Help with Great Leaders.

Perhaps a silly question... but this is my first early game Leader (ya Darius of the Persians). I want to hurry the Forgotten Palace with him. He is in the city and I press the 'hurry' button. The advisor tells me that I cannot hurry production of the Forgotten Palace. I have looked and looked for hot-keys etc. Can someone help me with the directions for Leaders to build Wonders???

Thanks!
 
Originally posted by InfStack_
Perhaps a silly question... but this is my first early game Leader (ya Darius of the Persians). I want to hurry the Forgotten Palace with him. He is in the city and I press the 'hurry' button. The advisor tells me that I cannot hurry production of the Forgotten Palace. I have looked and looked for hot-keys etc. Can someone help me with the directions for Leaders to build Wonders???
Put the leader in the city, and then use the unit command icon - there will be one to build an army, and one to hurry production. It's the round icons at the bottom of your screen, where you tell worker to build roads or units to fortify. Don't worry, lots of people miss this.
 
Generally it shouldn't make a diffrence. I have had no trouble since my first time getting great leaders. I like to use my special units to get elite, then get a great leader. ;)
 
Originally posted by thefrenchzulu
My statement about three time more chance of leader success against infantry than against the cavalry is just a guesstimate until I one day decompile CIV3:)

I also think you got it all wrong here.

Of course you are "tempted" to think that fighting against the odds is likely to give promotions/leaders.

But since I found the "mechanics" of the game here at Civ Fanatics, I actually increased my leader "production" by attacking with elite units only the weakest units of the enemy. This gives them the highest chances to victory and thus more chances to get a leader.

This tactic makes more casualties in my veteran units but I rarely lose elite units. The results:

In my first games I had 1 or 2 leaders the whole game.
Now I have had more than 4 every game.
 
my feeling is that the first two leaders are the most important, specially the first one. i fight wars, and i almost count on them to show up, they could make or break my game. it's ironical that i count on something that's supposedly random, but a lot of wars certainly help. however, i don't value leaders as much in the later stage. when one has modern armor, then one can almost has a leader every two turns.
 
Originally posted by Yndy


I also think you got it all wrong here.

Of course you are "tempted" to think that fighting against the odds is likely to give promotions/leaders.

But since I found the "mechanics" of the game here at Civ Fanatics, I actually increased my leader "production" by attacking with elite units only the weakest units of the enemy. This gives them the highest chances to victory and thus more chances to get a leader.

This tactic makes more casualties in my veteran units but I rarely lose elite units. The results:

In my first games I had 1 or 2 leaders the whole game.
Now I have had more than 4 every game.

Yep, maybe I do have it all wrong, but I would cry myself to sleep if I only had 4 leaders before the modern age. I bargain on 9-10. That before multiple attack units like tanks!

I post out of experience and not play testing, but believe me, the theory is sound. You just have to think about it. Have you had more leaders pkaying the Persian Immortals than say using normal swordsmen? I promise you, you have more victories, but less leaders!

But then then, lets say my theory is complete BS, I will continue enjoying the benefits of multiple leaders in the early ages...:)
 
Originally posted by thefrenchzulu


But then then, lets say my theory is complete BS, I will continue enjoying the benefits of multiple leaders in the early ages...:)

I don't believe your theory is correct either. But your attitude towards those who would disagree with you is top-notch :goodjob:

I say play the game in the manner which provides the most fun; and post in a manner which displays that you're also here for fun, not to debate to death a point regarding a computer game that we all probably spend far too much time on in any event :)

Welcome to CivFanatics, thefrenchzulu - I hope (and expect) you'll find a lot more going on than at AllCiv (no disrespect intended!).
 
Originally posted by Mephisto
it's ironical that i count on something that's supposedly random, but a lot of wars certainly help.

It's not random, but probabilistic. You can count on Leaders -- if you win enough successful Elite combats. But you already knew this, I'm sure. :) I fight many of my wars for Leader creation.
 
Originally posted by thefrenchzulu

But then then, lets say my theory is complete BS, I will continue enjoying the benefits of multiple leaders in the early ages...:)

I think it's like a lucky rabbit's foot, but as long as you are enjoying the game. Besides a little superstition adds to the game's ambiance.

Hail O Great Unknowable Randomizer!
 
Originally posted by Catt

Welcome to CivFanatics, thefrenchzulu - I hope (and expect) you'll find a lot more going on than at AllCiv (no disrespect intended!).

Thanks. I organised GOTM's on AllCiv for a few months, but it is just to cumbersome and difficult if you are not a administrator. Also only myself and Civjunky participated, so not much discussion took place! We tend to play Emperor/Deity so we limited many players from participating.

AllCiv is still a great forum with little moderation. There are some very good debates going on there!
I still post on AllCiv aswell.:)


I don't believe your theory is correct either. But your attitude towards those who would disagree with you is top-notch


Yep. I've got many theories, but don't do any testing. Just don't have the time.

My unit disparity theory is pretty close to being correct though;) I post it cause I have really had success with it. It changed my complete early attacking style.

I'm including archers among my immortal stacks. I'm attacking with hordes of horsemen, rather than knights!
If someone want to try it, by all means go ahead. If I'm wrong please prove it.

As posted previously, it makes only sense if you think about it for a while. :)
 
I think Gundam might have a point. I used to bombard units infesting my borders 'till they were down to one hitpower, but that never gave me a leader. Of course it could be a coincidence.
In response to the first letter, I have like others played a looooong game without getting a single leader. I was Rome and the level was deity. I managed to get synthetic fibers before my agressors and had a regular (or should I say elite) Christmas-Day-party with the ludicrous cavalry that came trotting in over the border. I realized that switching to Communism is a good way (the only way?) to get The Forbidden Palace built without a GL.

If you're still reading this: how wonderful civ3 is when you have a bit of luck. In the above mentioned game, the Japanese attacked a German city with eight Samurai on a far away continent. I had ONE knight in the neighbourhood, and rode up to see how the fight went. Unbelievably, the knight was able to capture the city, and the Germans were so weakened, they couldn't recapture the city. The city contained The Colossus and, later, The Forbidden Palace. I consider this game, SR-victory 1912, my best yet, 'cause I can't get the hang of the early conquest strategy. Thanks for reading this gloating.
 
Originally posted by thefrenchzulu


Yep, maybe I do have it all wrong, but I would cry myself to sleep if I only had 4 leaders before the modern age. I bargain on 9-10. That before multiple attack units like tanks!

I post out of experience and not play testing, but believe me, the theory is sound. You just have to think about it. Have you had more leaders pkaying the Persian Immortals than say using normal swordsmen? I promise you, you have more victories, but less leaders!

I don't take any offense, I hope you don't either.

If you have that many leaders than you war more than I do. On the other side I also refer to the number of leaders before tanks.

Actually I got more leaders with the Persians (three in ancient ages) but I think it was luck.
:goodjob:
 
No, I don't take any offence. Leaders help's, but you can win without them. I have in the OCC.

I have mentioned it, but it's only theories. I might be completly wrong and just extremely lucky!

Also when I play for score, l fight. I kill the moment I meet the first nation. I don't stop until I've killed or crippled everyone. That is a lot of fighting. Cause I fight, I don't build any wonders. I do rush all the important ones. Even this doesn't matter cause I'm going to conquer it anyway;)

Before I have given unit types etc any thought, I have had my first leader as late as 1000AD. I still won, so it didn't matter

:)
 
Originally posted by MadHatter
Shabbaman: Have you ever really gotten a GL by picking on a weakend unit with an obsolete elite? I thought there was some mechanism to judge the "fairness" of the fight, as in "if the attacking elite fights down to 1 HP and wins, there's more of a chance than if it is at full HP and picks on some warrior.."

Hmm, I don't know if that's true, but I actually meant something different. After you've killed the strongest defender, there's always some speaman of the non-killer kind that you can pick on. In the current GOTM, I've had 3 leaders (could've been more since I 'saved' them for better use), and I believe one of them was from a artillery battered unit. Completely random, probably.
 
Originally posted by Bobzila
I can't get the leaders to make armies. Please help.

Move them to a city. Extra unit buttons will appear at the botom of the screen (where the worker buttons for things like irrigate, mine, builr raod, etc. appear). One of the buttons will be "Build Army" the other "Hurry Improvement" (hover your mouse over the buttons).

Pressing "build army" converts your leader into an army. An army is just a shell, and works almost like a transport ship -- move whatever units you want in the army to the same tile as the army, and then click the "Load" button at the bottom of the screen (or press "L"). You can load up to 3 units in the army, 4 units after you build the Pentagon small wonder. Think carefully about how many units you want in the army and which units you choose - you can't unload or upgrade units once they're in an army, and the asrmy moves as fast as its slowest unit.
 
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