Yes, Bungie did that. Shadow of War (a single player game might i add) recently removed their loot chests/market place in a patch. The reason they gave is that they wanted to showcase the nemesis system off to its fullest potential. Which when you think about it, actually reads "the system was intentionally rigged, to make the game grindy, in order to encourage additional purchases of loot chests". I find it amusing actually that as Belgium has outlawed loot boxes, publishers have come up with some creative ideas about how to bypass it. A recent example is in Apex legends. And instead of loot chests with randomised loot, you instead get dust. You can then buy what you want cosmetically with said dust. And gamers are now hacking their versions to change the region so that they show as Belgian players. So instead of getting a load of randomised crap, they can instead just purchase what they want. This just underlines the point that loot boxes and randomised chance is there to serve the publishers greedy want. And there really is no depths to which they might sink in order to get more and more money. Its capitalism at its most egregious. And its sickening!