Greek UHV too easy?

Though circumnavigation of the globe isn't very accurate and we could probably find a better goal to represent Greece's great explorers and cartographers. Pytheas, for example, probably reached Iceland and his works were a central source of information to later writers.
 
Maybe having mapped all of the old world, plus Iceland before a certain turn like year 10?
 
It doesn't matter if he's Greek or not, he's the dang leaderhead.

Sorry... I don't quite follow you... could you repeat that a few more times please? :rolleyes: :p

It's only a name, it's not actually him you know? :)
"What's in a name? That which we call a rose
By any other word would smell as sweet."

He could very easily be renamed to any southern Greek leader - the leader head doesn't look anything like Alexander anyway.

Anyway, aside from a few initial uprisings, Phillip had effectively created a "Greece" in the sense that all of the city states owed allegiance to him... so Alexander could in that way be taken as being Greek, therefore having a UHV based upon Alexander's empire is acceptable in my books.
 
I agree Greek UHV it's too easy, and also to not have the Alexander's conquests. Map all the Ancient World it's a neat condition, at least a freshly new one. It will make you to make a lot of balance in diplomacy,because you want to have Open borders with everybody. But AIWars will be there to make your life impossible. I like another possibility, which would be:

3. Have 2 trade agreements with Egypt, Persia, Rome, and Babylon by 300 BC.

That will make you go conquering a bit, to have some resources to trade with, and also will made you to make some diplo work. Explanation? Greece did explored a lot of land... but not for free! They were there to sale whatever other civs wanted for. Greek became the "common" language of the Ancient World because greek merchants were just everywhere.
 
Maybe having mapped all of the old world, plus Iceland before a certain turn like year 10?

Interesting idea, though jungle and certain islands could make this impossible.
 
Mapping the 'known world' sounds like a good alternative to the current Circumnavigation goal - and a goal that could easily force the player to engage in an Alexander like conquest to be able complete in time.

However, since getting Open Borders early in the game with anyone is fairly hard, then I would suggest that the territory that must be mapped is refined to an area approximately covering: Ireland/Brittain(TopLeft) to India/Sri Lanka(BottomRight). With a properly balanced completion time this should prove hard enough.
 
Have 2 trade agreements with Egypt, Persia, Rome, and Babylon by 300 BC.

True, it's impossible. I just thought about it some time later to the post. However, it can be replaced with this:

3. Have 8 trade agreements by 300 BC

That way you are able to go Alexander if you don't find any free lands, and still able to complete the goal. This will help to have resources to trade with, but will reduce friendly civs. Probably most players will end launching a massive attack to Persia, conquering it, and trading with India, which is a more-or-less-historically option, ain't it?
 
Mapping the 'known world' sounds like a good alternative to the current Circumnavigation goal - and a goal that could easily force the player to engage in an Alexander like conquest to be able complete in time.

However, since getting Open Borders early in the game with anyone is fairly hard, then I would suggest that the territory that must be mapped is refined to an area approximately covering: Ireland/Brittain(TopLeft) to India/Sri Lanka(BottomRight). With a properly balanced completion time this should prove hard enough.

Agree with that.
 
The mapping goal still doesn't convince me, I agree with Phallus:

Interesting idea, though jungle and certain islands could make this impossible.

Don't you remember that India's covered by damn jungle? You can send scouts... and it will take you ages to map only India! Not to remember that you NEED to cross Persian territory, unless Egyptians have founded a "Suez Channel City" (can't remember the name). And certain sea zones of the area suggested by CyberChrist are Ocean (between Arabia and India)... so you'll need Optics anyway. The strategy with Greece will be much of the same, with the pretty exception to kiss Persian ass all the way, and have your scouts running here and there.
 
Don't you remember that India's covered by damn jungle?
Just in case you weren't aware then you don't actually need to enter a square to map it - next to it works also ;)


You can send scouts... and it will take you ages to map only India! Not to remember that you NEED to cross Persian territory, unless Egyptians have founded a "Suez Channel City" (can't remember the name).
You don't need Scouts - just go 'Alexander the Great' on the civs in the way. :D


And certain sea zones of the area suggested by CyberChrist are Ocean (between Arabia and India)...
Good point, but it would be easy to exclude ocean squares from the "has-the-known-world-been-mapped?" check. Come to think of it then that could be done for other problematic terrains as well (Jungle, Peak, Desert etc.) - if those areas proves to be a problem to get mapped in time.
 
Good point, but it would be easy to exclude ocean squares from the "has-the-known-world-been-mapped?" check. Come to think of it then that could be done for other problematic terrains as well (Jungle, Peak, Desert etc.) - if those areas proves to be a problem to get mapped in time.

Ok, with this little concesion, I can agree to try, at least. I still have some doubts, but probably they won't dissappear until gametest.

However, I still support my own idea! Don't you think I'll surrender so easily! ;) Let's see what other people (and most important, Rhye) think.
 
For me atleast, the greek civ represent both greece, macedonia and probably other minor city-state-civs as well. I mean, the german civ represent several current contries and various minor states back in the middle ages. The same goes for the viking, indian, japanese and probably many others.
But there may ofc be differences in how you view what a civ are exactly.

Anyway, the greek UHV does seem somewhat easy. Some kind of conquest would imo be a good addition. This would make it both harder and not only "builder" based.
 
Don't you remember that India's covered by damn jungle?

I was thinking more of Africa. Now the suggestion isn't to map the entire old world, it sounds fine.
 
The Greek UHV is, indeed, rather easy if you play peacefully. That being said, on Monarch and above India might get The Oracle before turn 78, and there's no way you can get it before then, so it might force you to restart the game.

For more on this UHV, in this video I managed to get it with only 2 cities (although it works better with 3):

https://youtu.be/fRmJXTn4oKA?list=PL_rvgIlHFK-0xBWlZfOgzz2niAiZnajAB
 
The Greek UHV is, indeed, rather easy if you play peacefully. That being said, on Monarch and above India might get The Oracle before turn 78, and there's no way you can get it before then, so it might force you to restart the game.

For more on this UHV, in this video I managed to get it with only 2 cities (although it works better with 3):

https://youtu.be/fRmJXTn4oKA?list=PL_rvgIlHFK-0xBWlZfOgzz2niAiZnajAB

You understand that you just replied to 9 years old thread? :lol:
 
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