hiphopin
Warlord
Hey I have been playing FFH2 for a while now. But im having a problem with repitition, I cant seem to do anything else but, regardless of civ, build as many cities as I can expanding until theres no more room, all my cities are usually 5 spaces away from eachother to prevent overlaping, sometimes though I will only use 4 spaces. Please tell me how you posistion your cities, and if expanding a ton is a good strategy. Also I HAVE TO KNOW is just building a few cities like 4-7ish worthwhile at all? Or does it cripple you, I have just been wondering if haveing a smaller empire screws you.
Then I just research whatever techs suit the civ best for warfare and wage war against my most hated neighbor. Take that person down, expand more and go on to the other civs. I just cant seem to do anything else but warmonger with all my civs, as much as I try to do culture or other victories with a builder playstyle I just cant. At minimum I will wipe out the continent im on of all other players and spare the others on the other continent, but I have rarely done less than that. I just cant get rid of a build up then wage war when you have better troops playstyle.
Please give me some strategies they dont have to be linear, in fact please no linear strategies, just broad ones on a general direction on how to achieve victory with each of the conditions. So far I have only won the game 3 ways, score, domination, conquest. Thats it.
Additionaly I generaly dont do any other promotions than combat 1-5 almost always. City raider for half of my attack melee units and combat for the other half. City garrison for EVERY SINGLE ONE OF MY DEFENDING ARCHERS. Disciple combat 1-5, 2 of my high priests command 1-3 or 4 if im order, and then after I max combat I just usually go for mobility and command if I havent got that yet. Arcane combat 1-5 max a spell spere to 3 and if tier 3 is a summoned unit I get Spell extention 1-2, if not I will try and max another sphere. Recon combat 1-5 generally and for some I will get the subdue animal promotion, usually thats it. Siege I do accuracy for 1 per stack of troops, and the rest barrage 1-3. Mounted and Naval, combat 1-5 (GASP SHOCKER). I think thats most of the categories, as you can see I rely on combat 1-5 for pretty much everything, can you guys give me some ideas on other promotions, and how to use them strategicly. Im just a bland player
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1 More thing, does DRILL 1-4 have ANY advantage over combat 1-5. I have RAAAAAAAARELY EVER gotten the drill promotion over combat, if you think about it, combat 1-5 was buffed compared to vanilla civ, it has double the strength increase, yet drill stayed exactly the same, I just dont see a practical use for it.
So please give me some ideas, killing all my neighbors with blood thirsty combat 1-5 troops and my no production overlaping 5 space, cities of doom that cover the map gets old, especially doing that with elohim O_O.
Thanks
Then I just research whatever techs suit the civ best for warfare and wage war against my most hated neighbor. Take that person down, expand more and go on to the other civs. I just cant seem to do anything else but warmonger with all my civs, as much as I try to do culture or other victories with a builder playstyle I just cant. At minimum I will wipe out the continent im on of all other players and spare the others on the other continent, but I have rarely done less than that. I just cant get rid of a build up then wage war when you have better troops playstyle.
Please give me some strategies they dont have to be linear, in fact please no linear strategies, just broad ones on a general direction on how to achieve victory with each of the conditions. So far I have only won the game 3 ways, score, domination, conquest. Thats it.
Additionaly I generaly dont do any other promotions than combat 1-5 almost always. City raider for half of my attack melee units and combat for the other half. City garrison for EVERY SINGLE ONE OF MY DEFENDING ARCHERS. Disciple combat 1-5, 2 of my high priests command 1-3 or 4 if im order, and then after I max combat I just usually go for mobility and command if I havent got that yet. Arcane combat 1-5 max a spell spere to 3 and if tier 3 is a summoned unit I get Spell extention 1-2, if not I will try and max another sphere. Recon combat 1-5 generally and for some I will get the subdue animal promotion, usually thats it. Siege I do accuracy for 1 per stack of troops, and the rest barrage 1-3. Mounted and Naval, combat 1-5 (GASP SHOCKER). I think thats most of the categories, as you can see I rely on combat 1-5 for pretty much everything, can you guys give me some ideas on other promotions, and how to use them strategicly. Im just a bland player

1 More thing, does DRILL 1-4 have ANY advantage over combat 1-5. I have RAAAAAAAARELY EVER gotten the drill promotion over combat, if you think about it, combat 1-5 was buffed compared to vanilla civ, it has double the strength increase, yet drill stayed exactly the same, I just dont see a practical use for it.
So please give me some ideas, killing all my neighbors with blood thirsty combat 1-5 troops and my no production overlaping 5 space, cities of doom that cover the map gets old, especially doing that with elohim O_O.
Thanks
