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Has gaming turned a corner?

Discussion in 'All Other Games' started by sherbz, Feb 9, 2019.

  1. sherbz

    sherbz Emperor

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    Yes, Bungie did that. Shadow of War (a single player game might i add) recently removed their loot chests/market place in a patch. The reason they gave is that they wanted to showcase the nemesis system off to its fullest potential. Which when you think about it, actually reads "the system was intentionally rigged, to make the game grindy, in order to encourage additional purchases of loot chests".

    I find it amusing actually that as Belgium has outlawed loot boxes, publishers have come up with some creative ideas about how to bypass it. A recent example is in Apex legends. And instead of loot chests with randomised loot, you instead get dust. You can then buy what you want cosmetically with said dust. And gamers are now hacking their versions to change the region so that they show as Belgian players. So instead of getting a load of randomised crap, they can instead just purchase what they want. This just underlines the point that loot boxes and randomised chance is there to serve the publishers greedy want. And there really is no depths to which they might sink in order to get more and more money. Its capitalism at its most egregious. And its sickening!
     
  2. TheMeInTeam

    TheMeInTeam Top Logic

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    Yet people keep buying it, just like they keep pre-ordering games that still aren't finished a year after they get officially "released". I'm not sure to what extent we should protect people from themselves.
     
  3. sherbz

    sherbz Emperor

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    Whilst i have a modicum of sympathy for that view, my sympathy is stopped short when this rubbish is foisted on kids. In the UK at least, more kids gamble now than smoking and drinking COMBINED. Thats a very sad statistic. And one essentially groomed via online gaming.
     
  4. TheMeInTeam

    TheMeInTeam Top Logic

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    Yeah, for loot boxes I'm inclined to agree. They annoy me anyway so maybe I'm biased, but it certainly does seem to be a way to allow children to gamble and makes other forms of game censorship seem arbitrary/insincere.

    Usually when politicians and censors say "think of the children" they themselves aren't, it's just a convenient way to push some form of control they want on adults. When actual children get fleeced this way most countries/platforms won't bat an eye, especially if the $$$ are coming in.

    Ever since EA implemented the "Madden Ultimate Team" thing where you can purchase electronic cards with real money and has lied about what player attributes on those cards do I've become more aware of this issue and hold companies practicing it in disdain. I wonder if a lawsuit against them would stick; they have provably misrepresented the value of the cards they're selling.
     
  5. sherbz

    sherbz Emperor

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    Ill link two videos - this has been gone over by many in the community. People like me (and i suggest you), and many others as well, only got annoyed at this when companies started targeting the minority of gamers who play the same games we play. Namely the whales - that 5% of the gaming community who have addictive tendencies and are essentially exploited for more cash - thats the only reason this **** exists. And in targeting that 5%, they cheapen the experience for 95% of their player base.

    Ultimately this has been exported first from possibly sports titles, into mobile gaming, and now back to "elite gaming" - which is where the problem lies. And also the outrage. I think many gamers were ok with other markets being polluted by this bile - as theirs waas essentially ok. But when it started encroaching on their turf they got pissed.



     
  6. civvver

    civvver Deity

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    Long bump but honestly the reason is the games keep getting more insanely expensive to produce because all the high level graphics/animation work is labor intensive, and no one wants to pony up $100 for a game. I mean game prices have barely budged in 20 years, n64 carts were $80 initially, really cus the cartridges were so expensive to produce, but still, ps1 games we're $50. Triple A games only recently started to debut at $60 while consoles have doubled or tripled in release price. So they have to make up that lost revenue somewhere, and it's more profitable to go after these whales. It's just like mobile gaming, candy crush model. Free game, make money off whales.
     
  7. TheMeInTeam

    TheMeInTeam Top Logic

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    • It's not actually necessary to push budgets to stupid levels just for graphics/animation work. Also, developers that over-invest in this while ignoring UI/playability/accuracy of advertising & in-game content should be held in disdain.
    • Dishonest practice generates bad will, and AAA have been caught in dishonest practices more than once lately (EA openly lying about stats in Madden, the Destiny hidden XP throttling come to mind as examples from earlier in this thread). They're not going to get any tears about how costly it is to make games while they're pulling this trash.
    • Free to play vs fee to pay (per Jim's preferred terminology) should be treated differently. The former has different expectations going in, and there's a reason Riot isn't despised like EA or Epic. Charging people for a free to play experience is garbage, I wish more people would treat it as such.
    • Milking whales has directly influenced the quality of games released based on that model.
    • If something in development is too expensive relative to returns don't do it. It's not like this is impossible; the indie game scene manages. Somehow AAA struggles with the same concept, even though they can physically do a lot more with better graphics and still be well within their larger budgets. I guess gaming isn't a hotbed area for competent project management though.
     
  8. sherbz

    sherbz Emperor

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    Seems as though the US senate (of all places) is about to propose a ban on loot boxes. With particular emphasis on games played by kids. Now it might not pass. But it just might. It just might. (crosses fingers and hopes that it passes)
     
  9. TheMeInTeam

    TheMeInTeam Top Logic

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    That's interesting, they're considering them separately from the assertion that it's gambling for children?
     
  10. sherbz

    sherbz Emperor

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    Well, he specifically says that he wants to exclude loot boxes and pay to win mechanics from all games that could, or even potentially could, be played by kids:

    Of course, the ESA responded. And they said they look forward to discussions with the senator. Which translated means they will say that loot boxes are not gambling and here is some money to make it go away.
     
  11. sherbz

    sherbz Emperor

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    Seems as though all those letters i wrote to my MP might have finally started paying a dividend. I believe the "dishonesty" of the industry is largely down to the EA executive - who claimed their Loot boxes were not called Loot boxes - they are surprise mechanics and not the same thing. This is all while the gaming industry has carried on pushing their casino style gambling into all their products - even ones rated as suitable for ages 3 and up. Quite how this monstrosity could ever be classified as suitable for ages 3 and up is frankly beyond me:



    Slowly but surely though everything seems to be catching up to them. On a personal note, i would like to see Andrew Wilson in jail. Not just for the exploitation, but for crimes against entertainment :mad:
     

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