Riobamba
defeat 5 units and raze the Incan capital including ToA
found New Nemausus
defeat 3 units and raze Los Angeles, will turn towards Germany since they got some cash
found Too far North
in order to make sure this is not a fake continent, need to sail closer, meet indeed the Zulu
what??? they don't even know literature
they have 16 cities and have 2 luxes, this must be something bigger
sail south and spot a reddish border...will avoid them for now and send over our first army
in the west, we spot brownish borders, could be India...this passage looks closer actually
avoid contact for now, but we should know what techs India has as a possibe competitor [32-1]
IT steam is in, next electricity in 10 (Irather feel safe than sorry)
opening the first city screen reveals we got no coal
that's truly amazing
3.1550AD
as the turn starts we can say hello to 12 new Civs
those contacts must have been traded around
grouped according to luxes (I assume these are on either continent)
other side
France 23 cities, up nationalism, down steam
Iro 25 cities, up nationalism, down steam
India 16 cities, down steam
Ottoman 16 cities, down astro, banking
Arabia, 15 cities, down ToG, magnetism
Persia, 18 cities, down ToG, magnetism
Carthago, 18 cities, down steam
Spain, 12 cities, down physics and metal, banking
not really known, whether on our side or overseas
Sumeria 6 cities, down magnetism
Babylon, 17 cities, down physics and metal
potentially on our continent
Aztecs, 30 cities (!!!), down physics and metal
Egypt, 15 cities, down physics and metal
luckily most enemies seem to be on the other side of the world
now, let's look for coal
spot a good place in fact for IW, we have a settler nearby luckily
we can actually found the city (called ironworks) without razing an enemy city
defeat 4 units and raze Machu Picchu
found Mittenwald
start to attack Juli and Vilcas
start to rail, but since there were still a lot of workers on goto moves, it's all a little messed up
IT an Indian frigate dies attacking our brave caravel
the interturn is already a little slower
to be continued
Pre-Turn
the game is immense, the first IT is always confusing as you don't have the feeling for what is going on
start to MM really properly, we can employ far more scientist and reduce the research time
we get steam now in 3 iso 4 at the same research
defeat a lone LB
IT an exposed e knight gets attacked, goes to red and produces a MGL only to be taken out by the next knight
a big stack of lone slaves gets caught by German knights
America lands a warrior next to empty Moscow
1.1540AD
Germany and America seem to have Mil Tradition now, we got to be a tad more careful with exposing our units
defeat the warrior, defeat a knight and get all those workers back
defeat a musket in Los Angeles
then a lot of unit move about on automove

start to attack Cuszco taking out 2 muskets
defeat 3 units and raze Nasca for 36gold and a few slaves
found Blue Sky
defeat a musket in Riobamba and kill 4 strays
succeed to found a city, but in a real awkward place, it seems someone is fighting and razing cities somewhere
our frigates in the east discover a black border, maybe Zulu?
try to assemble a force of 2 galleon and 2 frigates, which will then meet our other frigates
IT nothing but a few enemy units roaming around...
2.1545AD
kill 7 wannabe intruders
defeat 2 units and capture Riobamba
defeat 5 units and raze the Incan capital including ToA
found New Nemausus
defeat 3 units and raze Los Angeles, will turn towards Germany since they got some cash
found Too far North
in order to make sure this is not a fake continent, need to sail closer, meet indeed the Zulu
what??? they don't even know literature

sail south and spot a reddish border...will avoid them for now and send over our first army
in the west, we spot brownish borders, could be India...this passage looks closer actually
avoid contact for now, but we should know what techs India has as a possibe competitor [32-1]
IT steam is in, next electricity in 10 (Irather feel safe than sorry)
opening the first city screen reveals we got no coal

that's truly amazing
3.1550AD
as the turn starts we can say hello to 12 new Civs



those contacts must have been traded around
grouped according to luxes (I assume these are on either continent)
other side
France 23 cities, up nationalism, down steam
Iro 25 cities, up nationalism, down steam
India 16 cities, down steam
Ottoman 16 cities, down astro, banking
Arabia, 15 cities, down ToG, magnetism
Persia, 18 cities, down ToG, magnetism
Carthago, 18 cities, down steam
Spain, 12 cities, down physics and metal, banking
not really known, whether on our side or overseas
Sumeria 6 cities, down magnetism
Babylon, 17 cities, down physics and metal
potentially on our continent
Aztecs, 30 cities (!!!), down physics and metal
Egypt, 15 cities, down physics and metal
luckily most enemies seem to be on the other side of the world
now, let's look for coal
spot a good place in fact for IW, we have a settler nearby luckily
we can actually found the city (called ironworks) without razing an enemy city
defeat 4 units and raze Machu Picchu
found Mittenwald
start to attack Juli and Vilcas
start to rail, but since there were still a lot of workers on goto moves, it's all a little messed up
IT an Indian frigate dies attacking our brave caravel
the interturn is already a little slower
to be continued