Great Artists as a weapon.

trogdorix

Chieftain
Joined
Oct 26, 2005
Messages
30
Location
South Dakota
On the center of my continent, I had just created a new city. Soon after. three different AIs surrounded my city with a total of five new cites. I happened to get a Great Artist at my capital, and moved it to the new city aforementioned.

Using the "creat great work" option, the Great Artist was effectively a *culture bomb*, and my borders expanded and eventually culture fliped those five cities all within another 20-25 turns.


This may not work as well in later stages of the game. but using great artists along a border can just give that extra boost to take a few extra cities without the hastle of a full fledged war.
 
wow, 25 turns? what dificulty level were you on?

I just played a game on warlord, won it with space race victory. I couldn't get any citys to flop until the modern age and I was the culture/religous leader the whole game.

what i'm trying to figure out is, does dificulty levels have anything to do with how easy you can make a city flop to you?
 
Sulla's walk through talks several times about the strategic use of Great Artists. They're also good for newly conquered cities. Not only do they push back borders, but the new borders are often so huge they can rapidly fill in the gaps around other conquered cities. Culture improves your city defense, too. :goodjob:
 
La_Musica said:
wow, 25 turns? what dificulty level were you on?

I just played a game on warlord, won it with space race victory. I couldn't get any citys to flop until the modern age and I was the culture/religous leader the whole game.

what i'm trying to figure out is, does dificulty levels have anything to do with how easy you can make a city flop to you?


Chieftain. T'was my first game, and I thought it best to get used to the interface before trying anything more difficult.
 
I am playing on Noble, and I got a Great Artist while at war with the Romans. I captured a city, moved it in, and activated the Culture Bomb. Ended the resistance and expanded the borders. :yeah: That thing is so much fun.
 
i used great artist to for culture bomb nieghboring city and the enemy city never whent over myside, even tho it was sarrounded by my culture relgion why is that?
 
Ace4nyC said:
i used great artist to for culture bomb nieghboring city and the enemy city never whent over myside, even tho it was sarrounded by my culture relgion why is that?

in CivIII, if the enemy had a large enough stack of units in the city, it wouldnt flip even when surrounded. Maybe the same happened here?
 
I dropped a culture bomb once. It basically engulfed a city from a neighbouring civ and covered probably 15 of 20 squares that he had access to...
 
trogdorix said:
in CivIII, if the enemy had a large enough stack of units in the city, it wouldnt flip even when surrounded. Maybe the same happened here?


probly when i whent to war with the civ i found the city had like 7 units in it...damn english bastards where ready :P
 
My speculation is...

Culture Flips are more likely to happen if:

- The city has the same religion as your State Religion on it; but the enemy civilization has a different state religion.

- The city is suffering from starvation. {Usually caused by your borders encroaching on the city tiles preventing them from gaining food.}

- The city is suffering from unhappiness.

- The city has a weak military presence.

- You have Emancipation civic, and the other Civilization does not.

- The city has a weak culture.

Culture Flips are less likely to happen if:

- The Civilization has the Free Religion Civic.

- The Civilization has the Emancipation Civic, and you do not.

- The Civilization has a happy and healthy city.

- The Civilization has a strong culture.

- The civilization has a strong military presence.
 
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