Bibor
Doomsday Machine
In ..\Assets\Gameplay\XML\GlobalDefines.xml line 640 there's this:
<Row Name="SCIENCE_PER_POPULATION">
<Value>1</Value>
Maybe altering this value would have good impact on toning down ICS/HugeAI research rates, while increasing the tech % from Universities and Research Labs.
Example 1:
Science Per Population value: 1 (generic)
Library: +1 per 2 pop
University: +50% tech
A 10-pop city would give:
10 from population
5 from library
+50% from university
for a total of ((10+5))*1,5)=22.5
Example 2:
Science Per Population value: 0.5 (new)
Library: +1 per 2 pop
University: +5 beakers (new), +50% tech pace
A 10-pop city would give:
5 from population
5 from library
+100% from university
for a total of ((10+5))*1,5)=22.5
Cities with just a library would generate 30% less research than before.
Cities with a University would be exactly the same as they are now.
***
And yet another possible tweak:
<Row Name="TRADE_ROUTE_CITY_POP_GOLD_MULTIPLIER">
<Value>125</Value>
Lower the value from trade route population yields (maybe even by half),
Increase the value of Commerce policy and Machu Picchu slightly BUT
add a flat GPT value to Banks (sort of a non-chinese Paper maker).
This way cities with both University and Bank would yield as much gold as cities yield with them now, but cities without them would be at a severe disadvantage.
<Row Name="SCIENCE_PER_POPULATION">
<Value>1</Value>
Maybe altering this value would have good impact on toning down ICS/HugeAI research rates, while increasing the tech % from Universities and Research Labs.
Example 1:
Science Per Population value: 1 (generic)
Library: +1 per 2 pop
University: +50% tech
A 10-pop city would give:
10 from population
5 from library
+50% from university
for a total of ((10+5))*1,5)=22.5
Example 2:
Science Per Population value: 0.5 (new)
Library: +1 per 2 pop
University: +5 beakers (new), +50% tech pace
A 10-pop city would give:
5 from population
5 from library
+100% from university
for a total of ((10+5))*1,5)=22.5
Cities with just a library would generate 30% less research than before.
Cities with a University would be exactly the same as they are now.
***
And yet another possible tweak:
<Row Name="TRADE_ROUTE_CITY_POP_GOLD_MULTIPLIER">
<Value>125</Value>
Lower the value from trade route population yields (maybe even by half),
Increase the value of Commerce policy and Machu Picchu slightly BUT
add a flat GPT value to Banks (sort of a non-chinese Paper maker).
This way cities with both University and Bank would yield as much gold as cities yield with them now, but cities without them would be at a severe disadvantage.