ThERat
Deity
save
Pre-Turn
since WW is high due to the war with Ottoman, decide to go for peace
it is doubtful, so we throw in RoP (I wanted that anyway to fight Persia), and we get 100g as well for that
set lux to 0% and science to 70% to get mass production in 2
workers can now RR on the other continent
load a ton of units into our transports, why are they all waiting on our own continent?
MM a ton to get growth, more scientists etc. at the end am able to reduce science to 60%
IT people love us all over the country and we get some pollution
Persians advance a little towards our beachhead
1.1505AD
found another town on our soil
found a town overseas, defeat some Persians, then attack Persian town and due to MPP,
Ottomans declare war on us again.
raze Persian Rhodes for 3 slaves, take out a few other units near our cities, wait for the big reinfroments to arrive
lux up to 20%, science to 50%
IT that's bad, Persia and Celts sign peace
we defeat 2 Persian Cavs, get mass production, tanks in 6
2. 1510AD
found another town overseas to get us closer to spices, we need more luxes to fight WW
a huge contingent of units arrive overseas, now we can fight properly, arty shreds some infantry nearby and use Cavs to defeat them
land an army next to Malatya, an Ottoman enclave near our borders
IT nothing much happening
3. 1515AD
bombard Thermopylae, use 2 armies to raze it for 72g, found Spicetown, we have them and Persia has none of them
fail tp plant a spy with Ottoman byt manage to defeat 4 units and raze Malatya
take out another 10 Persian infantry, I wonder how long they will be able to sustain this rate
manage to plant a spy with Persia, check their military, they have 71 infantry and a mere 5 Cav's
nothing to worry
IT Ottomans attack with 7 sipahi, then Persia with 2cav's, we lose 2 infantry in the process
Ur grows to pop13 (I built a hospital there) and now make 72spt, that's a 6 turn army
4. 1520AD
rinsing the retreated units and some stray infantry, get another leader, well we have 3 empty armies
so, this one can form a cav army in the meantime
bombard Marathon with 4 arty, 2 amries do the rest and we raze the town
Shiraz is now within range, bomb and 1 amry razes it
found another town so we have access to Myceneae, bomb and raze, gain 2 artillery in the process
the Persian towns on this side have gone, Ottoman is next
contemplate making peace with Persia since we have to focus on Ottoman now
get peace and they are willing to give additional 300g
IT another 6 sipahi attack but we defeat or retreat them all
5. 1525AD
MM and increase science to 70% to get MT in 2
raze Kirkrakeli and advance towards Zonguldak (pop18)
IT Ottoman sipahi attack Celts instead of us, thats the way it should work
6. 1530AD
no good, WW hits us again
we still have an RoP with Celts for another 12 turns, that's when we can start to switch sides
increase lux to 30%, with MT coming in next turn, give Persia mass production for ivory and all their gold (800g)
kill 4 siphai in the hinterland and bomb the 4 defenders of Zongu..., armies raze it
raze Catagoronium on the other edn to get access to furs
shift artillery and some armies to the east since we have faster access from there
IT a lux deal is up with the Celts, too cheap and we need to go to war, so cancel it
we get the all important MT, next is flight in 7 at -147gpt
7. 1535AD
found a city to give us access to furs, we currently have all 8 luxes
reduce lux to 20%
in the east raze Bukhara, pause the rest, we need to combine artillery
IT as expected furtown is the target of the attacks, we lose 2 units there
cancel the dyes deal as well with Celts
Tlaxcala deposes us as well...1 more turns and Aztecs are history anyway
8. 1540AD
raze Merw in the east and Glanum in the west
prepare to take out the Aztecs next turn
IT more Ottoman sipahi
9. 1545AD
cancel peace and declare on Aztecs
take 2 towns back,defeat the settler pair and you wouldn't believe it, they are still not destroyed
where do they have a settler pair now
raze Riza, a landed army in the east pillages Ottoman's oil, now at least they have none
send another covnoy over this includes 4 empty armies to be filled with tanks
IT lose a 7hp cav army
10. 1550AD
raze Denizli, this gives us access to town behind
fill 1st tank army and send it to the front
with tanks, this war should speed up a lot
next player, please do MM before the IT, I was too exhausted from the many turns
we need to find Aztecs, maybe fight Ottoman until the next level of WW hits then switch to Celts
and the Persia, which started to fill the voids with their towns, which is highly annyoing
flight is due in 3
the western part of the front, Aydin can be bombed and razed next turn, the other big stack of arty is in the center
the eastern part of the front, Bingol can be attacked next turn with arty support
Pre-Turn
since WW is high due to the war with Ottoman, decide to go for peace
it is doubtful, so we throw in RoP (I wanted that anyway to fight Persia), and we get 100g as well for that
set lux to 0% and science to 70% to get mass production in 2
workers can now RR on the other continent
load a ton of units into our transports, why are they all waiting on our own continent?
MM a ton to get growth, more scientists etc. at the end am able to reduce science to 60%
IT people love us all over the country and we get some pollution
Persians advance a little towards our beachhead
1.1505AD
found another town on our soil
found a town overseas, defeat some Persians, then attack Persian town and due to MPP,
Ottomans declare war on us again.
raze Persian Rhodes for 3 slaves, take out a few other units near our cities, wait for the big reinfroments to arrive
lux up to 20%, science to 50%
IT that's bad, Persia and Celts sign peace
we defeat 2 Persian Cavs, get mass production, tanks in 6
2. 1510AD
found another town overseas to get us closer to spices, we need more luxes to fight WW
a huge contingent of units arrive overseas, now we can fight properly, arty shreds some infantry nearby and use Cavs to defeat them
land an army next to Malatya, an Ottoman enclave near our borders
IT nothing much happening
3. 1515AD
bombard Thermopylae, use 2 armies to raze it for 72g, found Spicetown, we have them and Persia has none of them

fail tp plant a spy with Ottoman byt manage to defeat 4 units and raze Malatya
take out another 10 Persian infantry, I wonder how long they will be able to sustain this rate
manage to plant a spy with Persia, check their military, they have 71 infantry and a mere 5 Cav's
nothing to worry
IT Ottomans attack with 7 sipahi, then Persia with 2cav's, we lose 2 infantry in the process
Ur grows to pop13 (I built a hospital there) and now make 72spt, that's a 6 turn army
4. 1520AD
rinsing the retreated units and some stray infantry, get another leader, well we have 3 empty armies
so, this one can form a cav army in the meantime
bombard Marathon with 4 arty, 2 amries do the rest and we raze the town
Shiraz is now within range, bomb and 1 amry razes it
found another town so we have access to Myceneae, bomb and raze, gain 2 artillery in the process
the Persian towns on this side have gone, Ottoman is next
contemplate making peace with Persia since we have to focus on Ottoman now
get peace and they are willing to give additional 300g
IT another 6 sipahi attack but we defeat or retreat them all

5. 1525AD
MM and increase science to 70% to get MT in 2
raze Kirkrakeli and advance towards Zonguldak (pop18)
IT Ottoman sipahi attack Celts instead of us, thats the way it should work
6. 1530AD
no good, WW hits us again
we still have an RoP with Celts for another 12 turns, that's when we can start to switch sides
increase lux to 30%, with MT coming in next turn, give Persia mass production for ivory and all their gold (800g)
kill 4 siphai in the hinterland and bomb the 4 defenders of Zongu..., armies raze it
raze Catagoronium on the other edn to get access to furs
shift artillery and some armies to the east since we have faster access from there
IT a lux deal is up with the Celts, too cheap and we need to go to war, so cancel it
we get the all important MT, next is flight in 7 at -147gpt
7. 1535AD
found a city to give us access to furs, we currently have all 8 luxes
reduce lux to 20%
in the east raze Bukhara, pause the rest, we need to combine artillery
IT as expected furtown is the target of the attacks, we lose 2 units there
cancel the dyes deal as well with Celts
Tlaxcala deposes us as well...1 more turns and Aztecs are history anyway
8. 1540AD
raze Merw in the east and Glanum in the west
prepare to take out the Aztecs next turn
IT more Ottoman sipahi
9. 1545AD
cancel peace and declare on Aztecs
take 2 towns back,defeat the settler pair and you wouldn't believe it, they are still not destroyed
where do they have a settler pair now
raze Riza, a landed army in the east pillages Ottoman's oil, now at least they have none
send another covnoy over this includes 4 empty armies to be filled with tanks
IT lose a 7hp cav army

10. 1550AD
raze Denizli, this gives us access to town behind
fill 1st tank army and send it to the front
with tanks, this war should speed up a lot
next player, please do MM before the IT, I was too exhausted from the many turns
we need to find Aztecs, maybe fight Ottoman until the next level of WW hits then switch to Celts
and the Persia, which started to fill the voids with their towns, which is highly annyoing
flight is due in 3
the western part of the front, Aydin can be bombed and razed next turn, the other big stack of arty is in the center

the eastern part of the front, Bingol can be attacked next turn with arty support
