Help me Beat Emperor!

Just hit Priesthood, but only running 20% science so I can't see myself getting to construction in-time for the cats, considering I need currancy and monarchy to recover from the rex still. Should I hold off expansion to attack?

Whip zigs in all cities and see where you're at

Run scientists to help with teching

Consider whether you might hit construction before Hannibal hits feudalism (when does he have monarchy? that is when there is risk)

If you think you can hit Hannibal in time, you might go construction first then currency, etc. to recover; live off the plunder in the meantime; recover with a larger empire
 
Your cities just need to grow and you need to develop your land. You can always run a few specialists to accelerate your tech rate.

Change that second line to "You should be running a few specialists." At Emperor+ your goal should be to have at least 1 Great Scientist by 1AD. Actually your goal should be 2 by 1AD, but 1 is acceptable.

miked1991, why is Ur not settled 1E? One east will give you 1 crossover tile and one more unworkable mountain, but considering that city's tiles are all grassland tiles, I don't think you'll be growing to use 100% of the tiles for a long time. By settling 1E you have yourself a canal city proving your future armada with a shortcut through the continent.
 
Consider whether you might hit construction before Hannibal hits feudalism (when does he have monarchy? that is when there is risk)

Took a quick look at the save. Both Pacal and Hannibal are in HR so they both have monarchy. I also see lots of unclaimed land. If Pacal/Hannibal gets it all they are going to be though to take down.

Since both Pacal and Hannibal are in HR I would also switch research away from monarchy and trade for it instead.
 
Ziggurats are just cheaper courthouses, nothing magical when you only have 6 cities. Your main problem is the size of your cities, especially your 3-size capital. You should get better happy cap sooner and whipping matured cottages is a bad idea.
 
I like peoples suggestions so far.

Grow your capitals happy cap full and make him pop out 2-4 workers, then make it work on specialists and spies.. After that, tech Aesthetic -> Construction (Trade Aesthetics around for Alpha, Maths and Masonry) and prepare for a cat war with Hannibal. WHIP ZIGS! I cannot stress this enough! Not only will it save you a couple gold so you can move up to around 40-50% research, but you get +2 EPs per city for a Zig. 6 cities = 12 EPs + the Palace EPs. Put ALL of your Espionage weight on Hannibal and try and steal Monarchy and Currency (or save up the EPs for your Cat war). Why tech when you can steal? Espionage is your friend ;)
 
Capitols in regular whipping, working the three fplains and then hills when it needs to. Surely its better to whip than to sit with an unhappy capitol. Once I hit Monarchy happiness will increase anyway.

Zigs will be whipped, just needs the cities to grow their happiness up again.

As Windsor pointed out, I'll be up against Longbows if I go to war so surely its better to get ahold of some more of all that land and grow my empire that way. Planning to run a couple of scientists in Lagesh as soon as the libriary comes in, along with a couple in other places.

Ur placed where it was, well I just didn't think of the canal idea, not something I'm used to thinking of so early! I'll have put it there just for the most grassland tiles to give it the most potential.
 
My I suggest you settling a pig/horse/marble/oasis city west of Kish? I think iit's wise to have production cities next to potential enemies so that you can have troops near the hot zones in a short time. For what I can see you'd have enough food to work the horses, the marble and some plains hills. That is, if Hannibal hasn't already beat you to it.
 
I don't understand at all why people are suggesting more workers. I'm already struggling to find things for those that I've got to do without needing any more! My cities can only work 4/5 tiles each at the present time so there's no immediate need to have improved 10!

Edit - Hmm playing on a bit I see having plenty ready for when HR comes in is useful.
 
I didn't realize Hannibal already had monarchy. Hold off on the classical war then. Instead, claim land, keep the peace, and focus on teching through liberalism. Attack in the renaissance with cannons and/or rifles.
 
Couldnt load save as on 3.17.

Science seems to be your main problem. On emperor I like to aim for 100 science beakers a turn by 1ad. I do normally play epic. You currently have 8 beakers a turn at 20% science.

You do need to mine the 2 gems near Ur ASAP. Also get some libraries and specialists in cities asap.

As for workers 1.5 per city is fine. Again not sure how many you have. If you have lots of jungle more workers would be useful.

Your science and lack of specialists and great people will cost your deatly at this level.

I may install 3.19 to view this game. ;)
 
Here goes for Turnset 2 :D
Spoiler :

With both AI’s already having Monarchy it doesn’t seem a good idea to go to war as by the time I’ll have construction and the catapults in my army I’ll no doubt be up against longbows. Besides, there’s still plenty of land to the South and the West, so I’m inclined to continue the Rex!

I change my tech path to Aesthetics now I’ve been reminded about trading (I used to do this on Monarch but had recently decided the AI takes too long to reach Alphabet so I started doing stuff for myself). The Zigs and maturing cottages have helped get the research rate up again and so Aes was finished fairly quickly and traded for Monarchy. Now I’m teching Mathematics to open a lot more up and get to Currancy. Need I say I have moved into HR!

At 175AD I’m recovering well, nothing special done just whipping in the Zigs and working cottages.
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I’m thinking two things at this point, firstly I’m overdue some more cities to the south, and secondly, Hannibal’s power rating doesn’t look nice, I wonder if he’s starting to think war.

Question to all those experts out there... At 300AD the Financial Advisor has me paying 11 GPT on units. It says I’m paying support for 14 units with free support 14, and then a handicap takes 3 off for me. I haven’t a clue how this works! All I know is that every unit I build now is going to cost me more, so I wonder if I should be building more units or if its better not to. Could anyone explain the mechanics of these numbers? How do I increase the “free support” number?

Back to the game and…
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Finally! Late getting it as I delayed Lagesh a lot to beat Hannibal to land, and then was more interested in growing cities when I hit Monarchy than running the scientists. Just starting to pick up more now :)

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That’s the end of the Rex, well I call it a Rex but looking at the Demographics I’m 6th in land area, must be a lot of land on this map. Pacal’s just trapped me in from continuing to expand SW but that doesn’t concern me much.

I’d like to talk about Pacal for a moment now, as I’m fairly puzzled by his status. Take a look at the techs screen…
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He’s not exactly doing well is he. My power rating shows at .98 of his, so we’re essentially the same there. I’m wondering why he’s so weak compared to the other AI Hannibal in this game. I’m presuming either there’s another AI South of him, at a guess someone like Monty who’s founded Hinduism and they’ve been at war all game. Or perhaps more likely just a lot of land = the barbs are swamping him?

Back to my own play…
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Plenty of land West still and I don’t think Hannibal’s taken much of it, he’s probably got the northern part of that land but that doesn’t bother me. I like the look of a Pigs/Iron/Fish/Coastal city on the west coast, presumably I’d put a rice city down to block if I can get there first. As you can also see in the screenshot, I’ve turned Buddist as I really don’t want to be declared upon until Steel, and Hannibal looks threatening.

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Well that was a disaster, I send my Vulture out to do a bit of scouting and find he’s got pretty much all the land settled! Lesson learnt, AI settles much faster and I need to do a much better Rex to get that land!

Tech wise I’ve gone Currancy-->Polytheism-->Literature(GL)-->Alphabet-->CoL-->Civil Service and now into Paper. The GL is building in Lagesh but I don’t expect to get it, the cash will do anyway. I felt I couldn’t delay trading with Pacal any longer as he hadn’t gone near Alphabet even at 700AD! The rest is the start of the Liberalism beeline and I used the techs to catch up in other areas. Alphabet was traded to backfill Hunting and Sailing, got another couple of small techs for Literature too (both trades weren’t gains for me but as the other AI had it, I didn’t want the AI trading with each other and leaving me out!). CoL my first big trade out getting Calander off Hannibal whilst getting Horseback Riding off Pacal (again, didn’t want to give Hannibal the chance to trade CoL onto Pacal). Civil Service then gave me Fuedalism from Hannibal and three techs including Metal Casting off Pacal. Tech screen shows I’ve done a good deal of catching up… those “Can’t Trades” are cus I traded out Civil Service this turn.
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I’ll end my turnset at that, here’s the general feel of things and a save :). Not doing too badly I don’t think, but can’t see an obvious victory path… not much production available to conquer anybody, not as much land as other AI for space and only one religion on the island so Culture won’t happen. Hopefully six religions on the other continant and a couple of war mongers will have caused some big wars and they’ve all fallen behind! I think I’ll have to draft an army and try to conquer some land later.

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I have those Zigs whipped for next turn, did that just after setting the save aside, I hadn't forgotten them!
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You have recovered your tech rate and nice to see those Gems mined. You are somewhat behind Hanibal though. You need to start teching towards liberalism and use great scientists to power through edu!

Your problem is Hanibal may tech machiney and Civil service and have macemen soon. Not sure how Agg Ai changes Hannibal attack rate at pleased.
 
You're doing better now, but there's still a couple things -

You should be whipping those Zigs and Markets as soon as you can, then you should be working the cottages + food tiles, no production tiles in those cities until you get sufficient population and your cottages grow.

Focus your EP on Hannibal.. I keep stressing this :P You could've stolen Currency off of him instead of teching it, meaning you probably would been a lot closer to reaching Liberalism right now. (You can still steal optics off of him once he techs it)

Your cities are unhealthy right now, so hook up those other two Rice resources and trade them for seafood, which it seems you're lacking. I assume you already have granaries in your cities, but if you don't, build them. Keep abusing HR to boost your population, and trade excess resources for happy resources as well.

If no one has built the AP yet, it wouldn't surprise me if Pacal does. Spread Bhuddism around your cities (for the happiness factor, and if he builds the AP, so you can vote yourself in (which you should be abusing HR, so you should have the highest population)) and then build temples and monasteries. You don't have to do this for every city, but it will help if either Hannibal or Pacal do build the AP.

Over-all you're looking good, if I was in your situation I'd be looking for a draft rifle war vs. Hannibal make sure you get Drama and build those Theates and Globe Theatre!
 
I've just in the last 10 turns or so put all EP's onto Hannibal, as your suggestion had just popped into mind again. I plan to do some stealing fairly soon :D

Resources wise I've taken a look, they've all got the rices and wheats etc so I can't trade them, but Hannibal wants fish and will give me a sheep so I'll hook the other seafood up and trade with him. Nothing else is being given away :(

I've become a bit wary of abusing HR because in the past I've got cities up to size 20 and then trapped myself into the HR civic when I've wanted to use US. On this map I'd have thought US is the best civic to have as I've got a number of cities with hardly any hills at all, all of which are going to struggle late game to build the required modifier buildings to improve their output. Saying that, this game I can run plenty of pop anyway so perhaps that won't be such a problem... I think I've got about 6 happy resources because I have pairs of a few things and have been able to trade with Pacal.

AP thats a nice idea... temples and monastries don't help the number of votes I get though do they? Unfortunately I think if Pacal builds it I won't get voted in as he's at Friendly with both of us, so he'll get Hannibals votes too :( I probably need Hannibal to build it and hope Pacal votes me over him.

Kish... woops, I intended to run specialists once its pop grew but forgot and havn't been checking on it much... I should probably take my time a bit more!

With the Globe Theatre, where would you suggest I build it? I don't really want to ruin any cities with it!
 
You have recovered your tech rate and nice to see those Gems mined. You are somewhat behind Hanibal though. You need to start teching towards liberalism and use great scientists to power through edu!

Your problem is Hanibal may tech machiney and Civil service and have macemen soon. Not sure how Agg Ai changes Hannibal attack rate at pleased.

Where do I find out who attacks at Pleased and such usually? At least using Bug Mod I can see when someones preparing for war very easily, and I'll know for sure its me he's after if the fist comes up!

Edit - FYI, he's already got access to Maces!!!
 
It is imperative that you keep your power up high enough that Hannibal doesn't attack you before you are ready. If he comes after you, that could really mess things up.

Given your lowish production, I would suggest GT in Lagash and going for rifles. Prebuild some maces when you can to upgrade. Pray that you are able to hit Hannibal before he gets renaissance units of his own.

Otherwise, Hannibal could run away with things here.

Pacal it looks like you can hit him after Hannibal with little problem. Hannibal is the concern here.
 
Where do I find out who attacks at Pleased and such usually? At least using Bug Mod I can see when someones preparing for war very easily, and I'll know for sure its me he's after if the fist comes up!

Edit - FYI, he's already got access to Maces!!!

I dont know those numbers and how agg Ai affects that. If Shaka was your neighbour you would of known about by now on these settings.

You should also be wary of naval invasions by Ai too once they have astronomy
 
Only cities with the AP religion effect your votes (it's based on population) BUT monasteries and temples of the AP religion get +2 hammers (each) without multipliers, so it can help a lot if some of your cities are lacking production.

I'm fairly certain Hannibal declares at Pleased, as do most Charismatic and Aggressive leaders. I'm not sure if he is in WHEOOHRN mode or not, but if he's not, perhaps you could gift him a resource he doesn't have and try and get him to Friendly? Added to that, give into his demands, and ask for gold (only 10 or 20 or so) so that you get 10 turns of peace if you think you're on his hit list. I'm not sure what Hannibals favourite civic is, but for some reason I think it's Universal Suffrage or is that Boudica?.. >.>

Also, about HR abuse, I know the map is calling somewhat for US, but if you take out Hannibal, you can keep Pacal at Friendly with just using his favourite civic, which happens to be Hereditary Rule. With HR you could get all your population up to 10-20, and at that point you should be out teching/outproducing everyone anyways. Your choice though.
 
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