GW is down there in my priorities, but I do miss those Great Engineer points.
I'll built it if I am running a civ that will focus on building wonders and culture rather than a military.
I will build it if there is an obvious geographic hinderance already in place such as highlands or jungle terrain that can be further exploited to slow down troops. This muck and mire terrain is easily defended by a limited number of ranged weapondry.
I will also consider building it if a close enemy has a unit like a jaguar and I am in prime territory exploitable by said unit. An offsetting build to remove the UU abilities.
I tried attacking a civ that had this AND Himeji Castle. It didn't work too well.
Well, only redundant to the extent that you're facing those two movement point units you mention. So not entirely.Isn't that a bit redundant? A hill/jungle already takes all movement points of the units (those that move two hexes, which is most of them, early on), so the GW doesn't add anything to it.![]()