Discussion in 'Civ3 - Completed Scenarios' started by Rambuchan, Sep 14, 2012.
If basileos->basilissa, the gymnitos->gymnitissa?
From Takhisis of the MpuenosAiropolites to Rambuchan the Londinite.
After much cogitation, I have come to the conclusion that not only would Sfendonites (called Lithoboloi by some) be a very historical representation of types of Psiloi in this enquiry of yours, but that the Persian influence in Asia Minor could experience a further boost.
As the story goes, five centuries before the coming of Christos, the Medes and their Persian kindred started occupying Anatolia, that is, the land to our East. The causes for this we do not know, but we can guess at the cupidity and lust for power of barbarians unbalancing their minds. This, of course, led to the submission of our kindred in Ionia and Æolia, which, as you well know, led to the Medic Wars. After being defeated in said wars -it was no conquest, well-armed and -supplied free citizens of the mightiest of Greek cities against untrained, ill-led slave soldiers speaking more tongues than we have gods-, the barbaroi resorted to insidious tactics: promises of gold and power to some of our leaders, who betrayed their honour and started the wars between Hellenes, which eventually led to the subjugation of the Greek world by either the half-civilised Makedonai in Hellas proper, or by the Romaioi in the West. Perhaps it was for the best, as this enabled the Greek language and civilisation to expand beyond its natural forntiers and enlight many peoples.
Be that as it may, the truth -and my point- is that Croisos himself could not withstand the power of Cyros and his successors, and so I think that the best course is to allow the governments of the Anatolians, both civilised -Ionia, Ϝilion, Æolia- and uncivilised -Lydia, Karia, Phrygia- to reach the Satrapy stage.
I also feel that there should be more on the customs of Proxenia; and that it is a pity that Megálē Hellás is not represented, some colony wonders indeed, yet most of these cities were not called emporion -let alone clerouchies- but had full Apoikia status. Since I know of your great efforts and how you have been worn out by them, I ask that in the future you may help me, in turn, set such an inquiry, as your disciple, on how the Greek Colonists to the West have fared.
: Can I start at some point a scenario on Greek Sicily? Next year, probably. In time for the World Cup.
I am delighted to see that you have been so tickled by the culture, history and writing style which Hegemon shines a light on, think you write in the style very well and would be honoured if you would make an extension scenario of this one to represent those great and marvellous deeds in Megala Hellas. Just do the ole credit and reference thing, innit.
I do believe that yelling and gesturing at foreigners is good enough for transmitting a message, but speaking their tongue is far more practical and ultimately effective, as well as another demonstration of the superiority of the Greeks. This is why this inquiry of yours being published in English is the best option. It is good that scholarly men can produce scenarios with such arete. I hope to do you honour, my funky sir.
If you mean to do it honour then you had better get to work pronto. Although I'm perfectly happy for you to import all the rules, unit lines, buildings and wonders etc - which will save you months of work which I had to do - play testing it out with such a naval & island focussed map, and finding that balance with the right civs in place, will take quite some time to get right. AI behaviour will need some trickery for sure. How will you get the AI Athenians to launch massive bonkers suicidal missions over to Sicily?
My idea is to let them have a unique technology that allows them to build a wonder for which they need resources only found in the area around Syracuse. Once again I intend to copy Plotinus, who is a better scholar than I am. That, coupled with careful timing of a technology that allows for them to 'mobilise' previously immobile units by upgrading them, should to the trick. But we digress…
I am very willing to help.
I just read http://www.goodreads.com/book/show/62357.Tyrant_A_Novel # other_reviews
I would recommend this book. Very interestingly shown in figure Dionysius and generally the Greek colonies in Sicily.
(sory for English, is using a translator)
What is your language, PiotrG?
My last game Lydia
Just finished a tribute victory on emperor with Sparta - racked up the points far too quickly ! These guys are unstoppable once they get going ... I'll probably up the level next time I play them. I've said it before, but this is such a great piece of work, great to play !
I believe the tribute victory should only be for gaining the tributes rather than for conquest and the like, since it really makes it more of a second conquest/domination choice, rather than a different strategy.
Wow I've been gone a while. Probably a bit late now, but why not? I set out to conquer Anatolia. Lots of space, and I doubt the Greeks are going to cry over some barbarians far from home. I plan to start another game, this time taking out the Greeks and moving into the east.
Wonderful scenario, I am playing Corinth on Monarch and it has been a very pleasant challenge. One problem though, ship movement bonuses don't stack. I have a temple of poseidon +1 ship movement, both colonies Corcyra +2 and Syracuse +1, and the Corinthian unique wonder +1, so I should be getting +5 ship movement. But I'm only getting +3, because the +1 wonders don't stack on top of each other! I'm pretty sure this wasn't intended. I also have the Marble Idols +1, but idk if another civ's wonder counts.
Also, regarding a post a while back about the guy not being able to build Syracuse; At first I thought I could build it on an island with marble and a 1-tile island with flax on it which was just off-shore, the city radius encompassed both, but even after i roaded the 1-tile flax island, it wouldn't register as a commodity. Not sure if this is typical civ3 or just typical of this scenario.
Anyway, so there is only 1 island (naxos) where you can build Syracuse (and it's held by the Cycladeans). And obviously only 1 island (Kavos) where you can build Corcyra.
Really love the colonies dimension, feels like a game within a game.
Jingo7 - Hi there! Thanks for playing and for posting. I'm glad you're enjoying it so much!
To answer your questions:
- Some of those wonders should stack up the enhanced naval movement. I can't off the top of my head remember how the game's core rules handle this, but there should be some stacking up going on. Maybe someone else can clear up how those stacking rules work as my head has been out of Civ for a while now.
- The Syracuse Colony Wonder can only be built on one island which has both marble and flax on it. It's not a one tile island. The Corcyra Colony Wonder can only be built on the island where Corcyra (the civilisation) starts. So you have to conquer them in order to build it.
You're pretty good at these Tribute Victories. But have you racked up a Hegemonic Victory yet - and seen the victory animation play?
The tribute points for conquering cities and defeating units is greatly reduced. You'll be hard pressed to win a Tribute Victory if you just go for conquest alone. Libation wines, Hecatombs and Temple Offerings to the gods are all certainly required. A long time was spent testing and balancing this in earlier versions.
Sounds perfectly fine and doable to me. An interesting strategic challenge, in fact.
Hello Rambuchan. I guess I don't know about those boat mechanics either, I will have a test on the editor.
I became somewhat disillusioned with my Corinth game consequently and started afresh as Athens. Since they fared so poorly last round I wanted to take charge of them myself. Lots of good fun being had so far, 2 wars with Sparta, both brutal, neither conclusive. I feel a bit sorry for poor Thebes though, they don't get any extra-special units and Attica/Boetia is only big enough for 1 power really!
Have you observed in the many playtests I am sure you did, that Athens and Thebes stay friendly or 1 kills the other? I imagine a computer Athens would be much less effective due to their usual hesitancy about using what they consider defensive units, in attacking, like the awesome Athenian hoplite.
The maximum is +3 all in all, yet another mistake by Firaxis.
jingo7... yes the Maximum is +3 So perhaps some adjustment is in order to be more clear in game. NO additional Stacking of the extra Ship Movements... Only +3 period.
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