1250 BC inherited turn of Shermans war
Decided to slide the science to get HBR in 3 since a) We have horses, b) We will be self researching most of the game, and c) Who needs money in despotism.
Monte has CB, Writing and HBR.
Everything looks good. Hit enter.
IBT Aztec oafs move into striking distance.
Bull Run Cat > Cat
1225BC turn 1
Changed Savannah over to barracks in 19.
Found Chattanooga where the settler was standing. Set to barracks in 20.
Sending almost saw Aztecs to hut in case we pop barbs and after for sentry duty.
Bull Run skirmish Cats go 2/3. Javs kill both losing 1 hp on 1st and 2 slaves pop! Sherman likey! Build a road on that there hill with the iron, he commands.
Did some MMing to get Chat a mine and got gpt to 4 without messing up Tecumseh.
Switched LSU over to Jav. I just dont like the limited movement of chariots. Horsemen are much better. Moved jav closer to goodie hut but waiting until HBR comes in before stepping on it. Hopefully get a tech! Sci-sli goes to 80%, still in 2.
IBT Nothing.
1200BC turn 2
Shuffle a cat to Shiloh. Workers finish a few items. Check Ming. Looks like Shermans barracks due in 5 will come in next turn with chop completing. HBR is now in 1 at 70%, +9gpt.
IBT Nada
HBR comes in. I set for CB for hut popping coming up.
LSU Jav > Jav It was due in 2 but new pop must have been counted in.
Sherman Barracks > Cat in 4 like Bull Run so I switch Bull Run to Horse
Tecumseh Settler > Spear possibly changing after I look.
1175BC turn 3
Worker action. Settler to N tip of our little corner of the world with no escort for now until MP is needed. Pop hut and get
50g. Switch to Lit beeline and LSU to Palace in 28. LSU get 11 clean shields. If I can get LSU to 13 it is 31 turns to GL. Writing in 5 @ -7gpt. MM cat in 1 in Bull Run.
IBT - American scout runs in and out of fog.
Bull run Cat > Cat
1150BC turn 4
Send workers completing projects to incense hills to up the shields. Settler finds his spot. Looking at notes again of posts I see GA should end. Lux to 20%. But then I look at the people and I dont think there will be any riots. Back to 10% and sci-sli to 90%. Writing in 4 @ -8gpt
IBT GA is OVER.
Shiloh Barracks > Jav
1125BC turn 5
Founded Resaca and set to warrior. Palace now due in 36. Other builds changed. Changed Tecumseh to Sword in 2 and growth in 1. Sci @90 for writing in 5 @ -6gpt. Bull Run set to sword.
IBT Scout comes in to view by Shiloh.
1100BC turn 6
Little MMing to not waste shield overage on Bull Run sword due at the turn. Warrior set up for sentry duty. He will almost surely die if someone lands a spear and we should get someone more capable done there sometime, not yet. Once some one knocks him off we can raze the town.
IBT Scout moves to look across the water at us.
Tecumseh Sword > Settler
Chattanooga Spear > For giggles the colossus placeholder for harbor or at worst a sword.
1075BC turn 7
Working the city tiles to get settler in Tecumseh in 3 with growth at 3. Sharing the 2 shield tile in Sherman and Chat will do it. 11-11-8
IBT Nothing. Scout looks at ocean. Mine on iron completes
1050BC turn 8
Give LSU the iron mine with 3s. Palace in 24. Writing in 2. Workers doing what they do best.
IBT Reg Aztec archer pops from Texcoco to look across the bay at us.
Sherman Cat > Cat
1025BC turn 9
Moved the jav that popped hut and was coming home to forest next to Shiloh to intercept archer. Added another from Shiloh, just in case. Dialed sci-sli to 30% +13gpt. Writing next turn. Dialed Tecumseh to get the settler in 1, growth in 1 at pop 7.
IBT Archer moves into position. I wanted to wait until he got to edge of city because of wall bonus, but I have 2 workers and 2 slaves on the BG. Have to attack archer from forest. I like my odds though.
I can do some Writin > Next Ill do book learnin
Tecumseh Settler > Sword. Need to fix MM.
Bull Run Sword > Sword. Need to fix MM.
1000 turn 10
Jav kills archer losing 1 hp and the other jav joins him. Moved a sword over to join Shiloh and possibly go to Texcoco for a town razing party.
Literature in 12 @ -7gpt with 61 in bank. I know it looks like well run out of money but we can slide it back later at next leaders discretion. Settler at your discretion too.
Summary-
Well 2 warriors and an archer killed on my watch collecting 2 slaves. Not much war for AW. Im sure next time around it will pick up.
Try to keep the double shield tiles for LSU. Switch if MMing demands it but the sooner we get it the better.
I thought about building a ship to go hunting but then figured, naw, 2 civs to fight is good enough.
F4 at end shows no new contacts. Aztecs up CB and map making. Wow, Abe is down writing, math and HBR, up CB. Surprise from me. At the rate they are going , after we get GL, we may have to research anyhow. Once we get a leader for an Army I assume well meet them all while pillaging. Hey good to meet ya! Excuse me? What language is that your talkin? Well, let me slap your face, burn your crops and destroy your production. Bye now!
1000BC Save