JohnnyBeGood
Chieftain
What I wanted:
A submarine that has it's nationality hidden like a Privateer that can carry nukes and missles. That way, I can be like a 21st century pirate and bomb whoever without them knowing who did it.
What I got:
A submarine that does nothing! I can't load missiles onto it, even while docked in a city. It can't attack anyone without declaring war. Other than that, it works fine.
What I did:
Duplicated the game's submarine, but skinned it with the Attack submarine. Changed the "hidden nationality" in the "unitinfos" file from 0 to 1, which should have made it work.
The questions:
Is this thread in the right area?
Since this unit is just a reskinned submarine and nothing was changed in the file, why can't it carry missiles?
Is there an another file that states on what ships missiles are carried.
Can anyone help me?
Thanks in advance,
Johnny
A submarine that has it's nationality hidden like a Privateer that can carry nukes and missles. That way, I can be like a 21st century pirate and bomb whoever without them knowing who did it.
What I got:
A submarine that does nothing! I can't load missiles onto it, even while docked in a city. It can't attack anyone without declaring war. Other than that, it works fine.
What I did:
Duplicated the game's submarine, but skinned it with the Attack submarine. Changed the "hidden nationality" in the "unitinfos" file from 0 to 1, which should have made it work.
The questions:
Is this thread in the right area?
Since this unit is just a reskinned submarine and nothing was changed in the file, why can't it carry missiles?
Is there an another file that states on what ships missiles are carried.
Can anyone help me?
Thanks in advance,
Johnny