Northern Pike
Deity
- Joined
- Jul 29, 2003
- Messages
- 6,673
2150 (0): I switch Ur to a settler build.
Sumer Enk --> Enk.
2110 (1): Nothing much.
2070 (2): Ur settler --> Enk. The next settler is six turns away in any case, due to the food situation.
2030 (3): Sumer Enk --> Enk.
The Vikings appear.
1990 (4): We declare war on the Vikings.
Ur Enk --> settler.
1950 (5): We found Lagash on the agreed spot next to the mountain.
The Aztecs appear.
1910 (6): War with the Aztecs.
A Viking archer dies attacking an Enk in Sumer (1-0), and our GA begins.
Sumer Enk --> archer.
We get our first palace expansion.
The Vikings complete the Colossus.
1870 (7): Ugh, the numerous Viking warriors around Lagash won't attack and commit suicide. Obviously they're going to roam and pillage.
Iron Working --> Masonry, theoretically due in eight turns at 90% (though the deficit will be a problem). I thought about HBR, but I'd rather have something definitely useful (walls) after one tech than just a chance at horsemen after two.
1830 (8): We can see no iron.
A Viking archer falls attacking an Enk in the open (2-0).
Ur settler --> Enk.
1790 (9): Ur Enk --> Enk.
Sumer archer --> archer.
1750 (10): Our new archer cuts down a Viking warrior (3-0).
Sumer Enk --> Enk.
2110 (1): Nothing much.
2070 (2): Ur settler --> Enk. The next settler is six turns away in any case, due to the food situation.
2030 (3): Sumer Enk --> Enk.
The Vikings appear.
1990 (4): We declare war on the Vikings.
Ur Enk --> settler.
1950 (5): We found Lagash on the agreed spot next to the mountain.
The Aztecs appear.
1910 (6): War with the Aztecs.
A Viking archer dies attacking an Enk in Sumer (1-0), and our GA begins.
Sumer Enk --> archer.
We get our first palace expansion.
The Vikings complete the Colossus.
1870 (7): Ugh, the numerous Viking warriors around Lagash won't attack and commit suicide. Obviously they're going to roam and pillage.
Iron Working --> Masonry, theoretically due in eight turns at 90% (though the deficit will be a problem). I thought about HBR, but I'd rather have something definitely useful (walls) after one tech than just a chance at horsemen after two.
1830 (8): We can see no iron.
A Viking archer falls attacking an Enk in the open (2-0).
Ur settler --> Enk.
1790 (9): Ur Enk --> Enk.
Sumer archer --> archer.
1750 (10): Our new archer cuts down a Viking warrior (3-0).