Greek SG - Regent level

Yes, we have a lot of regular troops. In general I might build the odd regular defender if I really can't afford the time to put a barracks in a city first. But I always build veteran attack units. Regulars are just not good value. In this game we need leaders to get an early finish.

Nicely played as always Yndy.

Lets go fishing.
 
Well, we won't have regulars now, cos I rushed Sun Tzu's when I could.
 
True. I did find that out at some point and intended to edit my initial comment though it slipped.

We still have some 5-8 reg horses built before the Sun Tzu was erected. I did not use them to attack fortified vet Impi because they did not stand a chance.

Sorry on the short report (you're kind to praise me mad-bax :thanx: ) but my wife played last night and I only had 45 minutes this morning.
 
Ok, so I'm up? Two SG's, and only 1 day...:undecide: I think I'll manage, though. :)

So this is a "got it".
 
So, here's the turnlog:

Preturn: Ok, seems like we have a nice SoD's heading into Zulu lands. :) Oh, Biz is :hammer: our ally, the Indians... Press enter.

IBT: Oh no! WW is kicking on, I guess... Athens and Beijimg riot... So do Shanghai, Canton, Allegheny, Hlobane, Delphi, the mob destroyed a Market in some town, Sparta if I saw right, Hangchow is also rioting, so are Knossos, Macao, Herakleia, Umfolozi, Ephesus, Thessalonica, Rhodes, Shantung and Troy. What have you been doing, Yndy? ;) I have to get some entertainers, we can't afford to set our lux slider any highrunless we want to slow down our research.

770AD: Move SoD's toward Zulu cities. Kill Zulu sword near Tugela with vet horse. Kill Zulu archer near Tunguin, horse becomes elite. The Zulu's have several packs of 2 to 3 Archers and swords on the way toward our border. Kill reg Impi near Hlobane with vet horse.

IBT: Zulu archer wins against our hoplite. Germany wants peace, but I don't want to violate the alliance we have with India. Seems like India did, as he signs peace...:rolleyes: Well, we were the trustworthy ones, weren't we? Most cities settle down, but we still have a few ones rioting...

780AD: Move a SoD beside Isandhlwana and what do I see: a pikeman! :eek: This will slow down our attack... Vet horse kills sword on hill near Tugela. Vet sword kills a archer, and ditto. We have a mighty SoD of numerous horses in Hlobane, but there is a Zulu "army" of a sword and a archer there, so I dn't want to risk any horses.

IBT: A Roman archer proceeds towards Canton and it's empty, so I'll be aware. We learn PP! Start Democracy.

790AD: Our horse is killed in a battle against a sword near Hlobane. Kill archer with vet horse, become elite. Kill sword with horse.

IBT: Sparta builds CO. :) Start Leo's. Yay! We get to expand our palace.

800AD: Vet horse is killed by Impi near Hlobane. And another. And the Impi was down to one HP... Whoops, attack with reg horse, no chances, he is killed. Some superimpi or what... :( Now he kills a vet sword. Ah, at last: our vet horse wins.

IBT: Persia would want to trade WM for WM + PP, but I say no. Our sword is killed by Zulu sword near Isand. Marathon court > Marketplace.

810AD: I don't dare to attack Isandhlwana, because there is a pike there. I just wait there for Zulu units come and get killed by our horses.

IBT: Whoa! The Zulu pump up into our sight a huge SoD of swords and archers, together at least 8.

820AD: Move stack of 7 horses back into our territory to flee from the Zulu massive uprise. Now with a few reinforcements we should be able to win this huge battle.

IBT: The Zulu offer peace, I accept for WM + Amatikulu + New Ulundi. We need to get our WW nolled and this war is useless, they have pikes and our horses are no match for them... Mad- Bax may continue the war if he wants to, But I'm not really into it. Pharsalos Temple > Market.

830AD: I offer peace to Bizzy, he accepts to pay WM + Frankfurt for it.

IBT Several English spearman- settler- pairs wonder to the unclaimed lands where the Empire of China used to be. Delphi Market > bank. Mycenae Harbor > bank.

840AD: Nothing much, assing worker jobs.

IBT: Lizzy would trade Chivalry for PP. She would also pay 4 gp + WM... I refuse. no tech trading on the AI's move. Hammurabi wants RoP. He would pay 4 gp for it. I refuse. Rhodes market > bank.

850AD: :sleep:

IBT: Ephesus sword > bank. Witht 5 banks, we can get the wall street.

860AD: Assign even more workers.

:undecide: Did I do the right decision?

Ok, you may :whipped: me if you think I did the right decision when I made peace...
 
Wiz, please don’t take this the wrong way but I left the cities like this on purpose. You had to check at the very least if the cities will riot the following turn. Besides, I wrote that war weariness hit another level. I also left you the chance to end the war and the war weariness in the same time.

Ending the war would have been the best decision but I did not want to make it myself. Ending the war later was of course good. We are fishing for leaders and crippling civs not in the business of early domination. Not attacking the city was good. Trading for Chivalry would have been a possibility (not in the inter-turn of course), no right or wrong answer here, we would like to minimize its cost if possible.

Again, sorry for giving you a hard time, but you need to understand things are not passed in perfect shape. When I play my turn I spend a third of my time reviewing the pre-turn.
 
Well it's not quite the weekend yet so you'll have to skip me (I think it's my turn...).
 
Sorry, I should have read your post better...:(

Well, if I got your point right, you're saying that I didn't do so much harm I thought I did...:) But, I might have got the point wrong...
 
Originally posted by Dominix
Well it's not quite the weekend yet so you'll have to skip me (I think it's my turn...).

Yeah, Wizard skipped you already by accident :)

So mad-bax is up, maybe Dominix could take the turn after him?

If-so, line-up should look something like this:

1. mad-bax
2. Dominix (?)
3. Smellincoffee (?)
4. Håkon
5. Yndy
6. Wizard

Oh, and Smellincoffee, how is your computer doing?
 
OK, I see it. Not sure when I'll get to it, but it will probably be tomorrow as I have a BIG SG turn to play tonight in the Chamber of Secrets.
 
Parents bought a new monitor. I'll see if that's was the problem as the days progress.

Tomorrow, if the machine is working, I really CAN "give thanks". ;)
 
OT:

The Chamber of Secrets game is now at around 1920AD. We are fighting modern armour and mech infantry with tanks and infantry.
Currently we have around 100 arty, 100 tanks and 100 infantry along with more workers than you can comfortably shake a stick at. Each turn takes 45 minutes, and the handover turn around 2 hours. I have the game at the moment and we are 270 tiles from domination, but in 5 turns time I have to make peace at any cost. If I don't reach the domination limit in time it will be another 25 turns before we are allowed to declare war again.

This is why I couldn't play this game last night, though it would have given me some light relief from COS.
 
I finished COS last night. Well, this morning in the end. I will play this tonight. Again I apologise for the delay, but now COS is over I will be under far less time pressure.
 
Ok, I'll be ready to take it tomorrow when you're done :)
 
Nice. :)

I don't really think this delay is so bad yet, you at least post why you can't do it. :)
 
860AD: Pre-turn. Micromanaged Sparta to get Leos 2 turns earlier.
Hurried temple in Macao for the Gems.
Shanghai is 100% corrupt. So it gets a temple
Canton gets temple
Fired a couple of dozen clowns.
The temples were for cultural expansion. Yes, some of these towns will get courts but they need to expand to support their population, gain recources and join our cultural boundaries up.

OK. There are some deals avalilable.

Germany gets Silks, Monarchy and Currency for wines.
Chivalry is there to be had but I would have to give up a monopoly tech to get it, even though it's only printing press. I may be looking at 10 turns of peace here, unless I start on the English. We'll see.

We have 25 workers and 35 cities. We have half the workers we need.

Reduce science to 10%. Democracy still due in 1.
Reduce lux to 0%

IBT:
Learn Democracy, research Free Artistry in 4 turns at a small defecit.

870AD:
Moved some troops around.

IBT:
Athens bank - musket
Tsingtao court - library
Argos uni - horse
Troy market - horse

880AD:
Moved some troops

IBT:
Beijing Temple - worker
Nanking hoplite - worker
Corinth duct - horse
Hangchow Settler - worker
Persians start Leos.

890AD:
I'm going to settle fairly aggressively next to the wheat at Canton. But I am going to be careful not to steal tiles from Rome. I have read that it can lead to a war declaration, and that wouldn't be good in this part of the map.

IBT:
Learn Free Artistry Research chemistry to Military tradition. Due in 6 turns.
Chengdu temple - worker
knossos musket - musket
Macao worker - worker (hurried)
Herakleia market - horse

900AD
Found Artemisium in a weird place.

910AD:
Nothing happening.

IBT:
Athens musket - musket
Argos horse - horse

920AD:
Nothing happened.

IBT:
Shanghai library - worker
Canton library - worker
Hangchow library - worker
Troy horse - horse
Pergammon court - musket

930AD:
Assembled a stack of 10 horses, which could become 10 knights or 10 cav, depending on what everyone wants to do.

IBT:
Corinth horse - horse
Ngome settler - Musket
Marathon market - horse

940AD:
Nothing happened.

IBT:
Spices deal runs out. Xerses wants a lux and horses this time.I'll let the next player decide if it's a good idea or not. The only trouble with ending a lux deal IBT is the rioting problems. This case is an exception.

Macao worker - worker (hurried)
Helicarnassus court - horse

IBT:
Athens Musket - Musket
Tsintao Library - Musket
Chengdu worker - worker
Argos horse - horse
Herakleia horse - horse
Iroquoisand Romans start Leos
English Start Bachs

960AD:
Tidied up a bit.
A couple of Iroquois MWs enter out lands by Epheseus. I feel a little light in the defense department. 9 hoplites and 3 muskets to defend 35 cities.

Rome has wines and Chivalry
England has Chivalry and Music Theory
Persia has Spices and Chivlary.

All the rest are broke and stupid.

Obviously we are not going to get Leos, Bachs and Shakes. But we can get two of the three without a leader. Which two? I know what I would choose.But there is a possible twofer. Trade printing press to England for MT and then PP to Persia for chivalry and maybe (but probably not) spices. I haven't tried it.

Shakes will complete in 5 if you switch to it now, or you can buy MT and switch to Bachs. Both give more culture than Leos, and we would get either quicker. But, can we do without Leos?

Take your pick
>>here<<
 
960AD (0): Do some troop shuffling, see if we can move some more offensive units to the front and keep those warriors stuck back. My god, we definitely are low on workers and military.

IBT: Get Chemistry, research Metallurgy at 3.7.0, 5 turns at 5gpt

970AD (1): Investigate Hastings, the city building Bachs for the English. It must be in revolt since it says Bachs is due in 99 turns... Anyways, it's got 6spt plus 2 corrupt shields, has 4 extra food but no granary, growth in 5 turns. Not too many more developed tiles though, so I'm guessing it's going to hang around 8spt. I can't tell how many shields have already been built, but looks like it's only around 6. English have 1 iron and horse.

The English are not building Leos, so I'm going to see if we can build Leos before any other civs discover MT (fat chance I know, but maybe they'll pursue Astronomy and something else first). Anyways, that should cut off the cascade, and if Hastings continues to build Bachs, we might be able to have Sparta get it first. Shake's saved for last.

MM Pergamon to build Musket in 9. Change Ngome to worker. Exactly which front are we sending our horses too? Send the horses towards Zulu border, war with Rome or England doesn't look too appetizing.

IBT: Eretria riots, aye must pay better attention.

Troy horse > horse
Marathon horse > horse

980AD (2): Megara founded, set to library. Ah, just noticed all the horses in Hangchow, I guess that would be the front mad bax was referring to.

IBT: Nanking worker > library, Corinth horse > horse, Ngome worker > musket

990AD (3): Shift some workers away from Rhodes and Miletos and to Tugela and Pharsalos. Some of our cities are going to need aqueducts after they finish with current production.

IBT Athens musket > musket, Beijing worker > worker, Knossos mustket > worker, Argos horse > horse

1000AD (4): switch Tugela to courthouse, Hlobane to courthouse, MM Athens to get 20spt. Workers from Beijing, Shanghai and Canton are currently heading to deal with the jungle near Delphi. Muskets from the core are heading to cities in the front. Change sliders to 4.6.0, Meta still in 2, at 52gpt.

IBT, Thermopylae market > aqueduct, Herakleia horse > horse, Thessalonica bank > worker, Halicarnassus horse > horse. Iro city Golgouen wants to flip to us, I decline as it's stuck right in the middle of jungle and we don't have the spare workers to go help it.

1010AD (5): nothing much

IBT: We get Metallurgy, I don't think we're in any particular rush for MT, and we do need some money for upgrades, research MT at 4.6.0 in 6 turns at 57gpt (can be done in 5 at 3.7.0). WLTK in Thermopylae. New Ulundi hoplite > worker, Knossos worker > musket, Umfolozi settler > library, Marathon horse > aqueduct. English start building Leos in London, does that mean if we get it first, London will switch to Bachs, or will they keep building it in Hastings?

1020AD (6): Persia has MT, going to stop here because I'm not sure how we should proceed. I really think we're going to need Leos to make use of those horses, but Bachs does have better culture.

Here is the link
 
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