First game is with Bannor, and I'm having a ball with the commanders. I sort of wonder if they can be targeted by assassins, no one my stack of doom has encountered has been capable of fielding one, and besides which when every one of your melee troops has the "Guardsman" promotion... well, I guess your command units wouldn't be at risk anyhow.
Think I saw in the bug thread someone already mentioned the problem of a sergeant following a sergeant, think I experienced a similar problem where a GC was eligible to follow a hunter who was part of his army (giving the order caused a CTD), but I am curious if a GC could follow a higher ranked GC. Example, could "Captain" Morselius (a GC) follow the newly minted "General" Lord Traver Dunstead (another GC)?
Also, hard to tell what options are open when you have a big stack, sometimes seem like if you quit all armies, your troops have the "join" abilities again but goodness knows who they'll pick. I guess moving your armies or potential armies, unit by unit into open ground to "organize / micromanage" is the sole option? Again, if you have multiple GCs who, as noted, seem not to be able to follow each other, I found I'd have a massive melee army under the best GC, then the "also rans" would end up with assorted disciples, arcanes, archers, etc. Again though, they'd sort of have to be organized out in a field somewhere.
I guess a final observation, I ended up doing more unit naming and associated "organization" in this system than I think I've ever done before, just to remember who's who (or who can benefit who and in what situations). Mostly it was "flavor" names, like a gaggle of Stonewardens: Corporal Agate, Corporal Ruby, Sgt. Slate, Master Sgt. Granite, etc., but I might have to start getting into alphabetical or numerical conventions to even have the remotest clue of who is "linked" to who. Example, Master Sergeant Albertus has Sergeant Andros & Sergeant Aisha, who have Corporals Alvin, Akasha, Axeblood and Ankh under them... but there's also Master Sergeant Bambur with Sgts Boval & Bronte, and Cpls Bryce, Britak, Bink and Boris... you get the picture. Each brigade ends up having to have a special purpose like all the A's are city raiders, all the B's are for handling melee units, all the C's are mounted line harassing workers or pillaging within a short radius of the stack, all the D's are siege, again, you get the picture.
Again, feels like a fun system, guess if someone's playstyle already revolved around "stacks of doom", this takes it to the next level, ha ha.