Objectives
Shore up defense through upgrades and builds with pikes and cats. Work on some much needed libraries. Get Dinky home.
Sell Barracks
Army pillage horses Iron.
350AD pre turn Move Dinky. Was he glad to hear from me. F1 and need a taxman in Greebleyville who must of just grew, also Sherman had a clown that went to tax. Tecumseh Pike build is going to marketplace. Swapped a tile with Resaca so that it would come in 8 instead of 9. Resaca temple still in 3. Changed Savannah market in 8 to temple in 1. It only makes 6g 3 clean golds due to corruption and the happiness is needed with growth due next turn and 3happy-3unhappy. Montgomery switched from market in 24 to temple in 14 so it can claim more tiles. Swapped Montgomery tile with Chatt so temple comes in 10. While doing that I notice that we have 7 mountains in our core that would produce 3 uncorrpted shields each but are not being worked. Also 2 hills undeveloped. Meanwhile we have a swarm of labor toiling to make mines in an area of 50% or more corruption. Im moving a lot of these guys back to core. Montgomery, Chatt, Tecumseh and LSU are losing shields due to underdevelopment. Also in Grant and Paducah which are only getting 1 shield I made taxmen to stunt growth so we dont get happiness trouble and generate income. Checked on sci-sli for engneering. It can be had in 11 at 8gpt. Ill wait until upgrades are complete. I upgraded 6 spears to blow our cash down to 7g. We now make 81gpt.
Meanwhile on the warfront there are 3 archers, a warrior/settler and a spear. Two redlined swords are in view too. I think Im set.
IT An archer comes out of fog near Paducah, others move up. Near army of the Cumberland an AC is heading in. I might see him this turn but there is a lot of jungle there. Were going to need a lot of slaves for that project.
Bull Run Temple > Pike in 6
Savannah Temple > Cat in 7
360 AD turn 1
BedFor Bomb warrior 2/2. MI in open gets 2 slaves from settler.
Near Georgia the cats go 2/2 and then I pause how to take out the guys when attacking across water. Will the horse make it back home? Move the horse out next to town and he can still attack. Well I hold off on that until I resolve the 2 archers trying to get through the middle. I slide 2 cats/Pike out on road from Augusta and they go 2/2 on archer. V Horse in open takes out sword losing 1hp.V Sword in Augusta gets a last kill losing 2hp. 5/5 horse from Lancaster takes out the 3/3 archer and the sword in worker guard stack takes out 1/3 archer. That completes the right side and now for the left side guys. Our 5/5 horse attacks 1/3 horse and GOES DOWN! That torques my shorts so I send the 5/5 jav and he gets 2nd shot kill. The other 5/5 horse takes out the 3/3 archer.
7-1
Workers complete chop near Georgia and I swap to Pike now due in 10. Can be rushed later if needed. Swap tiles on Bull run Pike to get it in 6 without losing shields. Now Shiloh will lose 1 shield on Market build and LSU none. MMing is a pain but I like to know in cities making 5+ shields that the last turn wont end up only needing 1 to complete and wasting the rest. It really hurts in 10+ shield cities.
A few workers complete and migrate back to core.
Swapped Resaca temple to duct so it can grow and generate sea cash.
IT 2 spear/settler pairs, a sword and a spear come out of fog. America drops a spear off on disconnected silks. They also BOMB Dinky and hit him from Washington.
Resaca Duct > Temple
Missionary Ridge Pike > Pike
370AD turn 2
AofC (Army of Cumberland ) heads towards gems. Shermans 1st pillages his way to Otto horses.
Slide injured units back towards cities.
Paducah Cats are 0/2 on recently dropped off spear. E horse goes 3-0.
Bed Forest Cats 2/3. 3/4 horse kills spear and returns to BedFor. Upgrade a few more spears. Damn Ijust hit F3 and the game blipped off. Have to restart it. That is the 1st time I have even had any problem with CIV. Well all went the same except horse lost 2hp instead of 1. Back to F3 Only spears left to upgrade are 3 in back lines that are MP. We can upgrade those later, so I rush the duct in Augusta 1 turn for 44g. Finally get to load a pike into army, other 2 pikes will load next turn. 9-1
IT Aof C is exposing a lot of traffic coming down. 5 horses separated by 3 squares. Gonna have to shuffle some boys to Bedford.
LSU Market > Pike in 2
Augusta Aqueduct Temple in 10. Its 3-0-3 on its 6 citizens.
380AD turn 3
5/5 horse kills 3/3 archer sneaking between Georgia and Paducah. That area will be trouble with all the water to cross if they send anything sizable.
Bedford Cats go 2/4 on settler pair and 5/5 horse wins losing 3hp and CANT retreat. Must have been a shuffle. Whew, just loaded Army from Georgia and can cover. I may keep him here for a bit to do some emergency covering for the stack thats coming towards Bedford. Now that I go back I see I can roll a couple cats out under Army and get a few shots off on targets that were previously out of reach. Damn, need a road. Next turn. 11-1
IT Threats next turn are 2 American horses 2 tiles away from Georgia and 1 archer N of Georgia. Iro sword and archer step in front of Army and the 2 cats I have there not a real threat. A spear NE of BedForest.
Sherman Temple > Horse in 5
Chatt Horse > Market
390AD turn 4
Pillagers- A of C gets a little ZOC on an archer taking 1 hp. 1st Div knocks out Otto gold and a mine. Horses are 2 turns away.
Bedford Cats under Army bomb sword 2/2. 4/4 horse takes out 3/3 archer losing 2hp. Cats go 2/2 on NE spear and 4/4 MI wins losing 2.
Georgia Cats are 2/2. 5/5 horse wins losing 0hp.
Paducah Imove the 2 5/5 swords out to intercept settler pair.
Rushed temple in Bedford for 54g. Were making 93gpt now. It was 74-76 when I started. Did America have horses before? They do now. 13-1
F1 shows Augusta thinking about rioting. Huh, nothing changed, or did I move a unit. I slid a unit in to fix that and rushed Shilohs market for 36g.
F4 Otto has Mono but hasnt traded it yet.
IT 2 Amer horses sidle in E of Bedford and another is 2 tiles E. Injured Iro sword stays fortified and is still there. Aztec Archer is 2 tiles away. IMW comes out of fog along with 2 other spears and a settle pair.
Bedford Temple > Pike in 30. Just realized the weed of rushing temple last turn. Sorry.
LSU Pike Pike in 2
Shiloh Market > Horse in 5
400AD turn 5
BedFor - Cats go 4/4 on horses and Army takes out one horse and bounces back to cover cats. Thats about it without risking anything. I blow the rest of cats and get3 more hits. 2 on archer and 1 on spear. Fortify the rest and stopped work on road under army. It may have to go offensive or retreat to city next turn depending on what shows up.
Paducah 5/5 sword loses to spear. Shoot. They were getting ready to possibly plant a city. 5/5 sword kills spear losing 2hp and captures slaves. 14-2
Rushed Jonesboro walls for 56. Notice Georgia can grow again. Citizen eating again. Shiloh and Lancaster get taxmen. Sherman goes from clown to tax
IT No attacks. More goodies coming in.
Bull Run Pike > Pike in 3
Manassas Horse > Cat in 7
Jonesboro Walls > Temple.
410AD turn 6
Didnt see it get dropped off but there is an American spear standing next to Greebleyville defended with a sword. Im bringing a horse just made up. Hell pillage I think. I upgraded him to MI for offense next turn and sent the Pike from Lincoln to help support. All enemy troops are out of range. the Pike from Lincoln to help support. All enemy troops are out of range. No attacks by either side. This just in from the 1st Division located somewhere N of Bursa. Otto has no horses. 14-2
Rushed market in Tecumseh for 76g. Still no trades for Mono.
IT 2ACs and a horse from Otto N of Bedford, Spear from America NW and a sword/IMW pull up and knock on W Bedfords door. 2 horses E of Jonesboro and 2 archers N of Georgia with an AC behind them. I guess this is where the game gets tougher. Funny that Ottos heavyweights show up the turn after I pillage the horses.
Tecumseh- Market > Med Inf in 3
LSU Pike > Horse in 2
Lincoln Settler for somebody later, sent to capital > Harbor in 30
420AD turn 7
Bedford -Bomb the AC stack down to 1/4 and 2/4, horse to 3/4 , 4/4 MI kills sword losing 1 hp. 4/4 sword goes 2/2 on IMW and he runs away redlined. 4/4 horse takes on 2/4 AC and loses knocking 1 hp off him but then he gets a promotion. I havent seen a promotion yet this game. Heroic Epic my A$$. Army finishes off IMW and then covers sword. That takes care of Bedford. I also slide a pike from Augusta in to give it 3 pikes, an MDI and 8 cats.
Jonesboro 5/5 horse kills 3/3 horse losing 2hp. 5/5 horse kills 3/3 horse losing 1hp.
Georgia cats go 4/4 on archers. 5/5 jav kills unscratched. 5/5 horse kills losing 1 hp.
Grant 4/4 MDI kills Spear that never pillaged unscratched.
7-1 here - 21-3 overall
A of Cumber settles on gems. 1st Div pillages and heads inland.to the heart of darkness to find ivory.
Triple shuffled a Pike from LSU to Augusta. Make it 4 pikes there. Finally got tired of Bedford starving 1 food at a time and rushed a worker for 32g. It was still 3 turns from getting down to 1 because they settled on a 3fpt.
IT No attacks by AC but they are replaced with a pair of Otto horses. Two American horses and Archer move E of Georgia.
Bedford - worker > Cat in 20
Savannah Cat > Cat
430AD turn 8
There is an AC and a IMW 2 squares from Bedford. They are 3 offense so I want them. I roll 7 cats under army and only get 3 hits. Have to think about what to do now, was counting on better than 43%. Other cats in town get 1 / 2 hits on Otto horses. Sword redlines IMW and he runs off.
Georgia Cats get 6/6 on 3 items. 5/5 sword wins unscratched. 5/5 jav wins losing 4hp. 5/5 horse wins losing 3hp
The 3 /4 AC gets a 4/4 horse from Jonesboro siced on him and the horse pulls it off and jumps under Army after the kill. Nice. 25-3
IT One attack at Bedford. 3-3 horse goes down with pike unscratched. Cat assisted. 26-3
LSU Horse > Horse in 2
Bull Run Pike > Pike in 3
Sherman Horse > Horse in 5
Bedford expands. This settler pair still heading for fishing spot. Only one square left now.
440 turn 9
Get cats back in city + injured. Bomb this pesky spear that is ready to pillage our horses down to 1/3. (We have 2 horse resources) . 3/4 MDI wins unscratched against spear S of Bedford. Army, unencumbered by cats goes after a 1/ 3 sword, DEAD, and the 1/ 3 IMW, DEAD and is still 13 /13. 3/4 horse takes out the 1/3 spear NE of Bedford. 5/5 horse kills the 1/3 spear/settler pair losing 2 hp. All are safe behind lines out of reach. 1st division army gets word that Otto has horses again. They pillage where they stand and then backtrack, but wait! Those arent connected. Hes traded. A of Cumberland reports all 2 gem sites are disconnected and Iro iron is just E. A mine on a mountain near LSU completes and now Sherman can make a horse in 4, 3s and 2g. MMed around a little. Rushing Resace temple for 72g and Augusta for 140g. 30-3
IBT No Attacks, but more victims line up.
Tecumseh MDI > Library in 5
Shiloh Horse > Horse in 5
Resaca Temple > Cat
Augusta Temple > Pike in 6
Montgomery Temple > Cat
Mission Ridge Pike Horse in 8
450AD turn 10
2/10 on CATS! Oh well. 5/5 horse kills a 3/4 Chauqui Scout, a mighty 1.1.2 unit, losing 3 hp. Absurd. Get a retreat on another horse and then a 4/4 horse gets a kill losing 2 hp. 32-3
1st Div radios in to say horses are also spotted near Otto capital.
Summary Not one promotion or, of course, a leader. 32 kills and 3 loses. Moved a large contingent of workers to core to finish it off a claim some shields, gold. Ottos other horse is nearby and we should alternate back and forth between the two, cutting off capital. Iros iron is Ided and when the Otto archer moves your right next to it for the kill. Maybe fortify on it and get your health back. Nah, take a spin to bust a little fog and then back to horses W of current location.
The SAVE