knupp715
King
Great Job. Things are looking good.
Save?
Save?
We also cannot get from the choke to French land. There is ice in the way.
VoiceOfUnreason said:Lurker vocabulary check: opening the choke is...? Moving the units out of one of the two forts, encouraging the AI to bring a lot of units to the forts where they can be killed - presumably returning to the fort before they arrive? Or is there something subtler going on?
ThERat said:by the way, does anyone know how to check the entire stack of units instead of seeing ...
I think that's really a lousy feature just like the mentioned goto-attack bug



move I made last turn set this happens.
These were gigantic superstacks. I figured about 30-40 units were there but no, we killed 54, 7 cats retreated, 25 units killed our 25 units in the city (not including non-military units), and if you look in the Screen Shot above there is still a super stack left. So that makes about 100 units. Keep in mind this was only Julius's and Khan's superstack. I don't want to know how many units were in India's and Egypt's stack.





) because war weariness is hitting very hard. I've made sure most cities are stagnate but they still need to be watched carefully.
, it's a step back from C3C.Bezhukov said:lurker comment:
I got to the point in my game where I never played defense if I could help it, as I didn't want to deal with collateral damage. If you're facing one of those big stacks, perhaps better to burn the cannons on attack (and cannons are not auto-suicides like cats anyway) than waste them on defense.
MasterShake said:El Lurker commentos (man, three in a row)
I just started reading this one at page 15
now on to the question, is this always war or are you going for conquest?
By the way knupp mentioned ironclads from Egypt some time ago but none of us have seen any in the subsequent turns. What happened there? Not that I long to see them.