[H]Airship Graphic Tweak

aokces

Flanking III Submarine
Joined
Aug 17, 2005
Messages
116
Location
California
I've been wanting to make the Airship into a 'domain_Land' unit (as an explorer upgrade with different stats) like helicopters. However, their unit graphic causes it to appear submerged on the ground instead of flying (likewise, gunships fly extra high if turned into an air unit).

Is there an easy way to mod the graphic file so the default airship is placed higher up, or is there already such a custom graphic? Thanks!
 
Is there an easy way to mod the graphic file so the default airship is placed higher up, or is there already such a custom graphic? Thanks!

Well, open the graphic file in NifSkope and adjust on the Z-axis at will.
 
Dumb question. I am trying what you mention here, and it seems to be doing nothing. I have moved the ship in NifSkope to an elevation of 200, but it's still in the same spot in the game. When I open the model in NifSkope, it has saved the change, but the game is not seeing it.

Any ideas?

[EDIT] Fixed. I needed to alter the shader model instead of the normal model.
 
Well done. :goodjob:
It took me a bit to figure out this discrepancy in other models too.
 
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