Greek SG - Regent level

He's using two of his saltpeters..think maybe one of them is being traded. If so, it'd be nice to wreck 'ol Hiwatha's reputation. :)
 
Smellincoffee.

Just do it. The worst that can happen is that you fail and we laugh at you so much that you can't show your face on the forum again.... :D
 
It will have to wait 'til later today- had to help some neighbors empty their house and move into another- and I gotta register for college. (Last day I can do it w/out a late fee). I'll get to it ASAP.
 
Got it, playing now.
 
!--- The Save---!


Inherited-1325 AD: I load up the save, am distressed that we're not at war as Mb's plans seemed to indicate. I figured out it's my job to declare war. Hiwatha has trades going to Zululand and Babylon. Hiwatha's military strenth is equal to ours. Hit enter.

Turn 1-1330: My, Hiwatha has a lot of troops shuffling around. Frankfort riots. Hiwatha has a whole bunch of units in our territory. Tempted to tell Hiwatha to scram or declare war, but some of our cities have practically no defense. (And some cities have absolutely none.) Briefly wonder why I can't draft some o' these Yorkians--then realize they're all English bums.

Turn 2-1335: Remember that town Mad bax said we should take as a diversion? No need.

flip_wig.jpg


We lose wines. Hit enter before I remember to micromanage our now-unhappy citizenry. :( I miss the stack movement of PTW/C3C.

Turn 3-1340: Move some border workers (Iro. border) into city. Notice X-Man needs saltpeter. But he's not even connected to the continent, so I'm not going to bother. Sparta is at 5118 gaining 62 cpt. At this rate, we'd need 240 more turns. Good thing there's quite a few more wonders, eh? I suddenly remember we're only doing five turns now and that it's going to look awfully suspicious if I hand in a .sav with no progress. I miss being able to rename my troops at will. :(

Turn 4-1345: I deploy a cavalry in the middle of a field. He's keeping two spaces away from a Iroquios longbowman. Once we go to war, he can eliminate that risk. I go to the tech menu, click scientific method (so mandatory techs willl be auto-queued), then go back. I then discover that I just bungled ALL OF OUR RESEARCH in Electricity because the game decided to switch research to medicine, a first tier tech. Someone shoot me and save my teamates the trouble.Ugh. Top-rated defender in Gayagaahe is a musketman.

Turn 5-1350: Um...England signs a MA with the Persians against the Iroquios. Yep, OCC England. For some reason I think Hiwatha wants to sneak-attack us, but I don't know. Maybe I'm paranoid due to the amount of attacks on me in my solo games. Criminy, we don't have any troops in Oxford. Upgrade two border hoplites into Rifles.

Situation: no war. Might be one. Iroquios acting awfully suspicious to lil' paranoid me. One scouting cavalry in Iroquios territory, so don't declare war. Riflemen bound for Oxford, should be there in one or two turns. We'll know medicine- but not electricity :( - in four turns. I forgot to check on the moods of our populance, next player will need to.

This border is relativly secure...
 
Nice work there securing our lands into wartime. :)

Hmm... gah, can't remember who is up... ah, Håkon, IIRC.

:hmm: I'm all the time thinking thos is my own SG, and bouncing people up and down when that licence should be Håkon's...
 
No problem :)

I'm not organised enough to remember who's up anyway...

This is a got it, btw.
 
No cat o' nine tails for my goofing up Electricity?


Cool. I think I'll abandon Sparta next time! ;)
 
:hmm: What are you talking about?

Ah, I've messed up like that too sometimes. Don't take it too hard, a few turns here or there propably won't kill us.

And, if you abandon Sparta, I'll never let you into any of my SG's again. :p
 
We needed medicine for Darwin anyway...argh! Just realised

Turn 0 (1350 AD): Fortify a musketman in Marathon. Press return and cross fingers.

IBT: A lot of Iroquois units move. Thermopylae uni -> bank. Knossos harbor -> uni. Herakleia cav -> uni. Reading work -> work.

Turn 1 (1355 AD): Rifleman in York fortify. Rifleman from Shanghai sent to London. I don't like this situation at all, Iroquois have tons of units. So do we, but they are badly misplaced. Move 2 cavs from Newcastle to London. Move 2 cavs from Newcastle to OXford. Move 1 cav from Brighton to York. See a load of go-to units move. Move 1 cav from Dover to Nottingham. Cav from Herakleia sent to Hangchow. Cav from Leeds punished, sent to Coventry. Cav from Liverpool sent to Hasting. Looks a bit better now.

IBT: More Iroquois movement. Smithy complete in Athens. Go to Wall Street. Hastings work -> work. Coventry work -> work. Resistance in Oxford has ended. Thessalonica CH -> temple.

Turn 2 (1360 AD): Change prod in Newcastle to Worker. Change prod in Dover to worker (lose 5 shields, but there was no point in building rifles) No point in corrupt Leeds to build a library. Change to worker. Change prod in Birmingham to worker. Artemisium changed to worker. Railroad a lot of squares. Change sliders to 5.5.0 (still med in 2 turns, +216gpt)

IBT: Peace Iroquois v Persia. Iroquois move their units back again! Nottingham work -> work. Dover work -> work. Halicarnassus cav -> cav. Leeds work -> work.

Turn 3 (1365 AD): Sliders moved to 6.4.0 (med in 1 turn, +322gpt). Cav sent from Halicarnassus to Goiguen.

IBT: Iroquois move more units. Medicine -> Industralization (yes, I know, but irrigation without water isn't that important, and Women's Suffrage gives 4 cp). Xinjian work -> work. Corinth cav -> uni. Delphi cav -> cav. Pharsalos cav -> bank. Hangchow work -> work. Argos cav -> temple. Oxford work -> work.

Turn 4 (1370 AD): All Spartan squares now have RR. Cav from Delphi sent to Leeds. Corinth cav sent to Goiguen. Pharsalos cav sent to Leeds. Change sliders to 3.7.0 (ind in 6 turns, +61gpt). I still fail to realise how far ahead we are on the tech tree...

IBT: London work -> work. York work -> work. Sparta Newton -> FP (Women's Suffrage prebuild...can be built on our own as well, I don't quite remember the plan) Tientsin cav -> cav. Ephesus cav -> cav. Brighton work -> work.

Turn 5 (1375 AD): Ephesus cav sent to Leeds. Tientsin cav sent to Leeds.

Seeing as I have another 2 SGs to play tonight, and as there was a suggestion only to play 5 turns each, I'll stop there.

Last words: Well, this could take ages. There's no doubt Sparta could get to 20K, but it's gonna last for a while..I think we could possibly win by all other victory conditions before culture in this game. I suppose we could go to war with the Iroquois - in fact, we probably need to, to get Women's Suffrage reasonably quickly. We have 51 cavalry - gods know where they all are - and as the Iroquois only have Pikemen and Knights, they should be ran over. I'm not sure though...

Grab this now
 
The war should have started 10 turns ago.
Quick 20K victories are gained by generating leaders at a rate which matches your tech pace - wonder availability. The quicker you generate leaders the faster you can get the wonder techs and build them.

A lot of the culture we have will double up before the end of the game, which at a guess will be around 1850. If I put it into a 20K calculator I'd know exactly.

Don't make the mistake of thinking 20K is all about building. It's not. Its all about generating leaders and controlling tech rates. For that you need lots of weak opponent units, and a strong core supporting the wonder city.

What do the Iroquois have? <cough>
What do we lack? The <cough> <cough> FP.

Not having built the FP and subsequently moved the Palace is the major fault in this game. This is purely because we are at least 3 or four leaders short of where we should be at this stage. (FP, Palace move, Smiths). If we had been a little lucky we could have had pyramids, army and Heroic Epic by now.

I'm not critisising, just trying to persuade you that you have nothing to fear from the regent AI. 50 Cavalry would be good in a deity game.

If Yndy is up next, read his turnlog carefully. You might find it instructive.
 
How much ctp are we getting in Sparta? I mean, when parts f it double, how much will it aproximately be?

Goodl uck, whoever is next.
 
I see it and will attempt playing today. Unfortunately, my work schedule is very tight and there's no break foreseen.
 
Well, you only have to play 5 turns, so hopefully you can fit it into some corner of you scedule, I really don't like to start that war, I'll leave it up to you. :)
 
Any chance of playing this, Yndy? (know how it is, I haven't been very good with my SGs either)
 
I say that if Yndy doesn't play, then I'll let m-b start the war: I'm very poor at wars. And I mean it. I'd just mess everything...
 
I could fit a couple of hours in my schedule and played 2 turns. Hopefully will post tonight. Sorry to keep you waiting.
 
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