Turn 240 (1650 AD)
Civgeek: Looks like we are in pretty good shape all-around so plan to build-up military for a war with the Mongols. Leave research OFF to allow funds for upgrades.
Ferrum finishes: Bank
Antium finishes: Bank
Cumae finishes: West Point
Cologne grows: 9
Hamburg grows: 8
Hamburg finishes: Library
Turn 241 (1655 AD)
Civgeek: Basically I focus on building military in high production cities, infrastructure in less developed cities and finishing tile improvements where applicable. We havent built Ironworks yet; should decide where to put that, but will leave that to next person.
Ferrum begins: Cavalry
Antium begins: Rifleman
Hamburg begins: Market
Cumae begins: Cavalry
Cumae begins: Rifleman
Cumae begins: Cavalry
Cumae begins: Rifleman
Rome finishes: Cannon
Gemini Montes grows: 11
Frankfurt's borders expand
Tlaxcala finishes: Cannon
Turn 242 (1660 AD)
Civgeek: Apparently we had two cities building West Point? I didnt notice so we go a lump sum compensation; used for upgrades.
Rome begins: Cannon
Tlaxcala begins: Cannon
Rome grows: 19
Cumae finishes: Rifleman
Gemini Montes finishes: Rifleman
Tlaxcala grows: 8
Dusseldorf finishes: Hindu Temple
Turn 243 (1665 AD)
Pisae founded
Civgeek: Founded on tip of southern island to get Fish and Oil. Will take some time to develop.
Gemini Montes begins: Cavalry
Dusseldorf begins: Granary
Pisae begins: Lighthouse
Civgeek: Decide to rebase some workers from core territories to south island.
Rome finishes: Cannon
Frankfurt finishes: Rifleman
Tlatelolco finishes: Forge
Munich finishes: Theatre
Turn 244 (1670 AD)
Civgeek: Genghis asks for Open Borders; agree so we can scout his territory.
Frankfurt begins: Cannon
Tlatelolco begins: Barracks
Rome begins: Rifleman
Cumae finishes: Cavalry
Turn 245 (1675 AD)
Civgeek: Why is there a settler in Ferrum? Hadnt noticed this before and Settler was Zzzzz. Did we forget them? Move the Settler towards Saxony to go settle large island to east once we have Galleons..
Antium finishes: Rifleman
Cumae finishes: Rifleman
Cologne finishes: Cannon
Frankfurt grows: 10
Tlaxcala's borders expand
Hamburg grows: 9
Turn 246 (1680 AD)
Antium begins: Cavalry
Cologne begins: Library
Rome finishes: Rifleman
Tenochtitlan finishes: Bank
Tlaxcala finishes: Cannon
Berlin grows: 11
Turn 247 (1685 AD)
Rome begins: Taoist Temple
Tenochtitlan begins: Harbor
Tlaxcala begins: Harbor
Civgeek: All major upgrades are now completed; a few rear area garrisons are still longbow/archers, but dont think these are in any areas that will be threatened. Move research back up to 80% running, a slight surplus (27 gpt).
Cumae finishes: Cavalry
Essen finishes: Forge
Dusseldorf finishes: Granary
Neapolis grows: 2
Turn 248 (1690 AD)
Essen begins: Theatre
Dusseldorf begins: Theatre
Cumae begins: Cavalry
Tech learned: Constitution
Rome finishes: Taoist Temple
Ferrum finishes: Cavalry
Tenochtitlan grows: 19
Tenochtitlan finishes: Harbor
Tlaxcala finishes: Harbor
Essen grows: 6
Munich grows: 5
Turn 249 (1695 AD)
Research begun: Democracy
Civgeek: Start Democracy since assume that is why we were going for Constitution. Decide not to switch to Representation right away to avoid anarchy disrupting war prep.
Rome begins: Jail
Ferrum begins: Cavalry
Tenochtitlan begins: Grocer
Tlaxcala begins: Market
Mo Tzu (Great Prophet) born in Ferrum
Cumae finishes: Cavalry
Tlatelolco finishes: Barracks
Hinduism has spread: Vilcas (Incan Empire)
Turn 250 (1700 AD)
Tlatelolco begins: Market
My turn was mostly caretaking and military build-up, but looks like we are ready to invade. Next player should be able to DoW on first turn if desirable.