Greeks or Romans?

I've played the Greeks a couple of times and I like 'em a lot. Commercial/Scientific is nice, and the hoplite is a solid unit. I grant you that legionaries are pretty cool, but I like the Greek special attributes better (what good is extra production if you lose it all to waste/corruption anyway?).
 
Though I personally like the Romans better, I think in the game, the Greek are the much better civ
 
Corruption with the Romans, It's a very big problem??! my gold is every turn (-12) mostly because corruption (i'm a republic on the moment, almost democray), if you play Greeks will you corruption will be less?
 
Greeks are better because they have scientific which is one of the top 2 civ abilities in the game.

Also the hoplite is a very strong early defender that will be used for a long time to secure your cities.
 
I would say greeks. Mainly because the hoplite wins out over the legion. In proper attacking and defense you should be using combined arms. A swordsman and a hoplite can bb almost as effective as two legions, and they are slightly cheaper. Add to this the fact that you get hoplites sooner and they require no resources and can be upgraded, and you have a really good unit.
 
I haven't played the Greeks yet but I have fought against many nations and conquered or tried to conquer lands with my armies on various land condition and terrains.
Uhm... what I mean is, any Civ who can provide a unit with 3 as defense in the very beginning of the game, has itself set for the next 5000 years (4000b.c to around 1000 a.d). Because in my experience, there is nothing stronger than the Calvary, which is after the advent of the gun powder, who could even make an attempt on a Hoplite guarded city! Even better, a hoplite city, on a hill, circled with city walls ;) that's what, 6 defense?!?
 
Greeks rule if you can expand in the early game, otherwise they're pretty screwed cuz they're not so good at the offense. Otherwise, Romans. I prefer bequething the Pax Romana to the inferior civs and barbarians to all this nancing about philosophizing, anyways.
 
"otherwise they're pretty screwed cuz they're not so good at the offense"

How's that? The Greeks might be better equipped for an early defense but that doesn't mean they lack offense in any way compared to the Americans, Chinese, Germans or any other Civ that doesn't get their attacking-unique unit early in the game. They could built units and attack no different than any other Civ in the beginning except they can advance with a hoplite, who has the ability poke a second ass for any who dares for a counter-offensive attack.
 
Originally posted by Stormreaver
Think Greeks win the race (though a close one) because of the rampant corruption in Civ3... if an update cuts down on the corruption, Romans might be better.

Both the Romans AND the Greeks are comemrcial civs... therefore their levels of curruption are the same.
 
The Romans!! They built the best empire and have a great unit, no one could beat the Roman legion!
 
Originally posted by WarandPeace
"otherwise they're pretty screwed cuz they're not so good at the offense"

How's that? The Greeks might be better equipped for an early defense but that doesn't mean they lack offense in any way compared to the Americans, Chinese, Germans or any other Civ that doesn't get their attacking-unique unit early in the game. They could built units and attack no different than any other Civ in the beginning except they can advance with a hoplite, who has the ability poke a second ass for any who dares for a counter-offensive attack.

But they do lack compared to the Romans. The legion is a unit that can both take AND hold.
 
Ive played the romans several times and am only now experimenting with greeks. The romans, when you have Iron, are an excellent force (two techs away from 3.3.1), and the comercial bonus certainly doesnt hurt when it comes to extended military campaigns and far-off conquest. Hoplites are still great though, since Greeks wont have to upgrade defense for a WHILE!
 
Hi Y'all

... Wow ... tried the Greeks on a huge mega-map in Regent mode (no cheats for either AI or me). Hopelites are totally totally awesome.

... Wiped out the nearby Romans early and then the Egyptians (after they had built the Pyramids) ... Then used galleys to land an overkill invasion force on the Iroquois continent.

For the Iroquois, I got their map first, waited until they finished the Oracle, cut them off from their supply of horses and then let them destroy their remaining mounted warriors against
my veteran and elite hoplites. However, the Iroquois came against me with an impressive massive coordinated army of spearmen, archers and warriors. What seemed like a massive invasion force to me initially turned out to be only adequate.

Taking cities is a cinch with a combo of hoplites, catapults and various offensive units.

It's also important to properly select your point of invasion. For example, taking the Iroquois capital and the Oracle after baiting their army to the other side of their continent with a smaller force implemented an "Inchon-style" strategy that worked well.

I typically cut off the city with hoplites, wheel up my catapults, bombard until the city walls are down and then assault the city. Sometimes I use as many as six catapults. It does little good to keep bombarding a city after the walls are down since you are likely to destroy valuable harbors, barracks and other improvements.

The key wonder in a non-pangea (multi-continent) game is the Great Lighthouse. Once I got the Great Lighthouse I sent out hoplite/settler pairs all around the world, made contact, found an uninhabited continent with iron (so I wouldn't get stiffed by the Germans in trade), and built up my far flung empire in Monarchy prior to other civ's figuring out how to leave their coastal waters.

After conquering my continent (Romans and Egyptians) ... and then the adjacent continent (Iroquois), I discovered gunpowder and realized I didn't have a supply of saltpeter. The backward Americans (8 city continent) had three sources. So, I amassed an invasion force of five armies (all veteran or elite units):

four armies of:
4 Hoplites
2 Horsemen
2 Archers
2 Swordsman
2 Catapults

and one army of:
4 Hoplites
4 Horsemen
2 Swordsmen

58 units in all ... 29 galleys ... then with coordinated landings, I landed in America. All of the American cities were walled. Thus, the catapults were necessary. I tried to attack one city without knocking down the walls ... suffered a defeat. Then I realized that the Americans had pikemen and longbowmen. Once I captured a city with barracks intact, I upgraded to longbowmen, musketmen, knights and cannon and wiped out the remaining four cities.

However, then the French declared war and started landing on my far flung possessions. The timing was perfect ... upgraded about 25 remaining galleys to caravels, loaded a dozen veteran and elite units on from the American campaign, and conquered the new French cities that they had built on my source of iron continent/island and others. I also put veteran caravels all around France's territories, embargoed them and made life totally miserable for them until they finally sued for peace including turning over one remaining city they had built on one of my islands.

Frigates, Galleons and Privateers quickly followed.

I'm nearing a cultural victory with Athens having so many Wonders in it that it's close to 20,000 points and I just entered the industrial age.

Anyway, the Hoplites totally rule until the longbowman and other 4-attack units appear. Even after they appear, entrenched hoplite garrisons still can hold out half the time against knights.

Anyhow, I love those hoplites!

Kindest regards,

Oogie

:crazyeyes
 
Romans...the legion is a versatile unit for SO long and their militaristic ability means that in my first game as them it wasn't that long (only hundreds of units of zulu, roman, aztec and german dead!) before I had my first Great Leader "Trajan" :D

At the moment I'm playing the Romans in their correct start place on a huge world map (done by modders at apolyton) with 16 civs...P.S the english are on England too!

I will post the save file if anyone wants to start with at least 2 of the civs in the correct position!!! (private mail me if this is the case).

Aren't I nice :p
 
I know the debate is about romans v greeks, but if you want early offence, the Persians are the way to go. You can argue their other atributes, but a 4/2/1 will serve you better on the offence than a 3/3/1, IMHO. I can see arguements both ways, but I just completed to GOTM, and Persia is tough with those immortals.
 
Back
Top Bottom