2150 (0): Whoa, that's a lot of exploring for 2150 BC in AW.

We've gotten away with it, but I won't do any more.
We seem to have a lot of room, we're under no pressure--the conditions are right for a granary build in the settler pump, and I'll make that my main goal this round.
I'll try to get a barracks built immediately in Antium, too.
I'm able to boost the science rate to 90%.
One of our archers defeats the attack of a Scythian warrior (1-0).
Veii worker --> barracks.
2070 (2): Two Portuguese warriors come into view--no big deal, but we may have to delay the founding of our next city a little.
1950 (5): A potentially unpleasant convergence of Portuguese and barb warriors on Antium comes to nothing when they attack
each other.
1910 (6): We shoot down a depleted barb warrior, and our archer promotes to elite (2-0).
1870 (7): Antium barracks --> spearman.
1830 (8): We found Cumae SE of Antium. This is only a semi-aggressive foundation, but the city will be productive immediately.
Rome granary --> settler.
Iron Working --> Masonry.
We have iron within Rome's city radius. Yes, this one may be proving a little too easy.
1750 (10): Three Portuguese warriors move next to Cumae.