Having trouble seeing hills?

Really....where are the hills....
CivilizationVI_Screenshot_P51.0.jpg
 
I'm getting somewhat used to it, and I can usually tell which tiles are hills, but I still wouldn't mind the hills being a bit more hilly.
 
I increased my Shader detail in the Graphic settings and that has made things better, but yes it's still difficult at times.
 
I have the same issue. Rainforest Hills are the worst - virtually indistinguishable from flat Rainforest. I resort to tool tip most of the time and sometimes strategic view but to be absolutely sure you need to see the tool tip. Extra annoying during tactical war as it makes a big difference 2 vs 3 movement points
 
zoom out now where are they? :p

Zoom in and they're right there...if placing a city isn't worth a flick of a scroll wheel and a mouseover I don't know what is...
 
Zoom in and they're right there...if placing a city isn't worth a flick of a scroll wheel and a mouseover I don't know what is...

Some of us like to plan with a bigger view, so we can see inter-city relations and plan synergies in district placing and such. Not all of us have a photographic memory, and it's tiring to keep zooming in and out just to see the hills. If you can plan an empire seeing just one city at a time, good for you. But saying "play it my way" isn't going to help solve the problem for us. I hope you understand that.
 
Zoom in and they're right there...if placing a city isn't worth a flick of a scroll wheel and a mouseover I don't know what is...

The hills in your picture are a lot more visible than the hills in my game. I can zoom all the way in and still not be sure, because sometimes the hills don't look any different from flatland.
 
Mouse over is horrible in 6.
Especially when there's a resource on the tile - if you accidentally get too close, you get only the tip on the resource, and can't see the base info. You have to completely move off and go back. Really clunky.
 
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