TheBladeRoden
Deity
I'd do away with the entire concept of tiles!
As for gaps in line.
Well Civ used to have a counter of that, called ZOC. For some reason, it isn't in 4.
Squares are better than Hexagons. Squares are better than hexagons.
Chess is played on Squares!
Anyone knows that Earth maps are whit squares . The square map is a more ordinated one . Hex are nice but only for battle sim like Panzer General . For a complex sim like Civ square RULES .
Nerva said:Hexes rule. Yes they're strange at first to accept as "proper" -- I used to think the old hex wargames were goofy, but there's no denying the geometry benefits of it, along with the gameplay -- what was right for old boardgames is still right for modern computer games.
I also vote for a true 3D spherical globe with hex tiles... I've seen some hex grid renderings of the Earth at varying resolutions (in the style of a game map) and I think it would look AWESOME in a real game like Civilization. I'm sick of Iceland being the size of Borneo. The true 3D globe with real distances was one of my favorite features in X-COM.
Hexes and a 3D globe would complement each other perfectly.