S Slowpoke The Mad Modder Joined Sep 30, 2010 Messages 1,321 Nov 3, 2010 #21 aimlessgun said: Yeah it really needs to become obselete much later. It's like congratulations, you get to use this wonder for 30 turns, if that. Click to expand... I think I'd prefer city walls
aimlessgun said: Yeah it really needs to become obselete much later. It's like congratulations, you get to use this wonder for 30 turns, if that. Click to expand... I think I'd prefer city walls
Bandobras Took Emperor Joined Jun 27, 2007 Messages 1,923 Location Orem, UT Nov 3, 2010 #22 Why make it go obsolete at all? Once you get Bombers and Paratroopers, movement into enemy terrain isn't that tough anyway.
Why make it go obsolete at all? Once you get Bombers and Paratroopers, movement into enemy terrain isn't that tough anyway.
Sonereal ♫We got the guillotine♫ Supporter Joined Mar 31, 2008 Messages 14,928 Nov 3, 2010 #23 timtofly said: If you have open borders with the AI that has it, does it negate the movement factor? Click to expand... If you're not at war with them, I don't think the penalty applies in the first place.
timtofly said: If you have open borders with the AI that has it, does it negate the movement factor? Click to expand... If you're not at war with them, I don't think the penalty applies in the first place.
Z ZwodahS Chieftain Joined Oct 1, 2010 Messages 52 Location Singapore Nov 3, 2010 #24 Does it go obsolete when one civ research the tech or owner ?
Bibor Doomsday Machine Joined Jun 6, 2004 Messages 3,143 Location Zagreb, Croatia Nov 3, 2010 #25 aimlessgun said: Yeah it really needs to become obselete much later. It's like congratulations, you get to use this wonder for 30 turns, if that. Click to expand... Agreed. Obsolence at Dynamite would be much more balanced. And realistic.
aimlessgun said: Yeah it really needs to become obselete much later. It's like congratulations, you get to use this wonder for 30 turns, if that. Click to expand... Agreed. Obsolence at Dynamite would be much more balanced. And realistic.