Hi Y'all
... Wow ... tried the Greeks on a huge mega-map in Regent mode (no cheats for either AI or me). Hopelites are totally totally awesome.
... Wiped out the nearby Romans early and then the Egyptians (after they had built the Pyramids) ... Then used galleys to land an overkill invasion force on the Iroquois continent.
For the Iroquois, I got their map first, waited until they finished the Oracle, cut them off from their supply of horses and then let them destroy their remaining mounted warriors against
my veteran and elite hoplites. However, the Iroquois came against me with an impressive massive coordinated army of spearmen, archers and warriors. What seemed like a massive invasion force to me initially turned out to be only adequate.
Taking cities is a cinch with a combo of hoplites, catapults and various offensive units.
It's also important to properly select your point of invasion. For example, taking the Iroquois capital and the Oracle after baiting their army to the other side of their continent with a smaller force implemented an "Inchon-style" strategy that worked well.
I typically cut off the city with hoplites, wheel up my catapults, bombard until the city walls are down and then assault the city. Sometimes I use as many as six catapults. It does little good to keep bombarding a city after the walls are down since you are likely to destroy valuable harbors, barracks and other improvements.
The key wonder in a non-pangea (multi-continent) game is the Great Lighthouse. Once I got the Great Lighthouse I sent out hoplite/settler pairs all around the world, made contact, found an uninhabited continent with iron (so I wouldn't get stiffed by the Germans in trade), and built up my far flung empire in Monarchy prior to other civ's figuring out how to leave their coastal waters.
After conquering my continent (Romans and Egyptians) ... and then the adjacent continent (Iroquois), I discovered gunpowder and realized I didn't have a supply of saltpeter. The backward Americans (8 city continent) had three sources. So, I amassed an invasion force of five armies (all veteran or elite units):
four armies of:
4 Hoplites
2 Horsemen
2 Archers
2 Swordsman
2 Catapults
and one army of:
4 Hoplites
4 Horsemen
2 Swordsmen
58 units in all ... 29 galleys ... then with coordinated landings, I landed in America. All of the American cities were walled. Thus, the catapults were necessary. I tried to attack one city without knocking down the walls ... suffered a defeat. Then I realized that the Americans had pikemen and longbowmen. Once I captured a city with barracks intact, I upgraded to longbowmen, musketmen, knights and cannon and wiped out the remaining four cities.
However, then the French declared war and started landing on my far flung possessions. The timing was perfect ... upgraded about 25 remaining galleys to caravels, loaded a dozen veteran and elite units on from the American campaign, and conquered the new French cities that they had built on my source of iron continent/island and others. I also put veteran caravels all around France's territories, embargoed them and made life totally miserable for them until they finally sued for peace including turning over one remaining city they had built on one of my islands.
Frigates, Galleons and Privateers quickly followed.
I'm nearing a cultural victory with Athens having so many Wonders in it that it's close to 20,000 points and I just entered the industrial age.
Anyway, the Hoplites totally rule until the longbowman and other 4-attack units appear. Even after they appear, entrenched hoplite garrisons still can hold out half the time against knights.
Anyhow, I love those hoplites!
Kindest regards,
Oogie
:crazyeyes