Hardest Victory condition

What is the hardest diffuculty condition

  • Conquest

    Votes: 27 39.7%
  • Domination

    Votes: 7 10.3%
  • Histograph

    Votes: 2 2.9%
  • Diplomatic

    Votes: 9 13.2%
  • Culture

    Votes: 22 32.4%
  • SpaceShip

    Votes: 1 1.5%

  • Total voters
    68

Strider

In Retrospect
Joined
Jan 7, 2002
Messages
8,984
What do you think is the hardest diffucult condition in Civ3?
 
Surely it depends on the type of game you are playing.
Diplomatically, it's much harder to get 8 of 15 civs to vote for you in a huge map game than it is to get 2 of 3 on a tiny map.
Surely the same goes for conquest and domination, more difficult on larger maps.
At the very least they can be so time consuming that it's difficult to maintain interest.
 
Cultural Victory is the hardest, in that I know that I can win by any other method on Emperor/Deity if I play a good game. To get a cultural victory though, I would have to eliminate everyone else and then sit around and do nothing but build up culture for a while. In other words, you pretty much can't get a cultural victory on these levels unless you've already "won" the game and are milking the game after it's all over. I guarantee that if you play these levels, you will just about never see a cultural victory. :)
 
Sullla: I've just won my first cultural victory on chieftain therefore it is possible and I can tell ya it's damn easy.

Played as the Egyptians (religious, industrious) and was a breeze. Expanded like crazy (i had the first second city built 20 turns ahead of the others) and started building ALL Wonders that I could lay my hands on.

And I did build all of the Wonders except the Great Wall which was snapped up by the Aztecs (which building that Wonder put them an era behind :) ) and eventually pushed my borders and build up my military force in case some AI tries to be funny.

Years passed and still no one declares war, so I just sit tight, and keep expanding my cultural borders eating around 7 cities in the process. Won the game in 1900 AD with not one war at all! :eek: (Yeah I know kinda boring with no action :rolleyes: ) So that's my story on cultural victory. Long, boring, yawn yawn but possible and much faster than diplomatic victory (I has only in the early Modern Ages) :cool:
 
Tie between cultural and space ship. Voted culture.
 
Originally posted by Sullla
Cultural Victory is the hardest, in that I know that I can win by any other method on Emperor/Deity if I play a good game.

Absolutely right Sullla, I had completely ignored the Cultural victory condition.
However playing as any scientific or religious civ on a large or huge map, on any level lower than Emperor, makes a Cultural victory almost assured for me...assuming I want one of course.

As for the Babylonians...doesn't everyone want to be a Babylonian. They sure as hell do in my games.

Since I play most levels occasionally (Monarch and Emperor most commonly), I hesitated to choose anything at all.
 
Cultural victories are harder on the higher difficulties because its difficult to build any of the wonders however conquest on a huge map is very difficult to achieve.
 
Conquest, because you either end up with endless settler diarhoe or get domination or even culture frist.

Culture on higher levels is hard, too.
 
Conquest is the hardest. I have done it only a few times. Its only possible on a tiny map or maybe on a small one.
 
Originally posted by Alphidius
Sullla: I've just won my first cultural victory on chieftain therefore it is possible and I can tell ya it's damn easy.


Yeah, alphidius, but that's on chieftain where the AI can not do anything :rolleyes: :rolleyes: Try on Emperor, then tell us.
 
God
Conquest is the hardest. I have done it only a few times. Its only possible on a tiny map or maybe on a small one.

It is possible to do a conquest on large and huge maps. My last game was 2478 points, conquest 1496 A.D. on a huge map. It's hard to do and you need a good starting poistion and some luck, buut it's possible.

By the way I was playing on regent ;)
 
I say Conquest, for the one simple reason: AI respawning!

There are different things that affect re-spawning. If you are on an island with another civ it is alot easier to prevent the respawn, especially if they don't have map-making yet. Preventing respawning AI is similar to preventing barbarian camps from re-spawning. You must have units station around so that no large area is in the fog of war. Obviously you don't need to cover just about every tile like you do for barbarians, just don't leave a large enough territory that a city could fit into. If you have all the land in your field of vision, obviously a city will not just suddenly appear out of nowhere.

And it can be difficult to get conquest without triggering domination. I think conquest would be most difficult (but not impossible) on a huge pangea map. On a huge pangea map there is so much open land for the AI to respawn to. One time I finished off the Zulu only to have them re-spawn 40 tiles away. Finally get my knights over there, they re-spawn again 30 tiles away in a different direction :mad: .

Culture victory is a piece of cake on chieftain, and gets alot harder on the higher levels. On deity to get cultural or histograph, you basically have to wipe everyone out and milk the game, otherwise spaceship or UN will happen before those because of the insane tech rate.
 
Originally posted by Alphidius
Sullla: I've just won my first cultural victory on chieftain therefore it is possible and I can tell ya it's damn easy.

Played as the Egyptians (religious, industrious) and was a breeze. Expanded like crazy (i had the first second city built 20 turns ahead of the others) and started building ALL Wonders that I could lay my hands on.

And I did build all of the Wonders except the Great Wall which was snapped up by the Aztecs (which building that Wonder put them an era behind :) ) and eventually pushed my borders and build up my military force in case some AI tries to be funny.

Years passed and still no one declares war, so I just sit tight, and keep expanding my cultural borders eating around 7 cities in the process. Won the game in 1900 AD with not one war at all! :eek: (Yeah I know kinda boring with no action :rolleyes: ) So that's my story on cultural victory. Long, boring, yawn yawn but possible and much faster than diplomatic victory (I has only in the early Modern Ages) :cool:

Every victory is easy on Chieftain. :p
 
I agree with Bamspeedy. Conquest is darn hard. I always seem to go one city to far and get domination. And there are those slippery AI settlers that are hard to nail down....
 
Of all the possible victory conditions, I think cultural is the hardest..... when the AI gets the cultural victory, not you.
 
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