@drlake
- We have an Academy and almost have a second Great Scientist.
- I'm not sure if we're building Wonders to try and complete them, but my guess is that you are investing in the future potential of Failure Gold, which is a decent idea.
- It appears that you are doing your best to work within your limit of +1 Happiness by hiring Scientists everywhere.
- Building Research and working towards Currency are solid moves, given your approach to focus on Failure Gold instead of Military Units.
- Babylon is STILL working an unmined PHRiv For square, 100 turns later.
- The Gold City should be working a Grassland River Farm (you'll need to build one) so that the City can still grow while working the Gold.
- There is a Barb City to the NW of your Gold City. The AIs are doing their best to take it down, but if you send in your units from the nearby Gold City now, you may have a chance of being the one to capture it.
- I am not a fan of doubling-up Workers when they have to expend a movement point to do so. For example, there are 4 Workers on the PHIron square to the NW of Athens. What you could have done was have 3 of those Workers perform another nearby action (chopping the PFor Road square NW of Athens, for example), while 1 Worker climbs the PHIron hill. That Worker can build a Road, after which his buddies can join him 2 turns later without losing 3 full Worker actions.
- I would say that there is a good chance that we are Justinian's war target, which might not be a bad thing, as long as you get another defender or two to our border City of Babylon, before he attacks. Fighting a defensive war mid-game can often work to your advantage more than fighting an offensive one can, at least diplomatically.
@Wafflecakes
- Good idea to keep exploring the AIs' lands.
- It appears that you are mostly using your limited Happiness to work Cottages, which is a decent approach.
- You've got a good start on getting a Great Scientist, but unfortunately you stopped producing him. I'd suggest finishing off the production of that Great Person ASAP.
- Thanks to keeping Alex alive, you have secured the Wheat Resource in your Gold City, since Peter was discouraged from building a City closer to the Wheat as a result of where Alex put his City.
- Justinian will trade us Wine and Ivory. Let's take them! Settle the Fish + Iron, improve the Iron, and THEN go back to building Axemen if you so choose.
- You have no Happiness Resources and yet most of your Cities are 1 turn away from growing into Unhappiness or just grew into Unhappiness last turn. While it is nice that you have sent 10 million Axes towards the Gold City, to ensure that you get it, I'd suggest sending 10 million Workers there, as getting that Gold mined ASAP is going to be critical, with almost all of your Cities about to suffer from Unhappiness. That is, if you were playing forwards without following my above advice of trading for a couple of Happiness Resources.
- Did you self-tech Iron Working? If yes, I would suggest that your strategy should have been to have pre-build a Settler, so as to be able to Settle next to Iron as soon as it revealed. Beelining Iron Working on Immortal can be a dangerous move tech-trading-wise, since the AIs will almost certainly research that tech before you can trade it to them, UNLESS you have a plan for employing the revealed Iron, such as hooking up Iron ASAP and using it to leverage some Swordsmen against an AI who has Cities that haven't expanded their borders too much or who does not have access to any Strategic Resources.
- The Worker at Akkad should probably build either a PRiv Cottage or a GH Mine before it builds a DesH Mine.
- Having no Foreign Trade Routes hurts your economy. I would suggest that you create a Road connection to an AI ASAP.
- I am not sure that I understand why you have Open Borders with everybody. Opening Borders with an AI should be a strategic decision, not something that gets done automatically as soon as you or they learn Writing. In this game, you have "picked sides" by going Buddhist. That's fine, but it means that you should probably close your borders with any AI that has a Buddhist AI as their Worst Enemy. Yes, you won't get +2 over time for sharing Open Borders, but you also won't be accumulating so many negative "You Traded with our Worst Enemy" Diplo modifiers. The only "good" thing that has come out of the situation is that you are now the Worst Enemy of THREE AIs, so they will stop asking you to stop trading with someone else--since they don't hate anyone more than they hate you! Of course, that means that you are Public Enemy #1 for those AIs...
@Fierabras
- Okay, yes, getting the fun of trading around Aesthetics is a nice situation that you have left for us.
- Good job in getting Wine in trade, giving us some extra much-needed Happiness.
- Buddhism is well-spread in our Cities, too, although that could just be luck instead of you manually spreading the Religion, but we're getting some extra Happiness from that fact, too.
- Nice job in pairing up a Great Scientist with several Cottages in our capital. @Others: With so many people extolling the virtues of our capital location as one that is great for Bureaucracy, I am surprised that so many players voted for an "in place settling" game and then turn around and keep talking about moving the Palace. Why move the Palace? Settle on the Coast in the hopes of Seafood for a Great Person Farm and in THAT CASE consider moving the Palace. If you stay in place, work on improving those Cottages! Don't mix strategies!
- Unfortunately, Justinian will only give us cheap techs for Aesthetics, which means that he will likely learn the tech within a few turns. That means that we will have to partially-tech Alphabet, get Alphabet in trade from Zara, and then probably only have Darius left as a trading partner for Aethetics. Saladin hates us too much to trade with us, Peter has been alienated by you agreeing to stop trading with him, Alex is dead, and Justinian, as I said, will likely have learned Aethetics or almost all of it by the time that we can get Alphabet from Zara. It's not the end of the world, but you won't get as much value out of Aethetics as you could have had if you had put your research towards Alphabet immediately after researching Aesthetics and then checking every turn to see if an AI would trade Alphabet to you.
- Who do you plan to rush with those Axemen that you are "somewhat" building? I say "somewhat," because Athens seems prepared to build one Axeman and then The Parthenon. It's a bit late for a rush, so to make it work, you'll need to pump units from as many Cities as possible, including Athens.
- Having no Foreign Trade Routes is hurting your economy.
@CivConVict
- You are set up to hopefully eventually steal the Wheat from Peter for the Gold City, with the Library pumping out Culture and a follow-up Monument being built. It is also good that you are working a GRiv Farm there.
- Nice work in leveraging Research as a build item, since your game is clearly not oriented towards fighting a war.
- Let's just hope that Mr. Hates You a Lot Justinian doesn't decide to go to war with you. Still, it is a point in your favour, since the rest of the world shares a common Religion with you. That situation isn't stopping Justinian from trying to garner Religions allies, though, as I see that he has 2 Buddhist Missionaries in Peter's territory by Peter's Wheat + Gem City.
- The other good part is that Justinian has built some nice, capturable Wonders. He'll definitely make for a good war target... whenever we find time to build an army (after Construction? Watch out for Justinian's War Elephants then).
- Zara will trade us Sugar. Let's take it!
- It kind of sucks that the Fish + Iron City got settled on the Iron, as the Iron will contribute zero bonus production to the City that way, but presumably you settled the City before Iron was revealed, so what can you do?
- I understand that Apache isn't working any improved squares, since it looks like you recently captured it (but at least 5 turns ago, since the Axeman stationed there has the full Fortification bonus), but Corinth is drastically under-improved. If anything, CORINTH should be the City that is generating a Great Scientist--or even wait to grow the City until after your Deer is improved and work the Mines for now. Even do both--work the Mines and hire 2 Scientists while leveraging your stored-up Food--at least until the Deer is improved and ready to be worked.
- You still never went ahead and built Mines for Bablyon--okay, you appear to be working GRiv Cottage squares, but what about all of the turns in between? How long were we working an inferior PHRiv For square?
@GKey
- Nice focus on getting Happiness Resources!
- Good job on getting some Mines going for Babylon. If you want to build the Mausoleum of Maussollos, you'll want to work the Mines to give you the best chance of completing it first.
- Good idea on spreading our Religion around. If we're going to sit in Organized Religion, we have to make that fact worthwhile by having our State Religion exist in more than a single City.
- The Tech situation is pretty good.
- We might get lucky and see a war between Peter and Darius. In anticipation of that possibility, I would suggest getting the majority of your troops on their borders. Getting a Spearman or two in a border City next to Darius would also be wise, in case Darius decides to attack us, instead of Peter.
- With so many AIs knowing Monarchy, our window of warring with our current technology units has all but disappeared. We'll likely have to wait at minimum for Macemen + Catapults before being able to go to war on our own (if Darius attacks Peter or us, though, we might be able to fight a successful war though).
- I'm not sure what's going on with The Pyramids--are you trying to build it to get Failure Gold? If Failure Gold, why are we building The Pyramids without Stone when we could be building a different Wonder that could get a production bonus from a Resource? If we DO want to complete The Pyramids, why are we building it in a City that has extremely weak production?
- An Academy in Athens wouldn't be a great move, except for the fact that you are lucky enough to be working a Gem Mine there. As it is, since there is little focus on Cottages in what is "supposed" to be our in-place Bureaucracy capital, it's not a terrible move, either--it's just kind of mediocre. Building more Cottages in Athens should become a priority.
- I do not understand why we built a Monument in the Fish + Iron City before buiding a Work Boat there. A Monument can be easily whipped once you are working an improved Fish, while the only real square of value that we can get from expanding our borders there is the Whale, which we can't even work until we have learned at least 4 more techs.
- If you aren't planning on going to war, why are all of our Military Units stationed in a single City under Hereditary Rule? Sure, you have some surplus Happiness Resources, but Athens, for example, could shortly outgrow its Happiness cap. Can we consider spreading around our Hereditary Rule bonus a bit across multiple Cities?
My votes
GKey = 3 points
drlake = 2 points
CivConVict = 1 point