Yeh, the first condition means you don't get a list of all players right away - pretty normal to scout someone AD on maps like continents or fractal. It is a strict condition.That is an incredibly silly way of "analyzing" their UA or pretty much anything else for that matter.
Most of those conditions are so silly and specific that I don't even know how to take your post seriously. Like, really, "You have to scout"? You mean like you have to do with every other civilization in the game to meet people and interact with them?
The only one even worth addressing is #3: one of the biggest selling points of it is to trade for 240 gold and still keep 2 of the happiness which is a fair trade to me on turn ~20 because I got gold towards a Settler and still kept happiness to keep growing. That is why I mean by flexibility.
Most of those conditions only apply to trading lux for lux, which is a pretty bad idea most of the time and I guess that goes back to my earlier post of possibly misplaying them![]()
Your first condition is also the first condition to play deity. If you don't scout properly you should't get anywhere near this level to begin with. On continents or fractals you still have 3-4 buyers and you need to beeline Astronomy or pop a GAd to meet the rest. That even has nothing to do with the Dutch. The same rule applies to all civs: the more buyers you have early, the easier REXing is. Dutch UA prevents them from hitting unhappiness wall as quickly as others would. Thus they can keep kicking out settlers if there are lots of buyers or grow already existing cities bigger if there are less. Other civs can't do either. Nothing to argue about.Yeh, the first condition means you don't get a list of all players right away - pretty normal to scout someone AD on maps like continents or fractal. It is a strict condition.
Can't argue with a person who doesn't want to argue.
Yeh, the first condition means you don't get a list of all players right away - pretty normal to scout someone AD on maps like continents or fractal. It is a strict condition.
Can't argue with a person who doesn't want to argue.
your argument was based on "free +2 happiness", which is not the main or best use of the UA, which I already pointed out.
Your point was "they are flexible", my statement is that they are bottom tierYou also railed against people who think it's amazing, of which I didn't really see any, so I'm not sure what exactly the point was or where I'm supposed to go from here.![]()
The idea of rushing settlers through gold earned by selling res seems pretty speculative
Pretty speculative?
As in, I do it every game, but it's "pretty speculative" which AI civ I get gold from and on what turn?
as do i. And probably anyone else using a tradition start properly.
trn 211 - 291 science seems very low, but dont think game is lost at all.
No runaway civ - think non can win before turn 270 - gives u 80 turns to do some damage. And your army seems good enough to do so
But your capital should really be bigger as size 12.
U had 211 turn to grow it - so had an average grow every 19 turns or so - I bet you can do better then that next game.
I still don't understand how people can play the game on Deity and I've been playing Civilization for over 10 years.![]()
Your point was "they are flexible", my statement is that they are bottom tier![]()
This map is pretty ugly. I doubt many would be tempted to try.Can anyone actually beat that Mayan game from Turn 0? I have been failing pretty hard on it.
This map is pretty ugly. I doubt many would be tempted to try.
This map is pretty ugly. I doubt many would be tempted to try.
Limited time offer: my wife (she's a therapist) gives you discount.So in other words, yes, I'm stupid enough to try.![]()
Did Pachi never dow you? In my game he was coveting my land all game, but I couldn't distract him because he was isolated and I was his only neighbour - yet it's hard to get rid of him due to the narrow choke. I couldn't keep him in check while fighting Korea.
I don't want to hijack this into a personal LP threadso I'll probably just post again when the game finishes.