Does anyone do this?
In a recent game I had a very food rich capital. So instead of whipping it down as I usually do I let it grow to size 10 to get internal trade route value to 2. This gained me maybe 5 extra commerce for about 20 turns before I gained more external trade routes.
When, if ever would this be beneficial?
Should any city other than capital even be considered? (Maybe food rich island to get value 3 internal routes?)
Just playing with the idea, I could maybe see this useful in isolation or very cramped semi-isolation where number of external routes is limited.
In a recent game I had a very food rich capital. So instead of whipping it down as I usually do I let it grow to size 10 to get internal trade route value to 2. This gained me maybe 5 extra commerce for about 20 turns before I gained more external trade routes.
When, if ever would this be beneficial?
Should any city other than capital even be considered? (Maybe food rich island to get value 3 internal routes?)
Just playing with the idea, I could maybe see this useful in isolation or very cramped semi-isolation where number of external routes is limited.

but i remember they get better and better in intervals of 2.