Great People

darkace77450

Emperor
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Mar 8, 2015
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So far Great Merchants, Engineers, Scientists, Artist, Prophets, Generals, and Admirals are confirmed. I don't know if that's the full list of Great People to be included in the game, but still holding out hope that we get Great Spies this go 'round.

Anyway, I'm wondering how you guys feel about Great People being named individuals with unique bonuses? And how do you feel about them being in a shared pool chosen from by all Civs?
 
I am okay with the mechanics of Great People.

By the way, the Great Library had 2 works of writing slots, presumably confirming Great Writers.
 
So far Great Merchants, Engineers, Scientists, Artist, Prophets, Generals, and Admirals are confirmed. I don't know if that's the full list of Great People to be included in the game, but still holding out hope that we get Great Spies this go 'round.

Anyway, I'm wondering how you guys feel about Great People being named individuals with unique bonuses? And how do you feel about them being in a shared pool chosen from by all Civs?

The couple of things I am slightly concerned about is how great people will work in practice. That and the graphics style (I am sure I will learn to live it...:) )

The GP design sounds interesting, but really I have no idea how that will play out.
 
I do think the unique bonuses sound interesting, and not being guaranteed specific ones only helps to make each game different.

Do you think this change will mean GP will be generated on an Empire wide rather than city level?
 
The issue of named Prophets with unique bonuses is a hot potato... :eek: I can already hear the arguments a-brewin' in the distance: '[Raghead X] is *worse* than [Lunatic Y]? BLASPHEMY!!! :mad::aargh::ar15:'...

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You can easily dodge the "Unique Great Prophet" bullet by making Great Prophets just affect how their founding religion spreads, rather than the direct bonuses that it will provide once the player decides to customize it.

For example:

Jesus Christ, founder of Christianism
Christianism starts with 3 free Apostles units
VS
Mohammad, founder of Islam
Islam religion spreads twice as fast trought trade routes

None is "better" than the other, nor more violent nor more enlightened, they are just different means to spread the same message (just as it happens on the real life!), and will adapt better or worse to certain strategies.

It is up to you, the civilization player, to decide how will your religion evolve and thus, which kind of version of Christianism / Buddhism / Islam will prevail since afterall, "Holy warriors" and "Religious education" will be still avaible in the religion pool for any player to pick.
 
Or they just keep doing what they did in Civ V and keep them anonymous, unique bonuses and all. Just because they style a unique bonus after a historical prophet doesn't mean that they have to name him/her.
 
But are the Great People going to be unique like the City-States are? Like, Subutai buffing nearby mounted units, Cortés buffing nearby troops if fighting on a foreign continent, Leonidas buffing outnumbered units etc.?

I was thinking more like Stellaris' leader system, where the available leaders pick a random trait from a pool when they are generated.
 
I love the idea of unique GP bonuses, makes for interesting situations.

In Brave new world's scenario of War of Northern Agression the generals have unique bonuses.
 
You can easily dodge the "Unique Great Prophet" bullet by making Great Prophets just affect how their founding religion spreads, rather than the direct bonuses that it will provide once the player decides to customize it.

For example:

Jesus Christ, founder of Christianism
Christianism starts with 3 free Apostles units
VS
Mohammad, founder of Islam
Islam religion spreads twice as fast trought trade routes

None is "better" than the other, nor more violent nor more enlightened, they are just different means to spread the same message (just as it happens on the real life!), and will adapt better or worse to certain strategies.

It is up to you, the civilization player, to decide how will your religion evolve and thus, which kind of version of Christianism / Buddhism / Islam will prevail since afterall, "Holy warriors" and "Religious education" will be still avaible in the religion pool for any player to pick.

I don't think they would have religion founders because
1. You choose which religion you found (same as in civ 5)... so Joseph Smith wouldn't found Mormonism, he would found whichever religion I choose

2. Religion founders are the most sensitive (Christians consider Jesus to be God.. but not anyone else, Muslims are offended by depictions of Muhammad..but not anyone else, etc.)


So I think the easiest way to avoid it is to just have some names (that would otherwise qualify) just gone... so you might get Simon Peter, Martin Luther, or Francis of Assisi, but not Jesus.

(although the simpler method might be to just keep Great Prophets unnamed, that way they don't have to do too much research into their options)
 
My assumption is that they're going to stick with the Civ V route and keep Great Prophets unnamed. To use the name of someone considered holy by large sections of the fan base could cause offense, and the minor bit of flavor it would provide to use those names would not be worth the boycotts and bad PR that could potentially result. I think they're just going to keep Great Prophets generic. It'll be up to modders to plug in names.

What will happen if all "named" great people have been used out? - Generic "no name" great people with a certain bonus?

I would love to see some kind of name generator based on the civ, like EUIV does for diplomats and generals and the like. Like, each civ could have a pool of first names, and a pool of last names or "of [city X]" or whatever (as culturally appropriate). Then, when a Great Person spawns in that civ when no existing GPs remain, the game could grab a name from column A and a name from column B and assign that GP a random bonus from a pre-made pool. So England might get a GP called "Henry Suffolk", and Greece one called "Critias of Delphi". They wouldn't be real people from real history, but they'd still feel like real people with names and would fit in with their own civ.
 
Dunno if anyone played the Civilization board game with expansions, but they have unique great people cards and it really makes them alot more fun. Obviously a huge difference from board game to PC world, but that randomization piece is awesome to me. Additionally, in that board game you put harbors/libraries/etc on tiles... it's like they were ahead of the curve. :lol:
 
Seems like the Founding Fathers mechanic in Civ4: Colonization, except that in civ6 you aren't able to bypass the upcoming GP until someone actually picks it out of the pool.

I wonder on the nature of stockpiling points though. When you reach enough points for a GP and you don't want to select the current one - is your point growth halted? Does it continue to generate? If the latter that would mean it'd be theoretically possible to grab two GP one one type in a row, though I doubt it's optimal.
 
On the subject of prophets, I'd rather they left the historical names for mods TBH, however you could still have diferent types of GP pool to choose from, Messiah, Enlightened, Oracle, High Priest, etc.
 
Correct me if I'm wrong, but there were named Great Prophets in Civ 4, and nothing bad happened, right?

Why would it be a problem now when it wasn't back then?
 
Well in Civ 4, I think they also aboided certain names (Jesus , Mohammed, etc)

Civ 6 might be more sensitive because different prophets will have different effects.
 
Well in Civ 4, I think they also aboided certain names (Jesus , Mohammed, etc)

Civ 6 might be more sensitive because different prophets will have different effects.

...And because people are way more sensitive around the internet nowadays...
Civ IV was more than 10 years ago...

I wouldn't be bothered by named prophets, but I know someone would find a reason to be (I say, remembering the X-Men outdoor crisis)... :(
 
While we're on the subject of Great People, have we seen any indication that Great Musicians are in the game? I'm curious to see if they're using Great Artist as a catchall Great Person to represent writers, painters, sculptors, musicians, etc.
 
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