OK guys, a few points:
We researched feudalism for serfdom, but have no workers. Now anyone can make a mistake and have some captured, that's fine. But we should have been building lots more. Instead of a fourth settler for a sixth city we cannot afford (when we found our fifth city we will be at 50% science or lower), we should have had 4-5 workers ready to take advantage of serfdom to build quick cottages/farms to get ahead in GNP and start on the merchants.
Rostock isn't the best placed city in the world, since it has no food resources. We didn't need the iron, so should have gone for any of the many food-rich spots we could have claimed.
We have 2 axes. 1 is city raider 2 and the other city raider 1. Have we been raiding any cities? Why promote them like this?
I thought Lubeck was our mechant farm? It has 2 cottages already. Perhaps this is the best though, as there are other spots we could settle with more food.
We researched feudalism for serfdom, but have no workers. Now anyone can make a mistake and have some captured, that's fine. But we should have been building lots more. Instead of a fourth settler for a sixth city we cannot afford (when we found our fifth city we will be at 50% science or lower), we should have had 4-5 workers ready to take advantage of serfdom to build quick cottages/farms to get ahead in GNP and start on the merchants.
Rostock isn't the best placed city in the world, since it has no food resources. We didn't need the iron, so should have gone for any of the many food-rich spots we could have claimed.
We have 2 axes. 1 is city raider 2 and the other city raider 1. Have we been raiding any cities? Why promote them like this?
I thought Lubeck was our mechant farm? It has 2 cottages already. Perhaps this is the best though, as there are other spots we could settle with more food.