Flintlock1415
Emperor
Try posting your files or copy them into a spoiler so others can see.
Try posting your files or copy them into a spoiler so others can see.
Okay, i've looked at it.
Normal way to create an UU is to add a new unit, which replaces an existing unit in a special unitclass.
You've added a complete new unit with a complete new unitclass.
If you replace the assault-troopers unitclass with UNITCLASS_KNIGHT (it replaces the knight, am i right?) in all the files, then it should work.
<Civilopedia>. .. .. .. .. .The original commandos,
Boer (original Dutch speaking immigrants of South Africa) farmers took up arms
against the ever increasing oppression from the British Empire. In 1658, war
erupted between the Dutch settlers at Cape Colony and the Khoi-khoi. In order to
protect the settlement, all able bodied men were conscripted. After the conclusion
of this war, all men in the colony were liable for military service and were
expected to be ready on short notice. By 1700, the size of the colony had
increased immensely and it was divided into districts. The small military garrison
stationed at the Castle de Goede Hoop couldn't be counted on to react swiftly in
the border districts, therefore the commando system was expanded and
formalized. Each district had a Kommandant who was charged with calling up all
burghers in times of need. In 1795, with the First British Occupation and again in
1806 with the Second British Occupation, the commandos were called up to
defend the Cape Colony. At the Battle of Blaauwberg (6 January 1806), the
Swellendam Commando held the British off long enough for the rest of the
Batavian army to retreat to safety.[PARAGRAPH:2]During the Great Trek, a
Boer retreat further inland away from areas occupied by the British, this system
was used and remained in use in the Boer Republics. Both Republics issued
Kommando Laws, making commando service mandatory in times of need for all
male citizens between the ages of 16 and 60. During the Anglo-Boer War (
1899-1902) the Boer commando formed the backbone of the Boer forces. After
the declaration of peace in 1902, the commandos were disbanded. They did
reform themselves in clandestine "shooting clubs". In 1912, the commandos were
reformed as an Active Citizen Force in the Union Defence Force. This system was
in operation until 2005, when all commandos were disbanded
again.</Civilopedia>
<Strategy>[COLOR_UNIT_TEXT]Kommando
Ruiter[COLOR_REVERT] replaces
[COLOR_UNIT_TEXT]Cavalry.[COLOR_REVERT]Kommando Ruiter were
known for their mobility, ability to live off the land, and hit and run guerrilla war
tactics. They have the ability to withdraw from combat, bonuses against seige
weaponry including flanking attacks, and start with the March and Mobility
promotions.</Strategy>
If that's the Sevopedia (ie you are using the BUG mod) it breaks like that if the KFM doesn't match with the nif used for the unit model. Definatly double check your art defines for this unit. I'd wager a donut your issue is in there.
Usually you have it point to a similar default unit's KFM. What kind of unit is it?