OK .. well.
As a result of my posts in the .32 bug thread, it seems I have some problem on my machine that needs debugging. I posted a savefile that reliably CTD on my machine, but at least 2 other posters report no problems.
So rather than junking up the bug thread with my personal issue, I'm asking the community for help here.
How can I debug a FFH crash to desktop?
I get them relatively frequently as the game progresses past turn 250 or so, always assumed it was related to hell terrain or some other issue, and just the price to pay for a really cool mod.
But now I am discovering it seems to be ME!
I have a pretty decent setup: WinXP OS, DellXPS machine: 3.2Ghz single core processor, 1GB memory, Radeon X1650PRO 512MB 128-bit video with the latest catalyst drivers & Dxdrivers... should be able to chug the system just fine.
I'm pretty technical (java servlet & EJB designer/programmer) but don't have much windows OS or Python experience.. so don't spare me details, but I may have some follow up questions.
If it *was* crashing on everyone's machine, what would the mod team do to debug the issue?
Any help on where I can start looking to find the issues?
As a result of my posts in the .32 bug thread, it seems I have some problem on my machine that needs debugging. I posted a savefile that reliably CTD on my machine, but at least 2 other posters report no problems.
So rather than junking up the bug thread with my personal issue, I'm asking the community for help here.
How can I debug a FFH crash to desktop?
I get them relatively frequently as the game progresses past turn 250 or so, always assumed it was related to hell terrain or some other issue, and just the price to pay for a really cool mod.
But now I am discovering it seems to be ME!
I have a pretty decent setup: WinXP OS, DellXPS machine: 3.2Ghz single core processor, 1GB memory, Radeon X1650PRO 512MB 128-bit video with the latest catalyst drivers & Dxdrivers... should be able to chug the system just fine.
I'm pretty technical (java servlet & EJB designer/programmer) but don't have much windows OS or Python experience.. so don't spare me details, but I may have some follow up questions.
If it *was* crashing on everyone's machine, what would the mod team do to debug the issue?
Any help on where I can start looking to find the issues?