In both fierabras's and my games we both killed/vassaled all opponents and got more then 64% land/pop. I know for sure that in my game that was both conquest and domination on same turn. Can upload save if you want it still.
Sounds fine, along with sticking to the Immortal Cookbook format. However, I'd then like to see the 2nd and 3rd rounds run for SHORTER time periods.
Round 1 = 70 turns
Round 2 = 40 turns
Round 3 = 40 turns
A lot can happen in 50 turns in Round 2 and in Rounds after that Round and thus we seem to see a big disconnect in a lot of our games as a result.
Sure, discussing strategy ahead of time has helped address this disconnect issue, but shortening the later turnsets would also help in this regard--still allowing for creativity, variance, and originality, but also keeping the games from diverging TOO much so as to make others not even want to play from a save.
Note that with a 70, 40, 40 format, we'll still end up ending Round 3 at Turn 150, but the games after the first round will be more closely synergized with each other. The lack of said synergy has probably been the biggest (or at least the most vocal) complaint raised about our Cookbook games, so this approach seeks to address that complaint, as well as addressing the complaint about not having enough time pull off a conclusively successful rush in Round 1 with only 50 Turns at Normal Speed.
Interesting, how could you not get 64% of land if you vassaled them all? Razed cities?
Kossin, when you planing win this SGOTM?
It would be awesome if you could find time to participate in saves analysis, strategy discussions etc, despite the turns length.
The likely difference comes from a Domination Victory capturing more Cities and from having ownership of more Vassals.Interesting. Apparently Domination Victories are worth a lot more than Diplomatic ones
The likely difference comes from a Domination Victory capturing more Cities and from having ownership of more Vassals.
Each captured City's population contributes a lot to one's Score.
The population of the Cities owned by your Vassals will count half us much as they would as if you'd owned said Cities, towards your Score.
In an Apostolic Palace Victory, you won't get any Score for the Cities that do not belong to either you or to your Vassal, even if said AI nation voted for you to be the Religious Leader of the World.
Population is the factor that contributes the most to your Score, and while other factors like Tech level and Wonders owned can also be factors, they were probably not major differentiating factors in the games played.
EDIT: The type of Victory that you achieve has no bearing upon Score, as far as I am aware.
Maybe.Gotcha. So, if I had cared about score, I should have played out the 20 turns it would take to vassal both Saladin and Justinian?