jadelicia
Queen
- Joined
- Apr 2, 2004
- Messages
- 495
Hey guys!
I've been playing Civilization II for a few years now, and I love the game. However, on one of my games, I built a "stupid city". In the Civilization Instruction Manual, on pg. 114 it says the following:
"...When [a settler or engineer] is completed, the population of the city that produced it is reduced by one point (one citizen on the POPULATION ROSTER), representing the emigration of these pioneers. If a city has only one population point when it completes the task of building a Settlers or Engineers unit, the city disappears when its population is absorbed into the new unit. This is one of the only ways to eliminate a city that is in a poor or inconventient location."
However, I've tried this with the stupid city I built and it does not work. I've got enough shields, but each turn, instead of building the unit, there are more shields added outside of what is needed for the engineer. Does this have to do with the amount of food in storage? Why won't the city go away and the engineer take its place? Please email me if you know at jadelicia@telus.net.
~Jadelicia
I've been playing Civilization II for a few years now, and I love the game. However, on one of my games, I built a "stupid city". In the Civilization Instruction Manual, on pg. 114 it says the following:
"...When [a settler or engineer] is completed, the population of the city that produced it is reduced by one point (one citizen on the POPULATION ROSTER), representing the emigration of these pioneers. If a city has only one population point when it completes the task of building a Settlers or Engineers unit, the city disappears when its population is absorbed into the new unit. This is one of the only ways to eliminate a city that is in a poor or inconventient location."
However, I've tried this with the stupid city I built and it does not work. I've got enough shields, but each turn, instead of building the unit, there are more shields added outside of what is needed for the engineer. Does this have to do with the amount of food in storage? Why won't the city go away and the engineer take its place? Please email me if you know at jadelicia@telus.net.
~Jadelicia