save
Pre-Turn
there are 3 warriors next to Cumae, I do hope they attack rather than going into our interior
IT well, maybe my hope was not good, since the 2nd wariiro actually beats our spear

people want to celebrate this misfortune with a palace expansion
1. 1725BC
reduce science a little, feudalism still in 3
IT another warrior suicides against archer
2. 1700BC
beat 1 warrior with elite archer hoping for a MGL, didn't happen
IT timing is right and we get a settler in Rome with growth to 6
3. 1650BC
insert an MP warrior first
4. 1625BC
going for a further away spot so we can expand faster, reduce science
IT iron is now online and we get masonry
CB is cheap and we don't really need the wheel with legions
Portugese start the Colossus for us
5. 1600BC
beat another warrior to clear the path for us to the east, Rome goes for a spear since warriors are obsolete
6. 1550BC
zzzz
7. 1525BC
found Neapolis next to games and sugar and another warriors thinks he can harress Cumae
IT well this time the warrior does not attack but goes after our workers
CB is in, go for maths next
8. 1500BC
e-archer beats warrior on the open, no leader
IT a barb horse shows up in the west, how I hate them
Rome does the settler cycle again, Veji finishes spear and goes for worker
and we get our first legion, Portugese, better watch out
9. 1475BC
also spot 3 barb warriors in the southeast
we might need to clear them first and settle that land before going after Portugese
10. 1450BC
legion settler pair on the way to hill to settle
with legions, we should be able to kick the Portugese properly
maths is due in 12
by the way this is turn 62??? why are we at this odd number?