Hi guys, I used to play BNW a lot, regularly beating Deity.. Never played CBP. Just downloaded it. I'm looking through posts on this forum. I'll be starting on "settler" and working my way up. On BNW, I generally played tall science. Is there a "beginners guide" to CBP? E.g.:
For tall science
a) pick Korea (?)
b) Tech Order:
c) Policy Order:
d) Build Order:
e) #Cities and timing:
f) Best map (e.g. pangea v islands)
etc. There are a million for non-CBP.
After looking at posts, I got:
3 general options:
a) Autonomy->War
b) Progress->Spread
c) Tradition->Pyramids
CBP appears to support wide more than non-CBP. Settling next to a mountain isnt' a must. And national wonders work differently.
My first guess after looking was go Babylon, beeline writing, spam cities and Great Scientists, probably with progress. But that was before I saw about Pyramids/Hanging Gardens.
My guess is that someone will answer: "CBP is perfectly balanced so that there is no best civ/tree/tech order". I'm asking for a guide; not a bible to let me beat CBP Deity first time.
Thanks,
For tall science
a) pick Korea (?)
b) Tech Order:
c) Policy Order:
d) Build Order:
e) #Cities and timing:
f) Best map (e.g. pangea v islands)
etc. There are a million for non-CBP.
After looking at posts, I got:
3 general options:
a) Autonomy->War
b) Progress->Spread
c) Tradition->Pyramids
CBP appears to support wide more than non-CBP. Settling next to a mountain isnt' a must. And national wonders work differently.
My first guess after looking was go Babylon, beeline writing, spam cities and Great Scientists, probably with progress. But that was before I saw about Pyramids/Hanging Gardens.
My guess is that someone will answer: "CBP is perfectly balanced so that there is no best civ/tree/tech order". I'm asking for a guide; not a bible to let me beat CBP Deity first time.
Thanks,