Help a Rome: TW newbie

Also, my economy seemed to go down. Some of my most developed cities, including one near Rome has like -2000.
This isn't actually because the city is losing you money, it simply means that this city is taking a higher proportion of your army's upkeep costs. Your units' upkeep and your officers' wages are distributed proportionally throughout your empire based on city population, so it's to be expected that your larger cities will appear to be losing money, particularly if you're playing as the Julii (due to the fact that many of the cities you conquer were barbarian, and so tend to be smaller than "civilised" ones.) They are, in fact, the wealthiest cities in your empire.
This one confuses a lot of people at first, myself included. Frankly, I think it's kind of daft, because it stops you seeing at a glance how much a city is worth economically. It would've made more sense just to take upkeep of after the gross income had been calculated, as in previous TW games (and possibly M2TW?).
 
Oh yea.. I've also just realised it while playing yesterday. I looked again at the cities and total costs of armed forces where so high that I noticed the city is full with the peasants i built.......... I had to disband many of them in each city, and I got rich again lol. Some of my cities show at least +1,000 now (Arretium, my capital near Rome shows about 2650). With that said, I averagely get over 15,000 per turn! Is that high? :o
 
um, just a little...
 
Oh yea.. I've also just realised it while playing yesterday. I looked again at the cities and total costs of armed forces where so high that I noticed the city is full with the peasants i built.......... I had to disband many of them in each city, and I got rich again lol. Some of my cities show at least +1,000 now (Arretium, my capital near Rome shows about 2650). With that said, I averagely get over 15,000 per turn! Is that high? :o
If you get over 50 000 denarii your family members will get negative traits (like gamblers, or being easily bribable etc.)
BTW. Try to move your capital at or near the centre of your empire, it reduces discontent.
 
So that's why my entire Egyptian family seems to be gamblers except for a select few, who I instantly began using as commanders.
 
Oh, I see. :)

Well then, I've reached the point where I can attack the Senate now. I have conquered the whole northwest from Rome (Gaul, Germania, Britannia, Spain, and Carthage) and a few in Eastern Europe. All that is left for me to capture (other than the other Romans) are some Rebels in the northeast, and the Egyptian Empire... -.-"

My fighting armies don't seem to be well-positioned at the moment. Many are concentrated near Spain and Rome, a bit near Britain, then some going to the Egyptians from the northeast. That leaves my settlements in Europe vulnerable to attacks. Should I declare war with the Senate now or leave it until Egypt is destroyed?

I tried attacking the Senate's one and only city, backed with their whole army. My units = 6 Generals, 11 Peasants, 1 Early Legoinary Cohort, and 1 Legionary Cavalry. I won lol and the Senate was destroyed... O.o
 
Arrows fire from above have 35-50% more deadly effect.

Do you know that as a fact or is that speculation? Just wondering if I should really factor that when fighting.
 
Who another question your family members will actually acquire bad traits if your to rich? Wow, didn't even know that.
 
Yes, your characters will begin to gain poor traits if you have a massive amount of money laying about. It's worth trying to keep spending to stop those traits from coming in.

If you look at the file export_descr_character_traits.txt in the data folder then you'll be able to pick up an idea of where all the traits come from if you can work out how to translate it. :)
 
I recall flaming arrows being LESS accurate and LESS deadly than normal ones. Their only use is for effect on morale.
That's how I understand it. They're useful for breaking wavering units or units with low morale rather than causing serious damage. They can also play merry hell with run-amok-able units like chariots, which can be a lot of fun. :lol:
 
I've made a full 36 strong unit of elephants panic with that trick before - very good fun. ;) I didn't know that they would make wavering units run though - thanks for the tip traitorfish.
 
Make sure by the way that you patch up the game with ALL patches... not just the latest one... it should be following patches:

1.1

1.2

1.3

1.5

and after you install barbarian invasion

1.6


these patches will alter many major bugs that really sux... all can be downloaded at either Totalwar.com twcenter.net or Actiontrip.com


and whichever faction you are playing, as stated, economy is the main key to achive victory...


if you want to mod, twcenter.net have a great deal of mods that alter gameplay to great lengths... my recomendations are Invasio Baraborum, Roma Surrectum and Europa Baraborum.... there is also a medievalmod, a napoleonmod and a lord of the rings mod... if you want to mod your own game, twcenter has many great tutorials for you...


happy playing mate.... :)
 
nonono, what i meant are arrows fired from a higher elevation than the target really 35-50% more effective, as Hasdrubal Barca stated?
 
nonono, what i meant are arrows fired from a higher elevation than the target really 35-50% more effective, as Hasdrubal Barca stated?

Even in MTW ability to fire is taken into consideration. Use what makes sense in real life.
 
Make sure by the way that you patch up
if you want to mod, twcenter.net have a great deal of mods that alter gameplay to great lengths... my recomendations are Invasio Baraborum, Roma Surrectum and Europa Baraborum.... there is also a medievalmod, a napoleonmod and a lord of the rings mod... if you want to mod your own game, twcenter has many great tutorials for you...
happy playing mate.... :)

Rome: Total Realism is a good mod as well...
 
Rome: Total Realism is a good mod as well...

the big problem with TR is that it is based on the 1.2 or 1.3 patch and it ain´t compatible with BI... Roma Surrectum is, and you can play both night fights and swim across rivers... yes, I also thought it was a good mod, but in comparison it´s out of date...


of course, I haven´t looked for updates for a while, because there hadn´t come any for a loong time when the RS appeared... :p
 
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