Hexagonal Map of EARTH!!!

GigaNerd

His Nerdiness
Joined
Sep 13, 2007
Messages
270
Location
Violet City, Johto
I wanted to see what a hexagonal map of Earth would look like, so I decided to whip one up. :mischief:



Yes, my cartography skills aren't perfect. (How'd I screw up Alaska so much? :confused:) However, I hope this gives some of you a good idea of what the Civ V Earth map might look like!
 
Nice. I like it. I want to know what the civ map sizes will be so we can judge how large of a map this is. As others have pointed out with the ranged unit system on a map like this you'd be able to shoot from England to France which feels wrong. Hopefully a larger Earth map would be practical in Civ V.
 
It should probably be larger (maybe x2 the scale).

Also they will probably a bit early to be making a map when we don't know any game mechanics, normal empire size, units, or even terrain types.
 
The scale is way too small and the hexes are arranged the wrong way.
I made a bigger scale draft of a world map in an earlier thread back in February (a lot of islands are missing).
Thankfully the edges will look a lot less sharp in the game. ;)
attachment.php
 
jesus! how long do you guys spend on this?!

Looks wonderful! Hopefully the edges will get rounded :)
good job guys.
 
Is anyone interested in producing a hex world map using the Peters Projection?
 
Mef is probably closer to what we'll see in civ 5, keep in mind that cities can expand 3 hexes from their center.
 
I wonder if we'll be limited to "flat" maps like a mercator type map, or if we'll have the ability to make actual "globes" with the necessary pentagons to make it work.

An earth map where an arctic invastion from america to russia or vice versa would add even more to the strategy of the game.
 
@ Mef

Sweden is made a tad odd. I can understand why you might want Zealand in, but if that is the case it should be closer to Jutland so you can make Skåne too. All in all you actually lack Skåne on the map. If it is a reference to that neither Denmark or Sweden want that place I don't know. :p
 
japan looks so sad on that map... too small duncha tiny? expanding out 3 hexes deems useless for japan.... and if units are restricted to amount of resources then japan is fated for doom it seems....
 
Post 1 is nice, though Britain and Japan could be a bit bigger.

Post 5 looks fantastic, but is probably way too big to be playable.

Iceland is a bit large in both maps (bigger than England?)
 
First of all: Impressive!!! How do you guys do that?

Whats the size of those maps?

What we'll see will hopefully be more like #2 from Mef, because the first version would hardly be playable due to a too small europe. I guess the firaxis map might even exagerate the size of Europe and maybe also Japan to make it more playable.

The new ressource system might allow it to make europe strong enough to replay history, making less populated areas in real life poor on ressources. How they would integrate city states I have no idea. It would need to be even bigger!

What I'd like to see is a "handycap" function, to let some civs tech slower.

A bit off-topic: I never understood why some regions got so dominant in history? Why did Afrika and the Americas develop so slow compared to Europe and Asia? Those maps in civ always bring up this question for me...

EDIT: I estimate over 200hexes wideness for the second using a ruler with cm-scale. that brings up the question even more: How would you not make the songhai overpowered, having africa all for themselves?
 
How would you not make the songhai overpowered, having africa all for themselves?
Lots of barbarians. Plus Egypt will be in Africa. This is not a new problem, however: in Civ 1 I used to take advantage of the fact that the Aztecs had central and south America to themselves whenever I played the Earth map.
 
I wonder what the guys with single core processors think about maps like these? Hell, I have a quad core and I'm pretty sure the map on post 5 would cause my computer to violently detonate.
 
The scale is way too small and the hexes are arranged the wrong way.
I made a bigger scale draft of a world map in an earlier thread back in February (a lot of islands are missing).
Thankfully the edges will look a lot less sharp in the game. ;)
if u increase scale that much, a map made up of triangles will also look similar :p ok not triangles but squares could be similar


when looked upon such a zoom out mode, it doesn't make any difference than squares. the difference is there when zoomed in.

still, not a change that has to be told as first. i was really disappointed when I saw the first few news about civ5. they started releasing news with hexes. it is really weird to count that in the 1st priority. however, so bigger changes are there in civ5.
 
Back
Top Bottom