Hammurabi - Immortal Cookbook

The list of traded techs is in my 50turns post. IIRC I traded for Alpha, IW, Math, Sailing, Monarchy, Monotheism and Calendar.
Okay, thanks for consolidating the list.

Does that mean that you self-teched all of the cheaper techs like Polytheism, Priesthood, and Archery?


Regarding Sparta:

With its poor production chance of getting any wonder there is tiny. I build Mids there for failure gold ofc.
Please note that my suggestions of building Wonders in Sparta was because you'd claimed that building The Pyramids was for obtaining Failure Gold.

I'd rather get MORE Failure Gold by trying to build a Marble-based Wonder than by building a Stone-based Wonder when we have access to Marble but not to Stone. Hence why I suggested The Parthenon or The Temple of Artemis, both of which get a bonus to production from Marble.


I always wanted to know what happens when you remove wonder from build queue in one city and start it in another. Will you receive failure gold in both?
Yes you will get Failure Gold in all Cities that do not complete a Wonder but have partially built it, regardless of whether you or the AI are the one to complete the Wonder. This fact extends to National Wonders, as well.


Parthenon I plan in Babylon after MoM.
I'm tempted to build The Parthenon in Athens, myself. Sure, we'll get more Great Artist pollution that way, but we'll also get more GPP in our Great Person Farm, while Babylon (our Bureaucratic-to-be capital) can go back to working Cottages instead of Mines.


I do need more workers though.
Agreed.


Since Zara most likely will be my next target, I keep army near his borders. You prefer Peter, but he got construction and is going to be harder to beat.
I prefer Peter because he is most likely Darius' war target. However, I'd rather wait until Darius declares war.

If we happen to be Darius' war target, I'd like to be prepared to fight him instead.

Keeping our army near Peter + Darius will help in this regard.


Zara doesn't have amazing land and he is actually one of the AIs that can be dragged into a war (no one else likes us enough to join in a war on our side at the present time). While we'd still need a good tech or two to bribe him, I'd rather have him join in as a war ally than attack our only bribeable AI.


Plus Zara got some nice cities near Babylon, asking to be captured. If Darius declares on Peter that will change the plans.
Which ones?
1. Iron + Silk. Meh.
2. Cow + Dye. Meh.
3. 2 Sugars + Marble + some Grassland Hills--not bad.
4. His capital is decent. You could share a Food Resource or two with another City, but you'll have to first capture his capital before his Cultural borders will disappear over those shared Food Resources, so they don't really count until you own his capital.
5. Cow + Iron + Silk is alright, but it's way in the back and on the border with Saladin.

Peter, however, has Ivory. I'd rather capture an Ivory City BEFORE said AI is able to field War Elephants. Also, it will be nice to be able to have War Elephants of our own.
 
@Dhoomstriker
In my round report I mentioned my tech path up to Aesthetics. After that I have researched Hunting for that deer and hmm not sure how did I get archery... Looks like I've traded for it by mistake, that's shame. :( At least I don't remember researching it myself.

Parthenon can go in Athens, it will be busy with GLib/NE though.

I am 100% certain Darius was pleased with us when he got WHEOOHRN. If he declare on us it should be reported as bug. I doubt it will help us though :lol:.

Zaras cities are not great but decent and are close to our capital, which you prefer to keep.

Don't you feel like its only me and you playing? Helooooooo, you there guys?:rolleyes:
 
@drlake
I thought, you liked the idea of having proposing plans before round, then play out most popular plan. Where is yours? ;)

@all
More opinions :think:, more suggestions :hmm:, more plans :deal: - more fun! :band:

I've been offline (mostly to sleep) since the vote was finished. I'll need to open the save and think about what is there before I can contribute much to this, and that won't happen until after work today. :(
 
@Dhoomstriker
In my round report I mentioned my tech path up to Aesthetics. After that I have researched Hunting for that deer and hmm not sure how did I get archery... Looks like I've traded for it by mistake, that's shame. :( At least I don't remember researching it myself.

Parthenon can go in Athens, it will be busy with GLib/NE though.

I am 100% certain Darius was pleased with us when he got WHEOOHRN. If he declare on us it should be reported as bug. I doubt it will help us though :lol:.

Zaras cities are not great but decent and are close to our capital, which you prefer to keep.

Don't you feel like its only me and you playing? Helooooooo, you there guys?:rolleyes:

What time zone are you guys in, Vampire Standard Time? This was posted at 3:12am my time...

I'm all for an opportunistic war while building up some wonders and starting to specialize the cities. I agree that Athens as the GP farm makes sense, but will leave the capital at Babylon under that circumstance. Preparing for war with either Peter or Darius after it breaks out between them also sounds good. The wonder-focused tech path you are discussing sounds interesting, but I'm wondering whether prioritizing Cur/Const/CoL would make more sense. I'm certainly open to different ways of doing this, but I usually don't head up the top tech line at this stage (maybe I should?). If we do that, I'm not sure relying on popping a Great Artist to bulb Music is a good idea, since that's a pretty low percentage gamble.
 
What do you guys think of trading our Copper for Ivory with Justinian? The Iron will be hooked up in 2 turns and we possibly lose the Spices if we join a war with Peter. (correction: we have Spices in 4 turns near Sparta)

And what about the Theocracy civic? It's a favorite for a lot of the civs. Does it somehow fit in with a long-term strategy plan?
 
Ok, lots of points to discuss apparently.

The question is what would be the best site for HE.
Definitely the city you replaced Corinth with in the east.

What I would not like to do is getting Great Library in Babylon. This city can be decent commerce or production, but no GPfarm. That's why I've made academy in Athens and going to build GLib and NE there, using its forests.
Building an Academy in a GP farm is a waste unless you're running Representation and Caste System and have tons of food.

What about move capital to Athens, once CS is in? With GLib, Academy and matured cottages it will be a great cap.
Why would you want to move your capitol to a GP Farm of all things? Bureaucracy multiplies commerce, not beakers. If we move the capitol to Athens then it should be cottaged and the GP farm forsaken all together for the time being, i.e. no National Epic in Athens (or anywhere else). Sparta or the Fish city in the NW could run two scientists for GP points in the short run. But I really think the Palace is best left in Babylon.

So I am leaning to beeline Music, trade for currency/CoL with it and then lightbulb Philo.
You might very well lose out on Taoism and a lot of beakers in trade that way. Drama -> Philosophy is a much more reliable approach. Also Code of Laws gives access to a wonder which makes it hard to trade for sometimes.

As for wonders, The Great Library would certainly be nice if we want to turn Athens into a GP farm, but aside from that I wouldn't put any emphasis on wonders. If we leave the capitol in Babylon growing the cottages seems much more promising than building the Mausoleum there. The Parthenon is a somewhat useful wonder, but Athens already has to build The Great Library as well as the National Epic and should run two specialists directly after that. I suppose the Copper/Cow city doesn't have anything better to do, but we'd probably just be collecting failure gold, which is actually just as fine. But I have to admit, that finishing wonders almost never plays a crucial role in any of my games, unless I'm going after the Pyramids to run a food economy.

I would not recommend going to war in the next 50 turns, not if the goal is to take the most reliable path to victory anyway. It can be done successfully (especially with Justinian giving us ivory), but we may well end up with 2-3 enemies instead of one and we already have enough land to out-tech and out-produce any of the remaining Civilizations.
 
Hrm, why do any of these sites have to be a dedicated GP farm at this time? The Academy in Athens will pay off bigger if we cottage it out, and we can still run a couple of scientists due to the surplus food from the Pigs and Corn. We can build the GL there and make it a decent GS factory in the short term, but save the HE for a future city at a location to be contributed by one of our neighbors. Yeah, it delays getting the GPF up, but we aren't sitting on an optimal site atm so we might be better off "playing the map" as it were, and specializing the cities we have according to what they are really good for rather than trying to force an octagonal peg into a round hole. Just a thought...
 
We're already in a very strong position in this game, so it ultimately won't matter, but you get a lot more out of a commerce capitol running (almost) solely cottages and a dedicated GP farm, than a production/commerce hybrid (Babylon) and a commerce/specialist hybrid (Athens).
 
What time zone are you guys in, Vampire Standard Time? This was posted at 3:12am my time...

:lol::lol::lol: Life? What life? We play civilization!

... I usually don't head up the top tech line at this stage (maybe I should?). If we do that, I'm not sure relying on popping a Great Artist to bulb Music is a good idea, since that's a pretty low percentage gamble.

Well, if we going to have MoM - golden age become more tempting. But we need Great Person to start it. We don't have very good GPfarm here and will not have too many Great Specialists. All this makes me want to at least try for that Great Artist. Music is required on our way to Mil Tradition. I am quite sure we will be first to lit and will have decent chance to be first to music. If we make detour into Currency/CoL, we sure lose Music race.

Btw need check tech trade screen every turn. We might be able trade for Currency even before we will get to Music.

Hrm, why do any of these sites have to be a dedicated GP farm at this time? The Academy in Athens will pay off bigger if we cottage it out, and we can still run a couple of scientists due to the surplus food from the Pigs and Corn. We can build the GL there and make it a decent GS factory in the short term....

I like that idea pretty much actually. With Glib and 2 scientists Athens will be able to work cottages, so we can stay in slavery. Just want to mention that GS will be needed anyway for bulbing during Lib race and it will start soon.

Interesting, I don't see good GPfarm spot on entire continent. Is it always so on Pangaea maps?
 
What do you guys think of trading our Copper for Ivory with Justinian? The Iron will be hooked up in 2 turns and we possibly lose the Spices if we join a war with Peter. (correction: we have Spices in 4 turns near Sparta)

And what about the Theocracy civic? It's a favorite for a lot of the civs. Does it somehow fit in with a long-term strategy plan?

Getting Ivory sure will not hurt. We will get second source of copper pretty soon in Nippur.

Once wonders are built, switching to Theocracy makes sense. Good thing to have Combat1 CR2 Axes/swords out of the gate. Btw that way we can try pull for domination very early on this map.
 
Definitely the city you replaced Corinth with in the east.
Certainly the best candidate, a bit far from front line though.

Building an Academy in a GP farm is a waste unless you're running Representation and Caste System and have tons of food.
Good to know. So you suggest just run cottages there and make GPfarm elsewhere? I was considering switch to Caste, run as much specs in Athens as possible and make fill in city (or 2) nearby which will work cottages for Athens meanwhile. Does it make sense?

Why would you want to move your capitol to a GP Farm of all things? Bureaucracy multiplies commerce, not beakers. If we move the capitol to Athens then it should be cottaged and the GP farm forsaken all together for the time being, i.e. no National Epic in Athens (or anywhere else). Sparta or the Fish city in the NW could run two scientists for GP points in the short run. But I really think the Palace is best left in Babylon.
Well I am conviced to leave cap in Babylon. Should we then stay in Slavery? What about Pacifism btw?

You might very well lose out on Taoism and a lot of beakers in trade that way. Drama -> Philosophy is a much more reliable approach. Also Code of Laws gives access to a wonder which makes it hard to trade for sometimes.
Sounds logical. I just wanted that MoM + free Golden Age from Music... We will need it anyway. We could research CoL pretty fast our self during GA. On the other hand I would like to have GA when we finish Civil Service for free switch into Buro. Hmm... Need to think about this.

As for wonders, The Great Library would certainly be nice if we want to turn Athens into a GP farm, but aside from that I wouldn't put any emphasis on wonders. If we leave the capitol in Babylon growing the cottages seems much more promising than building the Mausoleum there...
...I would not recommend going to war in the next 50 turns, not if the goal is to take the most reliable path to victory anyway....and we already have enough land to out-tech and out-produce any of the remaining Civilizations.

So no wonders and no units. What should we build then: research/wealth? What you think will be the most reliable path to victory?
Btw what Victory Condition you want to reach?

Personally I think we are in good position to own some AI with axes/swords prior Feudalism. We could start such war in about 10 turns. Justinian is pleased with us and Darius going to attack Peter. So why not attack Zara and get some cities/workers from him? Or we could backstub Peter.
 
We're already in a very strong position in this game, so it ultimately won't matter, but you get a lot more out of a commerce capitol running (almost) solely cottages and a dedicated GP farm, than a production/commerce hybrid (Babylon) and a commerce/specialist hybrid (Athens).
Interesting point. Personally I was convinced that strongest economy is mixed one. Simple because you rarely will get enough cities for run specs only/cottages only. But since we need both why not try get both cottages and specs where we can? Would be interesting to try.
 
Good to know. So you suggest just run cottages there and make GPfarm elsewhere? I was considering switch to Caste, run as much specs in Athens as possible and make fill in city (or 2) nearby which will work cottages for Athens meanwhile. Does it make sense?
I'm not a big fan of Caste System myself, unless I build the Pyramids, so I for one am not going to do that. 2 scientists from The Great Library and 2 from a Library should be enough for now.

Well I am conviced to leave cap in Babylon. Should we then stay in Slavery? What about Pacifism btw?
If we stay out of wars until Steel/Rifling, I'm tempted to adopt Pacifism, but that's just my preference.

Sounds logical. I just wanted that MoM + free Golden Age from Music... We will need it anyway. With GA we could research CoL pretty fast our self. On the other hand I would like to have GA when we finish Civil Service for free switch into Buro. Hmm...
Well, if you go Music first, saving the Great Artist for a switch to Bureaucracy and possibly Pacifism or Theocracy seems like a good choice.

So no wonders and no units. What should we build then: research/wealth?
Again, that is just my preference, mostly since getting wonders becomes more and more of a gamble as the number of civilizations increases and I usually face 17 opponents in my games. I did not suggest to forgo unit production, I'd just rather build up an economy now, than an invasion army.

What you think will be the most reliable path to victory?
Btw what Victory Condition you want to reach?
I always go for Conquest/Domination Victory - hence the nick. As for achieving it, I'd either go for Cannons or Spies plus Riflemen/Cavalry. It's a rather boring strategy, and if it was simply for the fun of it, I probably wouldn't wait that long to get some action, but since this is a cookbook, it's the one I'm gonna go with.

Personally I think we are in good position to own some AI with axes/swords prior Feudalism. We could start such war in about 10 turns. Justinian is pleased with us and Darius going to attack Peter. So why not attack Zara and get some cities/workers from him? Or we could backstub Peter.
If Darius declares war on Peter, that will probably work, but we don't know for sure if or when this is going to happen. If he doesn't, Peter would very likely join in the war against us or at the very least supply Zara with resources. Also getting just the border cities is pointless, as the cultural pressure from their former Creative leader would render them next to useless. Plus there are a whole bunch of powerful war techs about to be researched: Construction, Feudalism, Horseback Riding, ... and we don't know when the AI will get them. Maybe I'm a little too cautious, since this is my first cookbook game, but at least for now, that will be my strategy. ;)

EDIT:
Interesting point. Personally I was convinced that strongest economy is mixed one. Simple because you rarely will get enough cities for run specs only/cottages only. But since we need both why not try get both cottages and specs where we can? Would be interesting to try.
There is a very important difference between a hybrid economy and an economy using hybrid cities. If you can't find a suitable place for a GP farm, running 2 specialists in an otherwise specialized city is fine, but I wouldn't use the commerce capitol if I can avoid it, because working cottages just has a better pay off without the GP points factored in and those GP points can be gathered in another city just as well. Even if you build the Great Library in your capitol, getting 1 Great Scientist from a different city and then letting the Great Library bump out the second isn't that much slower than running 2 scientists in the capitol the whole time.
 
So, it sounds like here are some of the choices that each of us will have to make:
1. Build 1 Wonder in Babylon vs multiple Wonders there vs no Wonders there. The more Wonders that you build there and actually try to complete, the more time you will spend working Mines instead of improving Cottages.

2. The choice of our Religious Civic part-way through the turnset. Theocracy, as Fierabras pointed out, is favoured by Justinian, Zara, and Saladin. That said, it might be a long time before we can trade for Theology (which is required for you to switch into Theocracy unless you build a silly Wonder). Philosophy, if we save a Great Scientist to Lightbulb it, opens up Pacifism, which as we saw in the last Cookbook, is a great mid-game Civic to run, assuming that you have spread your State Religion. That means that we'll need to continue to emphasize spreading Buddhism while we are still in Organized Religion if we want either of the other two Religious Civics to have a large impact.

3. Start another war with our current technology level or not. If Darius attacks Peter, we could feasibly join the war on either side by attacking one of Darius or Peter. The other one of them would like us and we wouldn't have to face all of our opponent's Military Units. Going after Zara was also raised as a possibility, but as CivConVict suggested, doing so could lead to another AI dog-piling us, while capturing only some of Zara's Cities will not be all that helpful due to Zara's Culture--it's all or nothing. Going after Zara also means attacking the only AI that we can currently bribe into a war, so don't expect to get any war allies in such a war. Going after Justinian would be the only other feasible possibility and Zara would even be willing to join that war on our side, but we'd have to likely trade away a tech or two to Zara just to get his support. Declaring war on Justinian would disrupt our trade for his source of Wine, but we have our own source of Wine anyway.

4. Trade Copper to Justinian for Ivory or not. Justinian has access to Iron. The only way that this trade can hurt is if we don't mind Justinian building Copper-based Wonders and Cathedrals. He researched Metal Casting in my game (actually he Oracled that tech), so he'd be likely to build The Colossus. My opinion is... who cares? It's not like we have a lot of water-based squares. Also, I'd rather have an AI that is near to us hog all of the Wonders rather than an AI like Saladin at the other end of the continent, as a nearby AI's Wonders might actually be captured by us before the game is over. As for Buddhist Stuppas (Buddhist Cathedrals), again, who cares? Let Justinian waste his Hammers on them, as far as I am concerned. The Cities of his that have sufficient Hammers to produce said Cathedrals are far enough away from our Cities that the bonus Cultural output won't affect us in a bad way. The extra Happiness from Ivory (and possibly the chance to build War Elephants if we manage to trade for BOTH Construction and Horseback Riding) are decent. We'd also get a good shot at being able to build The Statue of Zeus, since we already have the required number of Monuments, while some of the AIs might not have yet met this requirement. Peter is the most likely competition for this Wonder, since he has Stonehenge to give him the required number of Monuments and also has Ivory, but if he gets into a war, then he likely won't beat us to that Wonder. The Failure Gold is also a good prize if we are able to get Ivory in trade to boost The Statue of Zeus' production (and the Failure Gold might actually be of more value than owning that Wonder ourselves).

5. To move the Palace or not. Most people who have commented now appear to be leaning towards leaving the Palace in Babylon and starting to work Cottages there. That would be my suggestion, too, regardless of whether we make Athens a Great Person Farm or not.

6. Heroic Epic location. I am of the opinion that it is worth building this National Wonder early on, as later in the game when you can find the "ideal" location to place it, your Civ should already be making a lot of production as to make this National Wonder's usefulness be drastically reduced, especially if you get both Guilds and Chemistry and also run a lot of Workshops in several Cities. So, I would suggest that you pick a site from our existing land and build it there. I am going to try for the spot NW + NW + N of Athens, which means building a Settler somewhere first, then borrowing the Pig and Corn to grow the City quickly. The best alternative is the Deer + Cow + Copper City in the north-east. Your Heroic Epic site needs only a few things:
a) A Granary (optional, but helpful in growing the City, especially since your City is going to have a lot of production to be able to pump it out)
b) A Barracks (required in order to build the Heroic Epic)
c) The Heroic Epic--we already have multiple units with 10 experience points, so it is unlocked
d) Perhaps a Monument or the State Religion, to expand the City's borders
e) Nothing else building-wise. Just pump units. Infinitely. Like how I pumped Chariots from Babylon during the last turnset.
f) Okay, a Stable is also possibly optional, but building it takes away from the bonus production of other Military Units. Your call.

7. Tech path. We've had several suggestions here, but the main goals will eventually be:
a) Lightbulb Philosophy with a saved-up Great Scientist. It may not be the next Great Person that you spawn, should you get The Great Library in time to spawn another Great Scientist.
b) Learn Civil Service for Bureaucracy

The details of how you might go about researching other techs on the way to these techs have already been discussed in the other messages above.

8. Caste System vs Slavery. Unlike the last Cookbook, we have more Hills and less Food, so building Workshops isn't as big of a boost early on. We also don't have a lot of high-Food sites to hire more than 2 Specialists at a time. I would tend to stick with Slavery since Caste System's benefits are questionable in this game, although I would not be opposed to switching into Caste System and Pacifism temporarily during a Golden Age, to help generate more Great People.

The fact that Events are disabled makes Slavery that much stronger of a Civic (no Slave Revolt Events will occur).
 
Nice summary, Dhoom.

I'm probably going to either build the MoM in Babylon, or no wonders. I'll seek to build the GL in Athens for sure, and maybe try for other wonders there or in other cities for fail gold. If I get the GL in Athens, I may decide to go for the National Epic there even though it isn't an optimal GP farm, since it sounds like we don't have many "optimal" choices for that on this map.

For military production city, I need to look at the map and think about it. That location N of Athens should be a decent option, though.

I may join in a war between Darius and Peter, probably against Peter since it will be easier to absorb his lands. I'll decide when I see what is happening.

I need to think about the tech alternatives more, in terms of trade potential and getting us to CS.

Definitely trade Copper for Ivory!
 
Hello, sorry for no further feedbacksince last time, having difficulty finding time. I've had another crack at the 3rd round:

Spoiler :
So I built the MoM in Babylon then the Parthenon, GL and HE in Athens. I've researched Civil Service and Machinery for maces, and am 4 turns from winning Liberalism race. I declared war on Peter after being repeatedly begged by Darius, didn't really have the army to sustain it though so I captured Yekaterinburg, stole some cash and gifted it back for peace because Justinian wouldn't join in.
 

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375 BC - 800 AD (turns 100 - 150)

Spoiler :

I followed the strategy as laid out by GKey. After Literature I went straight for Music. Later I traded it for a lot of useful techs like Metal Casting, Construction and Theology.

I finished the MoM in Babylon, but decided to work the cottages instead of rehiring the scientists. This meant I delayed getting the next GP, but I wanted to make sure it would be a GS from Athens.

Darius was getting behind in techs fast, but I managed to trade Currency with him. After Code of Laws I went for Civil Serivce, but had to delay it 1 turn for the Great Scientist to arrive, otherwise i would bulb Paper instead of Philosophy. I traded CoL for HR and Meditation with Peter.

I started my Golden Age on turn 130 and switched to Bureaucracy and Pacifism. At the end I switched back to Theocracy and I stayed in Slavery, as I didn't see the need for Caste System.

During the Golden Age I hired 2 scientists in Babylon to finish the GP collected points and I generated another GS which I used for an academy. The next GS from Athens went into Education.

I researched Machinery - Paper - Education - Liberalism and picked up Feudalism - Drama - Compass - Engineering by trading. I took Nationalism as the free tech and also part-bulbed and finished Printing Press. I'm 3 turns away from Gunpowder and I'm going for Military Tradition.

On turn 145 Darius finally declared on Peter and I've started gathering an army near the Russian border, but I haven't joined the war yet.

Civ4ScreenShot0048.jpg


Civ4ScreenShot0049.jpg

 

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I've played my round, preparing report right now.
Spoiler :
Interesting, Zara went WHEOOHRN turn 8 and declared on me turn 14. :eek: Love these RNG fluctuations.
 
800AD
Spoiler :


Finished Lit, Started Glib in Athens.

MoMandZara.jpg

Turn109:

Currency.jpg


Was first to Music, Great Artist sleeping till CS in. Then start GA and revolt into Buro++.

Turn114:
Declaration.jpg


Well, you asked for it! Razed Addis-Ababa (was defended by 3 axmen – food for my chariots) and Yeha (lost 1 axe).

Turn 121: GS in Athens.
Turn 122: CoL in. GS lightbulb Philo. Tao been founded in Borsippa.
Constr.jpg


MC.jpg


Teching CS.
Same turn at front:
Aksum3.jpg


Turn128.jpg


Settle Opis – silk/iron.

Turn129.jpg


Ask Justinian for 60 gold same turn. CS in 2.
Darius finally declared on Peter.
Settle Mari – Sheep/fish.
GS in Athens – Academy in Babylon.
CS –> Paper, Start Golden age with Great artist and revolt into Bureaucracy/CS/Pacifism.
Paper->Education. GS in Athens bulb part of Education.

Turn136.jpg


Turn 137: HE in Akkad, making catapults, 1 turn each. Good food, decent production, close to front line.
Sistine Chapel in Nippur, won’t hurt. Babylon makes University of Sunkore, in 10 with production boost from GA.
Settle Shushan – cow-dye.

Engineering.jpg


Turn 140: Education in -> Liberalism in 9. Order Zara to research Guilds.
Turn 141: All Axes, swords upgraded to macemen, going for Peter soon.

Turn 143: GA ended.
Turn 144: Forces healed, declaring on Peter.

Yekaterinburg.jpg


Turn 149: Lib in 1, switch to Nationalism for Taj, Justinian does not build it.

Yaroslavl.jpg


I left GG in Akkad, you decide, what to do with him. Settler in Sparta for crab/deer site up north. I run CS/Pacifism during war (again). Not so efficient as on previous map, but we have 2 GS sleeping in Athens and will get 3rd in 3 turns in Athens. Lib in 1 and no AI got education, so we can easily get Mil Tradition or Steel from it. Just don’t forget trade for Compass, so you can lightbulb Chemistry. Babylon will get GP in 9 turns, can speed it up if needed. I recommend waiting for Taj and switch civics during GA. We can get Taj quick in Sippar, using its forests.

Btw we can trade Compass for Paper and Nationalism for Education next turn from Justinian.

Unhappiness in Gondar will be over with longbow from Akkad and missionary from Babylon.

Plan: make theatres for Glob, universities for Oxford, while taking Sp.Petersburg, Moscow (may be Rostov too) and vassalizing Peter. Saladin is probably next.

Honestly this game is over. The only question, who will be first to domination/conquest.
 

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